Ronin Starwalker, on 23 October 2015 - 12:11 AM, said:
The solution is to penalise stacking of the same type of weapon in addition to heat, now they also converge slower.
Yep. This is not the best solution (convergence should be), but it's the easiest to implement.
Let's say, using lasers, due to their nature, what they do is melt the metal, so a % reduction for each additional weapon would be:
- Easy to implement
- Make sense
- Deal with the high alpha pinpoint laser problem.
If you put, say, a 10% stacking penalty for each additional laser, using more than 2-3 weapons wouldn't be a problem
For example, the 6 large laser stalker. Using 3 LL each you would get a 20% penalty on damage, so, instead of doing 27 dmg, you would do 21.6, which is a nice reduction. 6 Medium lasers would get a 50% penalty, which is a bit harsh, maybe a lower % for smaller weapons, like small and medium lasers. And firing them mixed (say, 2 LL and 4 ML) would add to the total of weapons fired, so 6 laser is 6 lasers, even if they are different size.
I don't know, it's not ideal, but it's certainly better than the laser vomit meta that we have now.