Although something seems to be bugged. I have 0 rear armour equipped, so it should be just +27 armour, right?
Well...the rear torso survived 8 cMPLs, or 64 damage, which just so happens to be 27+37.
I guess it's possible the Structure Quirks are actually armour?


OR...actually, that might explain something. When the rear armour on the Atlas dies, it explodes.
Test it in the Training Grounds yourself, Crimson Straights is good for it, Atlas just ahead, around the corner.
So, theoretically, if the Structure is not implemented correctly, and it actually a SECOND rear torso, hypothetically speaking. Explains the explosion and Component Destruction bonus.


In other news, the Atlas K has over 1500 HP.
Yep...Whale has ~921, as an unquirked 100 tonner.
Bonuses add up past that. 11*27 + 8*37 =593
+921 comes to 1514

More related pictures, 2 sets:
Kinda adds up.
And, fully tested, the Atlas now has 11 components, on the PTS. I guess I need to submit this feedback over there now...I started this off as hilarious, turns out it is NOT a feature.


Full picture album, but I think I posted most of them:
http://imgur.com/a/M3T7T
Head likely has 97HP, and I just got a few Crits along the way (64+33=97, dealt 95 damage with MLs upon death).
I just found this hilarious...but I think I fully support the Atlas having significant Armour quirks. The K is especially deserving of it, having nothing in terms of Hardpoint inflation.