Appuagab, on 06 November 2015 - 12:18 PM, said:
Rifleman Pre Order Available Now!
#81
Posted 06 November 2015 - 02:46 PM
#82
Posted 06 November 2015 - 02:58 PM
#83
Posted 06 November 2015 - 03:06 PM
Appuagab, on 06 November 2015 - 12:18 PM, said:
Rubberanvil, on 06 November 2015 - 02:46 PM, said:
Interesting thing about that, In the anime series Super Dimension Fortress Macross, the Destroid Tomahawk (Warhammer) and Destroid Defender (Rifleman) used the same leg assembly to save on costs. There is also a third mech to do the same thing the Destroid Phalanx (Longbow). The Destroid Spartan (Archer) uses it's own leg assembly.
So i am willing to bet that the reuse of legs is a sneaky reference to their Macross heritage.
Also the TRO of the Warhammer and Rifleman's leg assembly look similar anyways. though the Rifleman has fatter feet.
Edited by Hollow Earth, 06 November 2015 - 03:10 PM.
#84
Posted 06 November 2015 - 03:12 PM
Oftopic: I want to play Conquest ! Please vote for Conquest game mode!
#85
Posted 06 November 2015 - 03:29 PM
#86
Posted 06 November 2015 - 03:35 PM
#87
Posted 06 November 2015 - 03:39 PM
Rubberanvil, on 06 November 2015 - 02:46 PM, said:
No, it is lore-appropriate. Many battlemechs were originally produced at the same factories and some shared components between different models to save cost, speed up production and make mechs easier to maintain. In WWII the Germans used VW parts in their tanks for similar reasons.
#88
Posted 06 November 2015 - 03:43 PM
#89
Posted 06 November 2015 - 03:51 PM
InnerSphereNews, on 06 November 2015 - 10:22 AM, said:
WHAT!!! Are you kidding!!! this is AWESOME!!!! How is it possible that now you can release 3 of my most favorite mechs! No question about it, I'm going to own Marauder, Warhammer, and Rifleman! I feel like this is a dream...........
#90
Posted 06 November 2015 - 03:55 PM
Fractis Zero, on 06 November 2015 - 03:43 PM, said:
^ ^ ^ THIIIIIIIISSSSSSS!!!!!!!!!!!!!!!!!!!!
I think it would be GREAT if every single mech chassis/variant had different PTS sensor ranges. If they based it on the fluff for the sorts of communication equipment that were installed in mechs, that would be great. As an example, some early variants of mechs may have lower grade sensors and communication equipment. If that had an influence on the mech's targeting speed/range, would be preeeeeetty neat!
#91
Posted 06 November 2015 - 04:03 PM
#92
Posted 06 November 2015 - 04:05 PM
But... can you say "H-H-H-H-Headshot!!!"
#93
Posted 06 November 2015 - 04:22 PM
#94
Posted 06 November 2015 - 04:37 PM
you having nothing worth mentioning in the month of November to look forward too. You just say everyone is 100% on clan wars wave 3 but no one really knows what that means. You are dealing with a month packed with block buster games coming out. Good luck with sales but your not getting any more out of this whale and for the first time I hope this is the worst sale to date to give you a wake up call that you need to do better then just crank out mechs.
#95
Posted 06 November 2015 - 04:41 PM
#96
Posted 06 November 2015 - 04:53 PM
Now were 3 individual mech packages in.
Can we just get a big mech package! Even if the Marauder II is the only assault in the timeline. Make it like the saber package and have just a medium mech package. Normally for whats offered in the collector's pack for 3 mechs is $60. Now fans are paying $120 for all 3 mechs.
#97
Posted 06 November 2015 - 05:12 PM
Heckbird, on 06 November 2015 - 04:53 PM, said:
Now were 3 individual mech packages in.
Can we just get a big mech package! Even if the Marauder II is the only assault in the timeline. Make it like the saber package and have just a medium mech package. Normally for whats offered in the collector's pack for 3 mechs is $60. Now fans are paying $120 for all 3 mechs.
Or $60 for the 3 most iconic IS heavy mechs ever and a lot of extra stuff - that's a very good deal, specially if you consider the Clan omnimechs cost $55 each (a la carte).
Archer should be released next as standalone (with Morgan Kell's ECM hero), and then: Project Phoenix II:
- light: Wasp
- medium: Phoenix Hawk
- heavy: Crusader
- assault: Longbow
[reinforcements]: Stinger and Valkyrie
#98
Posted 06 November 2015 - 05:26 PM
Odanan, on 06 November 2015 - 05:12 PM, said:
Archer should be released next as standalone (with Morgan Kell's ECM hero), and then: Project Phoenix II:
- light: Wasp
- medium: Phoenix Hawk
- heavy: Crusader
- assault: Longbow
[reinforcements]: Stinger and Valkyrie
Unfortunately, those are the unseen mechs that will need the most reimagining to avoid copyrite issues.
Unfortunately ho
#99
Posted 06 November 2015 - 05:29 PM
#100
Posted 06 November 2015 - 05:32 PM
Odanan, on 06 November 2015 - 05:12 PM, said:
Archer should be released next as standalone (with Morgan Kell's ECM hero), and then: Project Phoenix II:
- light: Wasp
- medium: Phoenix Hawk
- heavy: Crusader
- assault: Longbow
[reinforcements]: Stinger and Valkyrie
Replace that Longbow with a Marauder II, and you can mark that baby sold... once I have money again :x
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