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Patch Notes - 1.4.35 - 17-Nov-2015


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#141 Sereglach

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Posted 18 November 2015 - 12:05 AM

View PostJosef Koba, on 17 November 2015 - 11:17 AM, said:

I don't know why I have such an irrational dislike for this phrase, but I do. Every time I see it, it just bugs me. Are we going to be mad at Tina because she gave us information which at one point was accurate but then changed for whatever reason?

The point is that the community manager came directly into the thread where this was a huge point of contention for some time, just to say that they WILL be added. Then, without any explanation, we haven't gotten them. I think it would have been better to say, "Suck it up, we changed what you paid for, and the originals aren't being added" then to say, "Ok, we admit we screwed up, and we're going to put the originals back in as another option" . . . and then doubly stiff the players. It's not like changing mech quirks, because you still have the mech itself that was promised in the package. It's changing something that was actually on the package page as a definitive addition . . . it'd be like swapping out the warhorns a package is supposed to have.

Which, yeah, it actually does make me annoyed with PGI (and subsequently Tina) that it still hasn't happened (community members even did the work for them on fixing the badges and making them game-ready) after promising that they'd get put in. That's not just one slap on the face . . . that's a slap with a follow-up-back-hand on the return. PGI had very bad trends with previous community managers mismanaging player expectations on things. It'd be very bad form to have that happen again (not that Tina posts a whole lot . . . 273 posts doing this job for nearly a year really isn't a lot). At the very least, if it's absolutely NOT happening, then an explanation is in order.

#142 DarthHias

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Posted 18 November 2015 - 12:15 AM

The salt harvest was glorious when I forced my first Terra Therma Conquest and ruled them all in my Lolcust :D

#143 K19

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Posted 18 November 2015 - 01:37 AM

The new guys in the team is working well.But still I need and more. The whiners players always succeeded. Neeeee more fix PLZ :lol:

#144 G SE7EN7

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Posted 18 November 2015 - 01:53 AM

Awesome reward changes. :)

#145 Arkhangel

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Posted 18 November 2015 - 02:58 AM

View PostSereglach, on 18 November 2015 - 12:05 AM, said:

The point is that the community manager came directly into the thread where this was a huge point of contention for some time, just to say that they WILL be added. Then, without any explanation, we haven't gotten them. I think it would have been better to say, "Suck it up, we changed what you paid for, and the originals aren't being added" then to say, "Ok, we admit we screwed up, and we're going to put the originals back in as another option" . . . and then doubly stiff the players. It's not like changing mech quirks, because you still have the mech itself that was promised in the package. It's changing something that was actually on the package page as a definitive addition . . . it'd be like swapping out the warhorns a package is supposed to have.

Which, yeah, it actually does make me annoyed with PGI (and subsequently Tina) that it still hasn't happened (community members even did the work for them on fixing the badges and making them game-ready) after promising that they'd get put in. That's not just one slap on the face . . . that's a slap with a follow-up-back-hand on the return. PGI had very bad trends with previous community managers mismanaging player expectations on things. It'd be very bad form to have that happen again (not that Tina posts a whole lot . . . 273 posts doing this job for nearly a year really isn't a lot). At the very least, if it's absolutely NOT happening, then an explanation is in order.

if you think you can do a better job, go get hired. until then, shut the hell up.

fact is they're TRYING to appease everyone whining about things, when, in all honesty, they shouldn't be. this is why i love EVE Online and CCP. majority of the time in that game if someone whines that something's too hard, or that they don't like it? CCP tells them to suck it up and focuses on making the game good and challenging with more content. the more time people ***** and whine about things the Devs SHOULD do is time the Devs get taken away from things they want and need to get done.

also, did Tina ever actually give you a set date? because if she didn't, you have absolutely ZERO right to ***** about anything. whatever it is you wanted is FORTHCOMING. so learn some patience.

Edited by Arkhangel, 18 November 2015 - 03:08 AM.


#146 Sereglach

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Posted 18 November 2015 - 07:48 AM

View PostArkhangel, on 18 November 2015 - 02:58 AM, said:

if you think you can do a better job, go get hired. until then, shut the hell up.

fact is they're TRYING to appease everyone whining about things, when, in all honesty, they shouldn't be. this is why i love EVE Online and CCP. majority of the time in that game if someone whines that something's too hard, or that they don't like it? CCP tells them to suck it up and focuses on making the game good and challenging with more content. the more time people ***** and whine about things the Devs SHOULD do is time the Devs get taken away from things they want and need to get done.

also, did Tina ever actually give you a set date? because if she didn't, you have absolutely ZERO right to ***** about anything. whatever it is you wanted is FORTHCOMING. so learn some patience.

1. When you want to get into a debate with someone, learn some courtesy. Otherwise, to quote yourself, "Shut the hell up."

2. Also, maybe you should go back and read the first post I put up, because it isn't complaining and whining. It's personal feedback/opinions on patch notes and a list of things I'd like to see in upcoming patches. Nowhere in there am I telling PGI, "WTF, stop what you're doing and make this happen NOW!". The follow-up Josef Kaba had made was in regards to not liking a distinct phrase, and thusly I gave my response. Yes, I am annoyed . . . but am I actively making constant complaint threads or bickering over it? No. He asked, and I gave an answer.

3. A little FYI for you, in fact yes, a date was given. It was supposed to be the first patch of May, 2015. Then, when that was missed, it was supposedly bumped to the next patch, and then the patch thereafter. Since then it's just been dropped; and we have no explanation why. At the very least, if it was going to be dropped, then an explanation should have been given to members of the community that had that content influence their purchasing decision. That's common courtesy and respect to your customer base.

4. As a side note, if I wanted to live in Canada and deal with the utterly toxic community that permeates so much of these forums and outside spaces (which you have demonstrated so well), then I would have considered applying for the job. As such I have no envy of what PGI tries to accomplish.

5. Patience? You're talking to the person who's been advocating fixing flamers for nearly 3 years; and up until the September Town Hall (when the entire Town Hall audience exploded in support), I had been cast aside. Trust me, I have patience. I also use courtesy and respect when dealing with people. I suggest you do the same.

Edited by Sereglach, 18 November 2015 - 07:53 AM.


#147 M T

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Posted 18 November 2015 - 07:51 AM

Revert new scoreboard changes ASAP or make it optional. Bye

#148 Corviness

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Posted 18 November 2015 - 08:20 AM

Ah, now PGI want to forced Assault and Skirmish Players too Conquest.
Are you some kind of stupid? Yes, S.T.U.P.I.D.
Do you really think, a Assault or Skirmish Player will cap in a forced Conquest ? No, they don't! 3/4 of all players in "Conquest Mode" give a S.H.I.T. on capping and hunting other mechs, like in assault and skirmish. See this since the new bad voting system.
You can't change the playinghabits from the player PGI, DEAL WITH IT. You can put a skirmisher/assault'er in a Conquest, but he/she don't going to cap!
Cause they dont take a Conquest-modified-mech a la light and they hunt.
Change this f.u.c.k.i.n. voting system back to the old.
The waiting time is the SAME. There is absolutly no reduse!.
My gosh... Well.... I'll make it short PGI. You made bad changes and if you would look into your forums, there is a nice poll for the voting system, you would see, that more than 75% dont want the voting mode, and 58% dont want the voting maps.
Savvy? You know what to do is? I hope so. Cause I and not only me, will dont give you any Dollar/Euro/Rubel, what ever, till you make it better. Do you gotten this? If you want, that your community shrinks and you get less sales, dont change anything, follow this way you choose.

Thx.

#149 Corviness

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Posted 18 November 2015 - 08:36 AM

View PostDomenoth, on 17 November 2015 - 11:24 AM, said:

Yeah, that's not what what you were told. What you were told is that you are in the minority because you don't like the voting system. You are in the minority because you came to the forums to complain about occasionally having to play conquest. Most people give zero ****. Most people are willing to play an occasional conquest game because they realize other people really like it and focusing on other people's needs, not just your own, is widely recognized as a sign of "a good person" as opposed to "a spoiled brat".

So yes, you are in what appears to be (and what I fervently hope truly is) the minority.


Domenoth, you talk, directly, ********.
Azrael is in the right.

Here is a poll, from ~500 players:

http://mwomercs.com/...de-voting-poll/

~75% dont want "this-voting-game-mode-thing"
58% dont want a map-voting either.
only 23% of the community think, it is okay.
So, where is the minority now? And dont tell me, that more ppl, who dont like the new system votes there.
The community will become smaller and many players will dont buy anything more, as a protest against this ****. Many of my friends and clanmembers, spread over the whole world do that too.

Edited by Corviness, 18 November 2015 - 08:38 AM.


#150 Priest4357

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Posted 18 November 2015 - 08:43 AM

View PostET Penang, on 16 November 2015 - 07:00 PM, said:

"We have introduced a weighting mechanism to the Map and Game Mode screen."

Seem like a patch to please the minority voters in the game, but does not really address the core issue - Is there a way I can avoid playing the "mode" I don't really want? PGI?


Agree that the non-skirmish is the minority, and frankly this is a band-aid on top of actually just taking it the hell out.

#151 Ironically Ironclad Irony

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Posted 18 November 2015 - 09:01 AM

Slow the weight down asymptotically (so the more weight your vote has, the harder it is to increase the weight more) or reduce the max weight possible. There are people (even in this thread) that look forward to exploiting the weighting.

-or-

1) Suggesting this only semi-seriously but I think in the pre-drop screen we should see who was responsible for the chosen map/mode we are playing.

2) Anyone with a 12-weight vote can be TK'd with no penalty ;)

ok ok ok now that I got that joke out of the way...

Why can't we have BOTH the voting and the checkboxes for the mode???

First you set your PREFERRED MODE(S)
If MM can find 24 players outright then you still get to vote on maps but the mode is set.

IF YOU CAN'T GET A MATCH IN ANY OF YOUR PREFERRED MODE(S) you will get a prompt asking if you want to continue waiting or go into the regular voting queue.

Maybe there'd be a way to exploit this, but it seems like the die-hard one-mode-only folks would be able to get what they want, but you could bail on it and slip into the voting queue if the wait times are too long.

Additionally, you should be able to wave PSR, but only to play with "better" rated players (no culling the newbies).

Edited by Ironically Ironclad Irony, 18 November 2015 - 09:05 AM.


#152 Reno Blade

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Posted 18 November 2015 - 09:02 AM

The game mode voting is not a problem.
The game modes not beeing as desirable is the problem. And once the game modes become better, all the game modes can be played equally rather than people "specializing" only for "their" favorit mode.

so far the patch looks good.

#153 Ironically Ironclad Irony

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Posted 18 November 2015 - 09:16 AM

View PostReno Blade, on 18 November 2015 - 09:02 AM, said:

The game mode voting is not a problem.
The game modes not beeing as desirable is the problem. And once the game modes become better, all the game modes can be played equally rather than people "specializing" only for "their" favorit mode.

so far the patch looks good.


Would love to agree with you, but I suspect there will always be people that only want to play just that one mode and none other.

Conquest is going to be even more hilarious when steam drops and you have lances going to each of the nearest cap points and getting nicely split up and wrekt.

#154 Domenoth

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Posted 18 November 2015 - 11:25 AM

View PostAedwynn, on 17 November 2015 - 08:39 PM, said:

Wrong. Everyone was ok with waiting longer to play their fav mode. Now that minority is forced to play majority's mode to shorten majority's wait times.

It doesn't really matter what people were willing to do. It matters what they will be willing to do in the future. The system needed to change.

View PostAedwynn, on 17 November 2015 - 08:39 PM, said:

Old system prevented adding new modes? Blatant lie.

game mode is the item that must stay to allow addition of more modes

View PostAedwynn, on 17 November 2015 - 08:39 PM, said:

There is a ton of successful games that allow player to choose game mode, not force it on player. Why? Because instead of "dropping what's not working" as you suggested, they fixed it. Instead of forcing everyone to play what they don't like they fixed those game modes so people like them. That's why this voting crap is not a step forward - it's another step backward - making even more players leave game when they could've brought more in.

World of Tanks has three game modes unless their website is out-of-date. They have a much larger playerbase than us and yet they only split into three modes.

View PostAedwynn, on 17 November 2015 - 08:39 PM, said:

If you group everyone on same court half[citation needed] of players will leave

I guess we'll find out, won't we?

View PostCorviness, on 18 November 2015 - 08:36 AM, said:


Domenoth, you talk, directly, ********.
Azrael is in the right.

Here is a poll, from ~500 players:

http://mwomercs.com/...de-voting-poll/

~75% dont want "this-voting-game-mode-thing"
58% dont want a map-voting either.
only 23% of the community think, it is okay.

Funny thing. When you read the first page of the comments in that poll, roughly every-other comment says "voting needs to go entirely because the same mode and map are getting chosen every time." or "All we're playing is Skirmish on cold maps, we need variety."

What did this patch do? It specifically made it so more game modes and maps are getting played. Pretty sure your 75% would be much smaller if the poll was taken again today. But by all means, cling to the results without actually trying to interpret what they mean or verifying if they are even still accurate.

View PostCorviness, on 18 November 2015 - 08:36 AM, said:

So, where is the minority now?

I really don't know for sure. I have my suspicions based on what I've observed. All I ever said was that I hope and I think I am in the majority. My saying it doesn't make it true. Only PGI has the data metrics to know for sure.

View PostCorviness, on 18 November 2015 - 08:36 AM, said:

The community will become smaller and many players will dont buy anything more, as a protest against this ****. Many of my friends and clanmembers, spread over the whole world do that too.

Fine, do what you have to do. We'll see in the coming months if your prediction comes true or if you severely overestimated how many other people hate the same thing as you.

#155 Azrael0815

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Posted 18 November 2015 - 12:38 PM

View PostDomenoth, on 18 November 2015 - 11:25 AM, said:

What did this patch do? It specifically made it so more game modes and maps are getting played.


Probably it did do this on the Modes but the poll showed pretty good what the ppl think of the new voting system and that they do not like the new way a gamemode is chosen now
BUT on the other hand it reduced the maps which are played because terra therma or bog still don't get voted

Probably it would be best to listen to the community and rethink the voting system.
http://mwomercs.com/...de-voting-poll/
It was already written that much games have more gamemodes and it is working fine there and please do not bring up the useless "yeah they have more players" again as this is simply not to be taken into account when it comes down to what people want to play and what they do not want to play
Sure.. 500 votes / people are not the whole community but it shows pretty good the direction this is going to IMHO

#156 Lord Auriel

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Posted 18 November 2015 - 12:53 PM

I still don't understand why PGI won't implement an in-game poll thingy. A blinky-blinky in the right corner that you can click, you get a pop-up with three pages - just a quick voluntary poll. That way they would not have to rely on the "forum minority" to get customer feedback.

Anyway the game modes now kinda suck because if you get conquest you get 2/3rds of the team playing deathmatch because they don't want to play conquest anyway. It's obvious, the quality of the games is plummeting, at least that's my impression.. games got a lot shorter, people falling like flies because they just yolo and don't give a ****.

Anyway the new hitboxes are kinda controversial for me. Commando with its Gorilla Arms is more tanky now but since it sheds its arms upon first enemy contact, the TDK got a bit pointless..

#157 Domenoth

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Posted 18 November 2015 - 01:01 PM

View PostAzrael0815, on 18 November 2015 - 12:38 PM, said:


Probably it did do this on the Modes but the poll showed pretty good what the ppl think of the new voting system and that they do not like the new way a gamemode is chosen now
BUT on the other hand it reduced the maps which are played because terra therma or bog still don't get voted

I played for about 2 hours last night. I remember at least 2 Terra Therma games and 1 Bog. I've been away for about a week but right after the previous patch I played several nights in a row and I didn't play a single Therma or Bog that whole week. In my limited sample of experience, that's a huge difference with the newly weighted voting. You say maps got reduced, but my experience says they've successfully bumped them back up.

View PostAzrael0815, on 18 November 2015 - 12:38 PM, said:

Probably it would be best to listen to the community and rethink the voting system.
http://mwomercs.com/...de-voting-poll/

Sure.. 500 votes / people are not the whole community but it shows pretty good the direction this is going to IMHO

The poll you link to had many people complaining not about voting in general but the votes always going the same way. In just 2 hours of play time I've seen a noticeable rise in variety. For that reason, I think your poll is out-of-date. You say it clearly indicates the wants of the players and I disagree because things have changed drastically since that poll was taken.

View PostAzrael0815, on 18 November 2015 - 12:38 PM, said:

It was already written that much games have more gamemodes and it is working fine there and please do not bring up the useless "yeah they have more players" again as this is simply not to be taken into account when it comes down to what people want to play and what they do not want to play

You say it's useless, I say it isn't. I guess we'll have to agree to disagree. Games like Counter-Strike and COD don't really match the same way MWO does. You more or less join a lobby and stay with the same group of people map after map until you choose to leave. That's a different system and I'm willing to bet isn't something you can compare across the board. But believe what you want. The fact is, the makers of this game have said the votes stay specifically so more game modes can be added. Arguing with me about it won't change what they've said.

EDIT:
MWO's largest and very similar competitor, World of Tanks, only has 3 game modes.

Edited by Domenoth, 18 November 2015 - 01:06 PM.


#158 Ninjah

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Posted 18 November 2015 - 01:08 PM

Player stats as default window? Oh my... Let me try and translate... No, my dear noob, you don't suck, look at all the things you've made, do buy some premium to earn even more!

Edited by Ninjah, 18 November 2015 - 01:15 PM.


#159 Corviness

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Posted 18 November 2015 - 01:36 PM

Domenoth, really. You deceive oneself.
The poll is 1 week old and even today the player votes, the only thing only 500 ppl had vote is, that nobody makes advertice for it and not many of the community are active in the forums.
As Azrael said, 500 ppl are not the whole community, but with this 500 votes you can extrapolate it.
And I don't philosophize about this topic, I see the people ingame, writing, how much they hate the voting system, hating about, that conquest is now a really dead mode. I hear it on several Teamspeakservers because we (my clan) play together with clan wolf international, clan wolf russia, and other clan wolfs. Most people don't like it.

#160 Axeface

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Posted 18 November 2015 - 01:38 PM

People that have dropped a bit after the patch, how significant are the reward changes? If it's as good as it looks it might get me logging in again... much overdue change (and appreciated).

Edited by Axeface, 18 November 2015 - 01:39 PM.






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