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Voting Needs To Go.

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#21 Blood Skar

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Posted 18 November 2015 - 09:42 PM

View PostRededevil, on 18 November 2015 - 09:17 AM, said:

My original statement stands from the last patch...
  • Game Mode should be user choice...
  • I don't care what happens to the map mode, but random worked just find for me in the past, bringing it back would be an improvement.


I agree with you.
Only change i would make to what you said is:
  • Game Mode selectable from drop down menu on Home page.
  • Voting for maps stays the same. (even with the derp x12 voting mechanic...if they really want to keep it)
Would this be a simple answer to most players concerns?
It's certainly NO quicker now in the queue - which was one of the main reasons cited as to why they introduced voting in the first place. I think the above would please almost everyone? no?

Another change i would make is integrate the 'Ready' screen with the voting screen and have our vote for the map as indicating our 'Readiness', this would certainly speed up waiting times to get into a game. This would take a small amount of redesign on the screens...but nothing too drastic.

Edited by Blood Skar, 18 November 2015 - 09:54 PM.


#22 Jay Z

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Posted 18 November 2015 - 10:24 PM

I like voting.

#23 Rejarial Galatan

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Posted 18 November 2015 - 10:36 PM

its this simple. voting is causing a toxic and very poisonous rift among the player base. deny it all you like, but the fact remains, we HAD a system that WORKED. We could choose what modes we wanted to play and opt out of what we did not. NOW, we are FORCED to play modes we do not.

How are we forced you ask? Why not go to CW you ask? Glad you asked. Heres the thing. CW match making takes a long while, ive seen it take 2 HOURS to make a match. SO, in order to play we must slog our way through the so called instant action option. This really used to be a gem. but now, its not. Now, its a caustic, venomous pit filled with people who basically stopped given 2 whits about how they play when a map and or mode end up getting selected.

This COULD have and USED to be dealt with by just standing there doing nothing, running out of bounds or deliberately overheating your own mech or just disconnecting from the match, grabbing a back up mech and trying again. NOW, with these asinine punishments, such as being forced to wait LONGER for matches to being either suspended to even removed from this community entirely, its caused a climate of: welp, lets just run in blindly and go die just to get this over with" mentality. This is frankly harming everyone.

This is not showing trust or faith in the clients but turning this into a dystopia where people are doing the bare minimum to hang just inside the rules in hopes things will change. With the up coming launch on steam, things are going to go down hill fast. players will come in and join either the "voting is wonderful, it gets me all the skirmish i could ever want and cold maps too!" camp or the "id rather wage a tactical war over cap points, be them just that, cap points or bases" camp. Yes, I just boiled it down to that, because thats what this is all about.

Usually those who say voting works are the ones who always skirmish with no regard to the mode <usually the call of duty camp honestly> couldnt give less of a rats backside as this has NOT affected them unless the once in a dogs age conquest or assault some how gets selected.

Look, the short of it is: this voting thing is NOT working, and its about to get worse when steam shows up. This will honestly break MWO when people see that we only have the illusion of choice and are faced with near total dictatorship rules when a mode you hate or a map or both show up and are faced to slog through it with the bare minimum of effort or effs given.

didnt want to read all that? let me boil it down: voting is breaking this game, it MUST, it HAS TO GO.

#24 Hit Mech

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Posted 18 November 2015 - 10:44 PM

I'M DONE!!! This new voting system is even worse that the old one. MWO is no longer playable for me. I just did my first 3 matches after a messed up day at work, and I had to still sit and wait a long time for three matches of Conquest...the mode I CAN'T STAND TO PLAY!. I was already pissed from work, and I could feel myself getting madder after every crap match of Conquest. So what my vote counts more if I go one more time. It's just going to go to 1 after I use it...then more Conquest! I am sick and tired of hoping for a mode I want to play, and now, getting even more of what pisses me off! I have 5 days of premium time I planed to use up, but it just is not worth it. Thanks PGI for f-ing up a game I used to enjoy! :angry:

#25 Rejarial Galatan

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Posted 18 November 2015 - 10:56 PM

see THIS is what russ doesnt get. Its pissing everyone one off. Skirmishers are forced to assault or conquest, assaulters are forced to skirmish or conquest and conquesters are forced to assault or skirmish. voting is pissing off and driving off people, and this is ONLY going to get worse. while i myself enjoy both assault and conquest, i feel hit mechs pain every single skirmish match i find myself in.

the other thing is, most people do not have all night or all day to devote to seeing their fav modes come up, some people have time for 3-4 maybe 5 matches and when they are mostly if not ALL modes you hate, you start losing reasons to play this game. russ if your idea was to run us all off. job well done. if your idea was to draw more of us in? FAILURE.

#26 Kalamity27

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Posted 18 November 2015 - 11:00 PM

View Postp4r4g0n, on 18 November 2015 - 08:51 PM, said:

The benefit of the voting system is most apparent for players who play during non-prime time hours. If you're not one of those people, the excuse that voting does not improve anything for you is irrelevant as improving match-making time for as many people as possible is the primary reason for its implementation.



I play during prime-time on my days off and non-prime time on work days. I really do notice the difference.

#27 Rejarial Galatan

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Posted 18 November 2015 - 11:24 PM

so long as voting is in, its not going to be equitable like the old opt out system we had. that system worked, and people actually gave a damn. now, it is getting harder and harder to give enough of a damn to even fake a performance in modes that are disliked.

#28 boxbox

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Posted 19 November 2015 - 12:22 AM

I know You guys are feeling betrayed and frustrated. I am too but I think that PGI wants to improve and that is why they are constantly making changes. Instead of complaining, lets try and come up with ideas of how this could become better.

Does anyone remember contracts in MW1?
Posted Image

What if when you hit quick play each tier would have 2-4 (depending on current volume) randomly generated contracts with map and style already picked. You could see how many people were in each contract. If you wanted to go now and didn't mind which map you could select the one with 23/24 players. Maps and styles that got played less would offer a higher C-bill reward. You wouldn't be locked into a game until it hit 24 players then it would automatically launch. Since we are all in the same tier it would just divide the mechs into 2 generally equal piles...
Posted Image

This is probably gonna piss off the CW people but I would love it if they limited quick play to skirmish only made CW a single mech drop with the above stated contract system with added playing styles (attack, defend, escort etc..)
Posted Image

Edited by boxbox, 19 November 2015 - 12:50 AM.


#29 Herr Vorragend

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Posted 19 November 2015 - 06:06 AM

write to support and tell them why you dislike the voting system. I already did that, still waiting for a response. But the more pressure, the sooner a solution.

I´m already thinking of suggesting a "new" feature. The game-mode-toggle ;)

#30 Rum Duke

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Posted 19 November 2015 - 06:46 AM

Interesting idea boxbox though I imagine it would take a lot of coding and such.

Gotta say though it was getting frustrating being pushed into cold maps and skirmish all the time the new system works much, much better. Get a variety of maps and game modes now and waiting time is right down. Thumbs up!

#31 Rededevil

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Posted 19 November 2015 - 09:23 AM

The sad part is that we simply cannot filter the map types..
It seems simple enough. You can have a queue just like it is now, that is fast and sleek, that people can vote for map type, and map location - and another queue that is slower, that allows you to preselect the mode... and go with a random map.

Why is that so difficult?

#32 Ironwithin

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Posted 19 November 2015 - 11:26 AM

It's been proposed before but I think the best way would be to make it a hybrid of what we had and what we have:

Voting on maps with checkboxes for modes.

Yeah the searchtimes might be slightly longer again but nobody would be forced to play modes they hate.

The mode gets picked randomly by MM and you end up in a match according to your checkboxes like it was before.
Then there's a quick vote on wich map to play. Ideally they would group all the hot, cold and temperate maps together and only show 3 or 4 random options from ONE of those categories.
This would make the absurd weighted voting unnecessary (also eliminating exploiting it) and pretty much every player would be happy. Those that don't care about modes still won't, the rest won't get frustrated from playing un-fun stuff and everyone gets to vote for maps, yay...

#33 Rejarial Galatan

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Posted 19 November 2015 - 11:28 AM

When my time is too limited for a cw drop why should be forced into skirmish? I opted out of it in the past prior to voting, now I'm forced to play and you suggest it be the only mode in a pug match?!?! Box sorry bud that's a worse idea.

#34 GryHwk

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Posted 19 November 2015 - 05:24 PM

Give it up people....PGI is not listening....they are to focused on the Stream Party, or the new Performance Packs...or the holiday's coming up....no one in PGI is even noticing all the complaints...or going into game and noticing the ......hostility, or the I don't give a f*** vibe going on... face it..they are not concerned about their core, years and years of loyal customers that are at the point of &quot;I Have Had Enough&quot;...... if they did give a damn, or even was looking at the negative feedback they would put out something to address our concerns... the Voting update was already set to come out..which tells me they had a plan....conspiracy theory is...they knew this would cause problems....so they had the voting update set in place for when the initial launch of the voting system..... someone has filled their head with how good an idea it is to have this voting system for the launch of stream....and that &quot;don't worry...you will lose customers but you will have a high turnover of new, short term money spending customers from the steam community, Shrugs... if you have noticed..looking at all the negative feedback on the forums that this is an issue that needs to be addressed....but as of yet....no one in PGI has done one thing..... other then going on, business as usual..... so all the threats of leaving the game...all the pleads to go back to the old system are all in vain..... I have seen this voting is hitting ones that have been with this game since...well, since the beginning..and you would think their concerns would mean something...but...they have moved into making money...making everything nicey nice for steam to even worry about their hardened, customer base.... it is no long a community of mechwarriors, its a business, where customers are disposable because there are more customer to take their place.... ahhhh but I have digressed..... my point is..... we are all complaining to a dark, uncaring brick wall. Thank you PGI for making us ALL disposable...I'm sure they have covered their butts....all of us that have money on mech packs we haven't recieved yet..and ton of prime time on the books...that none of us will be able to get one red cent back if we decide to leave the once proud community.... welcome all to the corporate world ........ its a cold empty place,..you will get used to flapping in the wind....really......

#35 Lunatic_Asylum

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Posted 19 November 2015 - 08:01 PM

View Postboxbox, on 19 November 2015 - 12:22 AM, said:

Maps and styles that got played less would offer a higher C-bill reward. You wouldn't be locked into a game until it hit 24 players then it would automatically launch. Since we are all in the same tier it would just divide the mechs into 2 generally equal piles...
Posted Image


I do not like getting higher rewards, and that would only make me more frustrated. Some other players do not like getting lower rewards, but would not like the obvious cold tiny map choice.

#36 Rejarial Galatan

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Posted 19 November 2015 - 08:39 PM

GryHwk they will sure as hell notice when the poison they have injected into this games veins spills into the steam folks. They will notice as the numbers of people falls away at a faster and faster pace. They will notice when they suddenly are making less and less money from us. Then they will ask: what happened, why did they leave? Then they will see the endless threads and posts and pms and other replies on other media forms and go: why the hell didnt we listen? They may be being deliberately ignorant right now, but, mark me and mark me now, they will figure it out, perhaps soon enough to salvage the game, but most likely after it is no longer profitable.

#37 north ranger

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Posted 19 November 2015 - 11:07 PM

I didn't like the voting system, but I really hate this weighted voting crap.

Either way with it, someone is always disappointed and most people try to cheat the system to get more votes.

PGI, I am not dropping another match with this BS in place.

You take one step forward in waiting to release premature info warfare and another step back elsewhere.. ugh.

The concept of voting is nice and layout turned out cool in-game, but the reality is it's limiting a previously enjoyed freedom and I'd rather have a minute or two wait time for specific game mode(s).

Imho it would be wiser to continue polishing game-play rather than implementing new, untried, untested (and unpopular) 'features' before Steam's release.

#38 Lunatic_Asylum

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Posted 19 November 2015 - 11:50 PM

Strategy: wait for everyone to vote. Put your vote into the less voted section to gain a multiplier.
Orc/Troll/Elf strategy: wait for everyone to vote. Unleash your x7-x12 on your favorite map at the last second. Watch everyone who exploits the system and everyone who expects another map go nuts.

Thanks, PGI. I feel like a monster when I vote for my favorite maps with x7 or more...

On the plus side, we got our little mathematical minigame while waiting for the match instead of waiting for the timer to go off.

Edited by Lunatic_Asylum, 19 November 2015 - 11:53 PM.


#39 Bragash

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Posted 20 November 2015 - 03:38 AM

Voting isn't needed. All it does for me is a waste of time and being sad that TT was voted against yet again.

#40 boxbox

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Posted 20 November 2015 - 11:52 AM

Quote

Strategy: wait for everyone to vote. Put your vote into the less voted section to gain a multiplier.
Orc/Troll/Elf strategy: wait for everyone to vote. Unleash your x7-x12 on your favorite map at the last second. Watch everyone who exploits the system and everyone who expects another map go nuts.

True true Lunatic. They need to lock the selection and not make it visible to anyone else. Once you vote you should not be able change it.

Edited by boxbox, 20 November 2015 - 11:59 AM.






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