Kael 17, on 04 December 2015 - 08:51 AM, said:
Clan mechs--quirks are being pulled out of the omnipods to centralize new quirks in the CT. These are generally a net gain for the mech, but mixing and matching quirks and hardpoints to tweak your mech was one of the things that made OmniMechs truly feel more customizable than IS BattleMechs. Not only that, but the new quirks are mostly bland meh.
Consider the Adder Prime. The Adder-Prime CT gets a slightly better heat-gen buff than the Adder Prime arms had, to go with its but it kisses goodbye the ppc velocity buff and all the flavorful incentive to run the cannon configuration in the first place.
only thing removed is the heat gen quirks, velocity is still there. you may need some sleep. read the text again!