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Hot-Fix Scheduled For December 4Th At 10:00Am Pst / 6:30 Pm Utc


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#21 Grothaus

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Posted 03 December 2015 - 09:02 PM

View PostNavid A1, on 03 December 2015 - 07:50 PM, said:


That is what i expected to see.

but again... i expect buffs to MGs, flamers, LBX and IS streaks as well!... these damn expectations!
actually i'm looking forward to seeing paul at the steam party... Posted Image


Yea yea, IS needs buffs for their streaks............... maybe ones that can fly out their ass and create no heat. Im sure the Rasalhague wizards have a magic quirk wand for that too. ;)

#22 Navid A1

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Posted 03 December 2015 - 09:18 PM

Well after some rapid reaction on twitter:

Posted Image

Posted Image

#23 Navid A1

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Posted 03 December 2015 - 09:28 PM

View PostInnerSphereNews, on 03 December 2015 - 06:28 PM, said:





ADR-PRIME

LA/RA OmniPod: ERPPC Heat Gen Quirks have been removed.
LL/RL OmniPod: Accel/Decel Rate Quirks have been removed.
CT OmniPod has been provided with the following new or improved Quirks:

[indent]
• Energy Heat Gen -20%
• Accel 40%
• Decel 40%
• Turn Rate 30%
• Torso Turn Rate (Yaw) 40%[/indent]





Thanks Russ!

#24 Xhaleon

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Posted 03 December 2015 - 09:34 PM

Why reduce the Blackjack's signature laser quirks instead of scaling back those recent structure buffs?

#25 FupDup

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Posted 03 December 2015 - 09:35 PM

View PostNavid A1, on 03 December 2015 - 09:28 PM, said:

[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]

Thanks Russ!

That's nice, but they only adjusted the Prime...I hope that's just forgetfulness on his part, or otherwise it's gonna be the only variant that people use.

Also, the Mist Lynx and Cute Fox could really use the 20% instead of 10% loving as well. Posted Image

Edited by FupDup, 03 December 2015 - 09:36 PM.


#26 Navid A1

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Posted 03 December 2015 - 09:40 PM

View PostFupDup, on 03 December 2015 - 09:35 PM, said:

That's nice, but they only adjusted the Prime...I hope that's just a typo, or otherwise it's gonna be the only variant people use.

Also, the Mist Lynx and Cute Fox could really use the 20% instead of 10% loving as well. Posted Image


Posted Image

Posted Image

#27 Shaix

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Posted 03 December 2015 - 10:01 PM

View PostXhaleon, on 03 December 2015 - 09:34 PM, said:

Why reduce the Blackjack's signature laser quirks instead of scaling back those recent structure buffs?



Yes, makes no sense... BJs have more than twice the structure bonus of Zeus. More than Awesome, even more the blarg 2c...

Structure is the issue, not the weapons buffs...

#28 Surn

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Posted 03 December 2015 - 10:01 PM

The blackjacks were too under power for me to buy before...glad I didn't waste time on them now that the best one is back to being cannon fodder for clan mechs!

#29 Xhaleon

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Posted 03 December 2015 - 10:27 PM

View PostShaix, on 03 December 2015 - 10:01 PM, said:

Yes, makes no sense... BJs have more than twice the structure bonus of Zeus. More than Awesome, even more the blarg 2c... Structure is the issue, not the weapons buffs...

I can understand them making it a little bit tougher, but the current values give it the HP of an unquirked 55 tonner. It is not like the BJ is a particularly large target in the first place, it is odd. Might be making way for another mech to sit in the 45 ton range.

Edited by Xhaleon, 03 December 2015 - 10:28 PM.


#30 Arkhangel

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Posted 03 December 2015 - 10:34 PM

View PostXhaleon, on 03 December 2015 - 10:27 PM, said:

I can understand them making it a little bit tougher, but the current values give it the HP of an unquirked 55 tonner. It is not like the BJ is a particularly large target in the first place, it is odd. Might be making way for another mech to sit in the 45 ton range.

Phoenix Hawk Confirmed!

#31 Pelmeshek

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Posted 03 December 2015 - 10:39 PM

Pros:
1)Adder energy heat gen buff (only prime)
2)OMG U NERFF!!11 Blackjack (only one lol)
Cons:
1)Minus all Summoners speed buff
2)Mist Lynx buff still meh
3)Not added energy heat gen buff for Exe and Gar
4)Blackjack still stand tankest medium on game.
BTW good start PGI.

#32 Scanz

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Posted 03 December 2015 - 10:41 PM

And again clans get crazy mobility

#33 Curccu

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Posted 03 December 2015 - 11:15 PM

View PostColonel ONeill, on 03 December 2015 - 06:50 PM, said:

It would have been so much easier to leave the clans as they have been, and just tune the IS quirks to get em in balance...

or just give Tier 1 mechs negative mobility quirks instead of nerffing skill tree and then adding positive mobility quirks to 95% of the mechs.

View PostScanz, on 03 December 2015 - 10:41 PM, said:

And again clans get crazy mobility

Yes tier blaah clan mechs...

#34 Desintegrator

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Posted 03 December 2015 - 11:17 PM

So many Hot-Fixes !

Two weeks ago I said the the quirks for the Blackjack 1X are too strong !

This Mech was one of the craziest quirked Mechs in game and due to the re-balancing the quirks get even higher !

But it always takes some time until you see what is really obvious.

#35 SaltBeef

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Posted 03 December 2015 - 11:45 PM

It is a Bone do not get confused and think they threw us a Steak.

#36 Prof RJ Gumby

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Posted 04 December 2015 - 12:47 AM

Cool 'fix'. I was about to moan about PGI forgetting about clan 'underperformers'.
Hope shadow cat, ice ferret and nova are next.

#37 0111101

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Posted 04 December 2015 - 12:50 AM

PGI, the Blackjack is 45 tons and its side torso has 44 armor. It has 22 structure. You've given it another 22 structure in quirks. This totals 88.

The Hellbringer/Ebon Jaguar are 65 tons and their side torsos have 60 armor. They have 30 structure. This totals 90.

There is a 20 ton gap between the Blackjack and HBR/EBJ so why is there only a 2 point difference in effective health?

Did I mention that the Blackjack is 20 whole tons lighter?

If that doesn't get you thinking we could compare it to the Timber Wolf. 30 ton difference now -- 64 armor and 32 structure for a total of 96 on a TBR side torso. Compared to the Blackjack's 88 there is only an 8 point difference in effective health despite a 30 ton weight gap.

Please do something about this other than adjusting the stupid weapon quirks.

#38 GoatHILL

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Posted 04 December 2015 - 01:00 AM

How about some torso twist for the BLR 1G.

#39 PFC Carsten

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Posted 04 December 2015 - 01:01 AM

Please. Fix. Arctic. Cheetah.

Thank you.

#40 Yozzman

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Posted 04 December 2015 - 01:29 AM

Great work!!!

For the people who actually still play these mechs Posted Image Posted Image





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