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The Starter Mech


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#21 Damascas

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Posted 11 July 2012 - 04:29 AM

I already have 4 starter mechs.

If everyone but founders have only 1 mech they can start with and it is a light I see my kill count going pretty high.

#22 Ffaelan

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Posted 11 July 2012 - 05:14 AM

i'd like a mercury or a commando (though the commando is in the 25 ton catagory)


ok after viewing posts on the games starting mechs , Just give me my hunchback already :)

Edited by Ffaelan, 11 July 2012 - 05:20 AM.


#23 Kell Draygo

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Posted 11 July 2012 - 05:22 AM

View PostRushin Roulette, on 11 July 2012 - 04:03 AM, said:

The obvious starter mech would be the Atlas...

I can just imagine loads of new players running (walking) around screaming "ATLAS SMASH PUNY SCOUT!!!ONE-ONE-ELEVEN"

Edit... fixed a typo :)


Sounds like a bunch of Steiners.

#24 shadowhawk102

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Posted 11 July 2012 - 05:30 AM

i would think that there will be enough cbills at the start to get any of the mechs right off the bat, only way to think it is even with so many people having founders mechs.

#25 Parduke

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Posted 11 July 2012 - 05:37 AM

View PostKell Draygo, on 11 July 2012 - 05:22 AM, said:


Sounds like a bunch of Steiners.


Steiner scouts lead the way... from about 100m ahead of the rest of the Atlases. Who needs radar when you can just take enemy fire and look for the flash of their guns?

#26 Comguard

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Posted 11 July 2012 - 05:38 AM

Maybe you just get starting money and can decide what to buy?

I think a medium would be more appropriate as a starting mech, because light mechs are not that easy. Mistakes are not forgiven and you need practice to control your movement.

A medium mech is easier to control for new players and has a wider variety of weapons to play with. Makes the decision easier for the new player if he wants to stay medium, go light because of the faster speed or try something heavier.

#27 Freakiie

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Posted 11 July 2012 - 05:41 AM

View Postshadowhawk102, on 11 July 2012 - 05:30 AM, said:

i would think that there will be enough cbills at the start to get any of the mechs right off the bat, only way to think it is even with so many people having founders mechs.


I think this would be the fairest.

You can pick an assault from the start that way, but won't have much money left. Pick a light and you can buy 2-3 mechs right away. Especially at the beginning this could be a nice incentive to avoid everybody picking an Atlas. Especially considering the Atlas is going to be the most expensive, if it's simply pick your mech a lot will go for the Atlas, since grinding 3mil c-bills for your Jenner later is a lot easier than picking a Jenner and then grinding 10mil for an Atlas (if we assume that it's not that hard to make a profit in the Atlas).

Not to mention it would prevent stuff like; Pick Atlas, sell Atlas at half price (so around 5mil), buy Jenner for 3 mil, have 2mil left and have a major advantage over the person who directly picked a Jenner.

#28 Kell Draygo

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Posted 11 July 2012 - 05:42 AM

I agree that light mechs are not as easy as they seem and would suit more veteran Mechwarriors. You have to keep a light mech in motion or you will get lit up, which is a very bad thing since the lights are like tin cans. Green Mechwarriors may slow down or even stop to get a more accurate shot off, or may not be aware of a hostile on their six.

#29 Name48928

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Posted 11 July 2012 - 05:44 AM

View PostRedshift2k5, on 11 July 2012 - 04:18 AM, said:

The tweetchat specifically said there will be 4 starter mechs to choose from, one from each class.


Do you have a link to the chat log? I found nothing on the front page nor in the official Twitter. Thanks!

#30 Outburst

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Posted 11 July 2012 - 05:48 AM

It´s just an a hypothesis, but I think there will be no c-bills you start with.

You will pick your first mech for free...

Here a small calculation, C-Bill values absolutely fictious:
For every match you start, you get, lets say... 200.000 C-Bills...
To repair a totaled mech, you have to pay 200.000 C-Bills...
That means, if you survive a match in good shape (only 50.000 repair cost), you gained 150.000 C-Bills.
Every action, like spotting, killing or damaging an enemy mech gives you additional C-Bills.

So, nobody can get in a minus, but has to do something to get C-Bills.

As said before... it is a wild assumption... but it´s like I would handle that...

#31 Eggs Mayhem

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Posted 11 July 2012 - 05:54 AM

Am I the only person that read that we have access to the prime variant of every mech from the start? I need to find where I read it...

Edit: Well ignore me. Tweetchat confirms otherwise.

Edited by EmperorMyrf, 11 July 2012 - 06:50 AM.


#32 Graewulf

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Posted 11 July 2012 - 05:57 AM

Would I be correct in assuming everyone gets a free mech, even the Founders? Yes, I know some Founders get a mech (or mechs) with their purchase, and I have a Hunchback waiting for me, but I'm assuming we'll also get the free starter mech, just like everyone who didn't buy a Founder's pack, or only bought the Veteran pack. On a related note, wouldn't the list of starting mechs have to be more than just the Jenner, Hunchback, Catapult, and Atlas, otherwise what would Legendary Founders get a choice from?

#33 Eggs Mayhem

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Posted 11 July 2012 - 06:00 AM

View PostGraewulf, on 11 July 2012 - 05:57 AM, said:

Would I be correct in assuming everyone gets a free mech, even the Founders? Yes, I know some Founders get a mech (or mechs) with their purchase, and I have a Hunchback waiting for me, but I'm assuming we'll also get the free starter mech, just like everyone who didn't buy a Founder's pack, or only bought the Veteran pack. On a related note, wouldn't the list of starting mechs have to be more than just the Jenner, Hunchback, Catapult, and Atlas, otherwise what would Legendary Founders get a choice from?


It's been explicitly stated that yes, you do indeed get a starter on top of your founders mech(s). Once again, I have no source... still hunting.

#34 Name48928

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Posted 11 July 2012 - 06:01 AM

View PostGraewulf, on 11 July 2012 - 05:57 AM, said:

Would I be correct in assuming everyone gets a free mech...


No. Assuming anything at this point would be incorrect.

Unless Redshift2k5 can produce a link to the twitter chat log, we don't have any confirmed information on how starter mechs will work.

#35 Reoh

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Posted 11 July 2012 - 06:12 AM

You're right i don't know for sure if they'll only be the founder chasis available to all, just kinda made sense to me but I could be wrong.

Quote

Q: What is being done to combat issues where mechs become obsolete - for example in World of Tanks where you have rank 1 to 10 of tanks but really only ranks 8-10 are played and lower tanks are just seen as fodder. Is that a concern? [Trystane]
A: A very big concern for us was that Lighter 'Mechs would perform poorly against larger ones, and what we've done is make it so that each tier is equal to every other tier of 'Mechs - in this case, Light 'Mechs such as the Jenner pose a large risk to Atlas', and Hunchbacks are just as deadly as Catapults. You'll never run into a situation where you 'cannot damage' an opponent (other than losing all your weapons of course.) [GARTH]


SOURCE

i couldn't find a specific mention of the 4 starter mechs, but remember one in regards to the founder mechs. Again, may not carry over. They probably will just give us money and buy what you want.

#36 Arteste

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Posted 11 July 2012 - 06:17 AM

They should randomize your starter mech, LOL! JUST KIDDING! Could you imagine, crossed fingers, wait for it... WHAT? An Urbanmuch? YOU GOTTA BE #%$&ing KIDDING!!! Mwa ha ha!

#37 Reoh

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Posted 11 July 2012 - 06:34 AM

View PostArteste, on 11 July 2012 - 06:17 AM, said:

They should randomize your starter mech, LOL! JUST KIDDING! Could you imagine, crossed fingers, wait for it... WHAT? An Urbanmuch? YOU GOTTA BE #%$&ing KIDDING!!! Mwa ha ha!


*exits*

Makes Reoh#359 account.

#38 Kell Draygo

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Posted 11 July 2012 - 06:39 AM

We shouldn't worry too much about the starter mech status, even if something was planned now, it can easily change before release.

#39 Redshift2k5

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Posted 11 July 2012 - 06:45 AM

View PostMinionJoe, on 11 July 2012 - 05:44 AM, said:


Do you have a link to the chat log? I found nothing on the front page nor in the official Twitter. Thanks!


Tweetchat is here http://mwomercs.com/...tchat-round-up/

Relevant quote:
Q: How will the player’s initial ‘mech(s) be selected?
A: Players will get 1 free mech to start. They can chose from 4 1 in each class – light, med, heavy, assault. [BRYAN]
A: You will be able to choose from a selection based on the role you want to play. [RUSS]

They have said elsewhere they have lots of reasons why they want new players able to start in any class- This is not about weight class superiority, all size classes have their advantages. The bigger mechs are a bit more forgiving for new pilots, and of course then we avoid forcing new players into light mechs who may not be happy with light mechs.

]Imagine if you were forced to start in a light, then you would be forced into a scout role even fi you don't want to scout, and you would feel underpowered and undervalued when everyone else is in bigger, meaner mech.

Happy new players = more longterm players

Edited by Redshift2k5, 11 July 2012 - 06:47 AM.


#40 wargonglok

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Posted 11 July 2012 - 07:07 AM

I would prefer they hand us 10 million c-bills so you can buy your atlas or buy something cheaper and mod it some





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