However, this isn't a pug bashing thread. What I want to see is a CW training "planet" for new players to cut their teeth with so they're not clogging up the queues and giving the enemy easy wins.
This is how it would work:
-If a player has a PSR of 4 or 5 and has little to no faction rep, the only CW planet available to them would be the training planet on Outreach (or Strana Mechty for the clan side or whatever). There, they would play live CW matches against other new players under the guise of having "simulated" battles against IS or Clan mechs (controlled by the other side, of course).
-Simulated battles will be led by 1 experienced player per side as Trainers. Trainers would need to be PSR Tier 3 or higher, need a certain number of combined faction LP, mastery of a number of mechs from each weight class, and need to maintain a good Trainer rating
-Trainers are required to use the in-game VOIP during the match to instruct and lead trainees. Trainees are provided a small survey at the end-of-round asking about the trainer's performance. Basic 1 to 5 scale stuff. If a trainer's rating dips too low, they'll be banned from training for a short time until their rating is reset back to its starting level (1 week?). Subsequent bans will get longer and longer.
-All participants will receive the same in-game rewards from CW Academy as they would from a normal match. Trainers would gain a bit of faction rep from each faction represented on his team and receive credit for particular Trainer achievements. However, they would not receive anything for other achievements. All CW events will apply to CW academy as well as normal CW
-Trainees graduate from CW academy by achieving Academy-specific achievements (Getting kills, assists, wins, damage, etc. in CW Academy). Once you graduate, you can still play in the academy, but only against other graduates. Consistently poor performance in standard CW matches will get you sent back to the academy for retraining.
A system like this would be a great way to introduce new players to CW while maintaining the gameplay experience for more experienced players.
Edited by Kaeb Odellas, 06 December 2015 - 11:36 AM.