Mechwarrior Online Now Available On Steam!
#121
Posted 10 December 2015 - 05:46 AM
I am not convinced this would be the best way to improve game play in CW with the new influx, but I figured I would throw it out there...
Or perhaps one must drop 100 pug matches or so before they can queue for CW.
My point is that if this is the "end game" mode then perhaps it would benefit from having some sort of progression, even if it's only 2 steps...
#122
Posted 10 December 2015 - 06:13 AM
Edited by Ninjah, 10 December 2015 - 06:13 AM.
#123
Posted 10 December 2015 - 06:27 AM
MovinTarget, on 10 December 2015 - 05:46 AM, said:
this was suggested for so long...but there are still at least 2 guys in every CW game not getting more than 200dmg in 30min.
In most other games new players are locked out from such a hardcore mode...
#124
Posted 10 December 2015 - 06:29 AM
Ninjah, on 10 December 2015 - 06:13 AM, said:
Why on earth would you do that? Have you no popcorn?? Don't ruin the entertainment for the rest of us with your proper and considerate behavior.
#125
Posted 10 December 2015 - 06:37 AM
#126
Posted 10 December 2015 - 06:44 AM
I suppose you're right at that. Community warfare has needed that warning for a long time now really, it really is hard mode even for the majority of the current pop.. Still looking forward to the salt. TBH though even pug lyfe quick matches will be pretty brutal for awhile. It's a pity I'll be asleep around launch, though I guess by morning there will be plenty of seals on the snow..
#127
Posted 10 December 2015 - 08:27 AM
#128
Posted 10 December 2015 - 08:34 AM
Nothing on MWO. I did find it, but had to search for it myself.
Disheartening start, though it may be waiting until after the 9:30 AM down time is done? (Yep: "This game will unlock in approximately 2 hours.")
Edited by Koniving, 10 December 2015 - 08:37 AM.
#129
Posted 10 December 2015 - 08:35 AM
Edited by Tom Sawyer, 10 December 2015 - 08:36 AM.
#130
Posted 10 December 2015 - 08:45 AM
#131
Posted 10 December 2015 - 08:51 AM
MovinTarget, on 10 December 2015 - 05:46 AM, said:
I am not convinced this would be the best way to improve game play in CW with the new influx, but I figured I would throw it out there...
Or perhaps one must drop 100 pug matches or so before they can queue for CW.
My point is that if this is the "end game" mode then perhaps it would benefit from having some sort of progression, even if it's only 2 steps...
problem with that is the fact of tier 5 players that actually pull their weight in CW. the tier system is screwed currently. it doesn't really count the effectiveness of scouts or people who target call, or who took one for the team tanking damage so the better shots could kill the guys shooting them.
Every units has veterans and aces, but most of us are rank and file. I've been playing since closed beta, and i'm tier 5, because i do all the above things. I'm not the best shot, and i don't jump on the meta bandwagon, but I follow drop calls, pull my weight, and my unit appreciates that. blocking tier 5s from CW would be an excellent way to kill the game unless we radically change how the tier system works.
Edited by Arkhangel, 10 December 2015 - 08:52 AM.
#132
Posted 10 December 2015 - 09:22 AM
#133
Posted 10 December 2015 - 09:39 AM
Was a bit odd that they did the livestream of them on Day 6 of the countdown, when they usually do that kind of stuff on the LAST day.
#134
Posted 10 December 2015 - 09:50 AM
I would think there are actually very few tier 5 compared to tier 4 since it requires you losing *way* more than you win.
Granted we hear there are those that strive to tier 5 for some reason, and tank games to get their, but I don't know if that really happens.
My money is on tier 5s after today being 80-90% steamers, new to the game.
#135
Posted 10 December 2015 - 09:59 AM
You really did it !
Lets hope that many new players will join MWO.
#136
Posted 10 December 2015 - 10:06 AM
MovinTarget, on 10 December 2015 - 09:50 AM, said:
I would think there are actually very few tier 5 compared to tier 4 since it requires you losing *way* more than you win.
Granted we hear there are those that strive to tier 5 for some reason, and tank games to get their, but I don't know if that really happens.
My money is on tier 5s after today being 80-90% steamers, new to the game.
prob is tiers are also related to quick matches. CW has no bearing on tiers until some kind of matchmaking actually exists there, and even then, it should be a different system.
and honestly, i'd actually say the majority of the players of the game are tier 5, either because they don't play often enough to really rise in tier, or they keep getting their butts handed to them by organized teams when they try to solo drop. honestly, we should get PGI to release a census of roughly how many players are in each bracket.
#137
Posted 10 December 2015 - 10:07 AM
My favorite part was the Raven and the King Crab.
#138
Posted 10 December 2015 - 10:14 AM
Maybe a bit "Too Much" on some part near the end?
#139
Posted 10 December 2015 - 10:16 AM
#140
Posted 10 December 2015 - 10:18 AM
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