nehebkau, on 13 December 2015 - 10:38 AM, said:
....
Truth is I don't care that clan mechs are better. I have all the clan mechs and most (except DWFs -- which i hate with a passion) are mastered and I play IS in CW because I want to and I accept that a 5% advantage just means I have to play 10% better.
Well, since YOU have no clue I will spell it out:
Why IS Standard Engines make them slightly better in general and considerably better at surviving:
1. IS Standard engines do not explode when you loose a torso giving you slightly more time to keep fighting (due to clan-XL-engines lose 25% of speed and torso-twist after explosion, damaging a mech's ability to stay alive further considerably)
- A longer time in battle due to not affected speed and torso twist and ability to effectively use asymmetric builds = more damage
- A longer time in battle = more damage absorbed and not put on a healthy team-mate = team-mate living slightly longer = team mate can do more damage.
- IS mechs having more structure in general, with additional buffs - balance Clans' advantage in dps, making both sides live pretty much the same time when faced with each other.
3. Irrelevant in a well organized unit, which uses the same mechs with same builds anyway = same speed. And it's always the organized units, that win, so, that factor is more relevant.
4. Not very relevant due to Clans rarely using Dakka, apart from certain team-builds, that employ 12-men-dakka tactics, and rely upon quantity of the dakka per second, not longevity of it. Clans are generally do better as LV, due to the range advantage.... unless they face specifically built IS LV/MPL teams, then it all comes down to who's better trained. In any case - CASE is not that big of a deal there. But it is a slight advantage in some builds, yes.
Now, please stop trying to make up the clan advantage by denying that IS have it's strengths as well, that Clans simply lack in this game, because you feel better imagining, that you are some sort of an underdog. The differences, after the last re-balance, are definitely not big enough to warrant any more nerfs to either side, since the balance, regardless of the lore not being followed - is actually there. Generally if you are being slaughtered (stomped) by any unit its just because they are playing better than you and if you are having problems with either the Arctic Cheetah or the T-bolts - its because you are not focusing targets well enough.
Is that good an answer?
Edited by LeeNTien, 14 December 2015 - 09:27 AM.