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Warhammer Screenshot


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#181 Pariah Devalis

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Posted 20 December 2015 - 02:32 PM

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#182 Bishop Steiner

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Posted 20 December 2015 - 02:32 PM

View PostPariah Devalis, on 20 December 2015 - 02:25 PM, said:

I donno. I kinda like the taller cockpit. Especially in combination with the altered flared out arms. The arms definitely look better flared out like in the photoshop, but it kinda looks like the face got smashed in with a hammer. Put the original head assembly and the modified arm alignment together and you get a nice inverted V pattern going on with the design lines.

Ahhhh aesthetics. Ask two people what they think and get three answers. Posted Image

Well, you're clan scum anyhow... we will let you ruin the looks of your WHM-IIcs all ya want...... Posted Image

Clanners wouldn't know good looks if it was bred into their sibkos.... silly erector set mechs....

#183 MauttyKoray

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Posted 20 December 2015 - 02:33 PM

View PostPariah Devalis, on 20 December 2015 - 02:25 PM, said:

I donno. I kinda like the taller cockpit. Especially in combination with the altered flared out arms. The arms definitely look better flared out like in the photoshop, but it kinda looks like the face got smashed in with a hammer. Put the original head assembly and the modified arm alignment together and you get a nice inverted V pattern going on with the design lines.

Ahhhh aesthetics. Ask two people what they think and get three answers. Posted Image

Yeah, the more I look at the model, the more I can accept it. The lower cockpit still looks better imo but the higher one reminds me of the original. The arm angle is a must though, the stiff arms just don't look right with its design compared to other similar mechs which all seem to have at least a slight angle outward.

It kinda looks like they kept the upper arm straight but then angle the lower arm out, its weird.

#184 Pariah Devalis

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Posted 20 December 2015 - 02:34 PM

View PostBishop Steiner, on 20 December 2015 - 02:32 PM, said:

Well, you're clan scum anyhow... we will let you ruin the looks of your WHM-IIcs all ya want...... Posted Image

Clanners wouldn't know good looks if it was bred into their sibkos.... silly erector set mechs....


I am sorry, I cannot process your words over the glorious aesthetics of my Warham- er... Hellbringer. Posted Image

#185 Bishop Steiner

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Posted 20 December 2015 - 02:40 PM

View PostPariah Devalis, on 20 December 2015 - 02:34 PM, said:


I am sorry, I cannot process your words over the glorious aesthetics of my Warham- er... Hellbringer. Posted Image

hey, if strapping a dragon snout and a bubble bobble head to a warhammer chassis is what gets you clammers off...enjoy.....
We already know about your Furry fetishes...

View PostMauttyKoray, on 20 December 2015 - 02:33 PM, said:

Yeah, the more I look at the model, the more I can accept it. The lower cockpit still looks better imo but the higher one reminds me of the original. The arm angle is a must though, the stiff arms just don't look right with its design compared to other similar mechs which all seem to have at least a slight angle outward.

It kinda looks like they kept the upper arm straight but then angle the lower arm out, its weird.

Difference? The HUmp behind the cockpit was taller... in this the whole cockpit is which is what loses the hunched shoulder look.

#186 Clownwarlord

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Posted 20 December 2015 - 02:44 PM

NO MECHSTERBATING ALOWED !!! lol

That mech looks great.

#187 Jun Watarase

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Posted 20 December 2015 - 08:15 PM

View PostImperius, on 20 December 2015 - 09:46 AM, said:

I would have but they took polls out of General a long time ago... I think it was a mistake! Now Twitter has polls so I tried and its failing because not many of us are on twitter and not all of us follow each other so it doesn't get seen.


They removed polls from general because people kept making polls asking who liked the latest decisions made by PGI and the results were always overwhelmingly negative.

#188 5th Fedcom Rat

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Posted 20 December 2015 - 08:34 PM

Wish I hadn't preordered this now.

The gun barrels are predictably too short but even worse the arms are not angled.

The head and chest area is a disaster zone. Moving the head down isn't enough - it needs to be enlarged slightly in terms of both height and width. The chest needs to be bulked up a bit to give it the projecting frontal plate that is iconic to the mech. Just make it like the concept art. It shouldn't be so hard. Jeez.

Just when PGI was starting to bat a good average on translating art to screen, they hit a huge strike out again.

Almost as hideous as the Enforcer, this one is.

.

Edited by 5th Fedcom Rat, 20 December 2015 - 08:41 PM.


#189 MauttyKoray

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Posted 20 December 2015 - 08:40 PM

View Post5th Fedcom Rat, on 20 December 2015 - 08:34 PM, said:

Wish I hadn't preordered this now. The arms and the head look way off from the concept art. And just when PGI was starting to bat a good average on translating art to screen, they hit a huge strike out again. Almost as bad as the Enforcer, this one is.

Russ stated he'd look into it. He specifically stated the Head and arms, but he wasn't promising anything. So, fingers crossed it will happen, at least the arms.

You gotta be joking though, almost as bad as the Enforcer? Nowhere close. The head/arms on this are a MINOR thing, the Enforcer was an example of currently the worst feedback to a mech concept to model translation that they've had yet. This is akin to something like the Vindi's Side Torso being literally a missile fixture instead of getting the small 10 tube missile door.

Besides, take a look at the original Warhammer art and you might appreciate the head as more of a nod to it. I know I started to after looking at that, not quite the same, but its there. So, agreed that the head and arms being changed would be ideal, and if we at least get the arms I'd call it a good day, but if neither happens, the model alone still stands on its own feet.

#190 Nauht

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Posted 20 December 2015 - 08:42 PM

The only possible chance of getting in any changes to the model is by letting them know with your wallets.. if enough started asking for refunds that'll perk them up alright.

Me, I'm wuite happy with the MWO design and can live with the puny PPC tubes.

#191 cSand

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Posted 20 December 2015 - 08:59 PM

loosk good to me, I wish it had Orion's arms though

#192 MauttyKoray

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Posted 20 December 2015 - 09:07 PM

View PostNauht, on 20 December 2015 - 08:42 PM, said:

The only possible chance of getting in any changes to the model is by letting them know with your wallets.. if enough started asking for refunds that'll perk them up alright.

Me, I'm wuite happy with the MWO design and can live with the puny PPC tubes.

Actually several of us tweeted Russ, he said he'd look into it. The only chance of getting changes is to 'ask nicely' before the thing releases so they have the chance to make the changes now and not after it would take them even MORE work.

Edited by MauttyKoray, 20 December 2015 - 09:14 PM.


#193 Lily from animove

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Posted 21 December 2015 - 02:13 AM

View PostMister D, on 18 December 2015 - 10:35 PM, said:

Wanted this.
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Got this..
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Just too bulky and blocky looking.


see your imaginary larger epeens were shorted down to a more realistic value, now you need to compensate with higher K/D :P

#194 Wolfways

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Posted 21 December 2015 - 02:24 AM

So that's what happens if a Warhammer takes steroids. It bulks up and it's PPC barrel shrinks.

#195 MeiSooHaityu

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Posted 21 December 2015 - 02:24 AM

It feels like they brought the head position up a little bit from the concept art.

It looks pretty good overall. I agree that kicking the arms out a bit would have helped.

#196 MauttyKoray

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Posted 21 December 2015 - 02:59 AM

View PostWolfways, on 21 December 2015 - 02:24 AM, said:

So that's what happens if a Warhammer takes steroids. It bulks up and it's PPC barrel shrinks.

Best comment in the thread so far.

#197 Jun Watarase

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Posted 21 December 2015 - 03:01 AM

Btw this is what shimmy said :

[19:55] <ShimmeringSword> one, orthos aren't perfect, two, perspective concepts have perspective errors, three, final models give way to certain needs rather than accuracy at times

#198 MauttyKoray

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Posted 21 December 2015 - 03:13 AM

View PostJun Watarase, on 21 December 2015 - 03:01 AM, said:

Btw this is what shimmy said :

[19:55] <ShimmeringSword> one, orthos aren't perfect, two, perspective concepts have perspective errors, three, final models give way to certain needs rather than accuracy at times

I believe the agreed issues right now are that the arms are too straight/stiff and the cockpit/head is too tall. That's about it, neither are really perspective issues as we've seen the model.

I think the only perspective issue was someone's comment about short arms, to which a side view was posted and problem solved.

#199 Hit the Deck

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Posted 21 December 2015 - 03:50 AM

View PostJun Watarase, on 21 December 2015 - 03:01 AM, said:

Btw this is what shimmy said :

[19:55] <ShimmeringSword> one, orthos aren't perfect, two, perspective concepts have perspective errors, three, final models give way to certain needs rather than accuracy at times

Hey, many thanks for that! I honestly didn't hope that you could get back with an actual reply from Shimmy!

#200 Varvar86

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Posted 21 December 2015 - 04:11 AM

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