Khobai, on 23 December 2015 - 10:18 AM, said:
Ive already explained how respawns would result in less boring, less vanilla games.
one-life gamemodes = everyone is scared of dying, too afraid to take risks and try new things, and always doing the exact same safe strategy of deathballing in preset locations on every map.
The game has deteriorated into that precisely because theres no respawns. As long as there are no respawns the game will be banal, stagnant, and repetitive. Thats an irrefutable fact. Especially since other game developers realized this DECADES ago when respawn was first invented.
or a game that appeals to crowds beside the CoD twitch, screw up and it really doesn't matter crowd. Since the majority of shooters already cater to that crowd, believe it or not, it' nice to have options that don't. Go figure.
But yes, let's continue to push the notion that every game HAS to be catered to the braindead adhd generation.
CelticCross, on 23 December 2015 - 10:23 AM, said:
Those things don't necessarily hold a game back.
just repeating for emphasis for the thinking impaired.