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Steam Definitely Worked


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#61 Imperius

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Posted 30 December 2015 - 08:30 PM

View PostMechwarrior Buddah, on 30 December 2015 - 08:25 PM, said:


Except that all the units do now is club seals. So maybe when the next CW phase comes in theyll do the sane thing and seperate the groups and pugs. Then we can hear the units cry.

And no; your rose colored history is wrong as lone wolves (IE pugs) were always meant to be meat for the grinder in CW.


Make a unit if you don't want to be clubbed no one is stopping you. You act like we put mod chips in our computers called teammates and teamwork and farm lazy scubs who don't want to put forth the effort.

Also here is some great news I don't even play CW but those who do deserve to stomp you. It shows how bad you really are.

#62 Imperius

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Posted 30 December 2015 - 08:35 PM

View PostBonger Bob, on 30 December 2015 - 08:29 PM, said:


if i had any idea what tumblr was, i guess id laugh, but i have a life, don't use social networking **** as i actually go around to my friends place and enjoy a real conversation and human interaction while having a beer, i can see why this is outside of your understanding though as your social skills have represented.

and as far as bitter and toxic, read above.

lol, cheers for the laugh and the reminder of how many idiots there are in world :), i did ask for a laugh, and you sir obliged, for that i thank you :)


You don't "social network" because you have a "life" yet argue on a "social tool" called a forum about how normal you are but pitch a temper tantrum that you don't win but think you're an adult?


#63 Wintersdark

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Posted 30 December 2015 - 08:37 PM

View PostMechwarrior Buddah, on 29 December 2015 - 06:18 PM, said:


didnt think of that actually lol

hell, we got farmed and I still got over 100. faction is way easier to get the prize than pub is lol

Without matchmaking, solo pugging Faction Warfare with these numbers is absurdly profitable. Even on losses, I'm netting 12+ kills myself, because both my team and the opposing team is typically full of raw newbies in trial mechs. Makes me feel like an unstoppable god of destruction.

I mean, I should feel bad about it, as it's really just seal clubbing, but on the other hand CW is kind of unique in that you can't really carry matches there. Too many people, too many mechs, teamwork too critical.

*shrugs* I'm making a fortune at least, and having fun for now. Works for me.

#64 Mechwarrior Buddah

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Posted 30 December 2015 - 08:47 PM

View PostImperius, on 30 December 2015 - 08:30 PM, said:

Make a unit if you don't want to be clubbed no one is stopping you. You act like we put mod chips in our computers called teammates and teamwork and farm lazy scubs who don't want to put forth the effort.

Also here is some great news I don't even play CW but those who do deserve to stomp you. It shows how bad you really are.


The funny thing about this attitude is it shows how little you care about the long life of this game. Curb stomping the new players and making them not want to play does little for getting them to stay.

Have your fun while you can but youre to blame when the steam surge falls off and CW becomes a wasteland once again.

View PostWintersdark, on 30 December 2015 - 08:37 PM, said:

Without matchmaking, solo pugging Faction Warfare with these numbers is absurdly profitable. Even on losses, I'm netting 12+ kills myself, because both my team and the opposing team is typically full of raw newbies in trial mechs. Makes me feel like an unstoppable god of destruction.

I mean, I should feel bad about it, as it's really just seal clubbing, but on the other hand CW is kind of unique in that you can't really carry matches there. Too many people, too many mechs, teamwork too critical.

*shrugs* I'm making a fortune at least, and having fun for now. Works for me.


This is also sending the new steam players screaming away from CW lol

When that surge of players levels off, and CW is a desert again, the seal clubbers will have noone to blame but themselves XD

#65 Wintersdark

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Posted 30 December 2015 - 09:21 PM

View PostMechwarrior Buddah, on 30 December 2015 - 08:47 PM, said:


The funny thing about this attitude is it shows how little you care about the long life of this game. Curb stomping the new players and making them not want to play does little for getting them to stay.

Have your fun while you can but youre to blame when the steam surge falls off and CW becomes a wasteland once again.



This is also sending the new steam players screaming away from CW lol

When that surge of players levels off, and CW is a desert again, the seal clubbers will have noone to blame but themselves XD


Seriously, though, what is the alternative? I'm not playing in unit drops, where we'd simply crush opposing teams, I'm dropping solo. I mean, I suppose I could intentionally play badly, but that's ridiculous. Or I could just not play at all, but how is that fair? I'm not winning a disproportionately large number of matches (roughly 50:50 really), as like I said, you can't really carry CW. Or at least, I'm not good enough to.

So, what do you feel I should do?

#66 Imperius

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Posted 30 December 2015 - 09:33 PM

View PostMechwarrior Buddah, on 30 December 2015 - 08:47 PM, said:


The funny thing about this attitude is it shows how little you care about the long life of this game. Curb stomping the new players and making them not want to play does little for getting them to stay.

Have your fun while you can but youre to blame when the steam surge falls off and CW becomes a wasteland once again.



This is also sending the new steam players screaming away from CW lol

When that surge of players levels off, and CW is a desert again, the seal clubbers will have noone to blame but themselves XD


Yeah well if you paid attention to Twitter and my threads you'd find I said no steam launch till campaign rolls out, if you knew us you'd also discover my unit trains new casuals. I care more about the longevity of the game than you because I'm not focused on wins I'm focused on building a community, not a safe place for babies that's what campaign is for!

End discussion

#67 Mechwarrior Buddah

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Posted 30 December 2015 - 11:51 PM

View PostImperius, on 30 December 2015 - 09:33 PM, said:

I care more about the longevity of the game than you


If you did youd care more about the game than having fun clubbing seals lol

#68 TWIAFU

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Posted 31 December 2015 - 03:20 AM

View PostCaptain Stiffy, on 29 December 2015 - 06:42 PM, said:


I can't believe they didn't stop pugs vs premades in CW before steam.


Truth.

However, last couple of day's it has been funny to be accused of cheating by these PUGs by;

Playing Lights, Medium, Heavy, and Assaults.
Using Lasers, Missiles, Dakka
Using Tactics
Using ECM

According to these PUGs, playing the game is cheating. Been some awesomely salty tears.

#69 Vxheous

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Posted 31 December 2015 - 04:10 AM

View PostTWIAFU, on 31 December 2015 - 03:20 AM, said:


Truth.

However, last couple of day's it has been funny to be accused of cheating by these PUGs by;

Playing Lights, Medium, Heavy, and Assaults.
Using Lasers, Missiles, Dakka
Using Tactics
Using ECM

According to these PUGs, playing the game is cheating. Been some awesomely salty tears.


Apparently playing to your potential and using teamwork is cheating according to PUGs

#70 carnivorouswinds

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Posted 31 December 2015 - 04:15 AM

To be fair, the issues should have been dealt with before the Steam release. I'm a returning player and notice many of the same issues as when I left over a year ago. The game has nearly zero hope of retaining players in its current state and with the amount of similar games on the market with better financial models. People who buy their way into the game will play for a little longer, but the game has made almost no quality of life adjustments as far as I've seen.

Any player can get a feel for how long an amount of time they have to invest before "getting somewhere" (buying and fitting out a 'mech, mastering that 'mech, filling it with modules) only to find that your choice was just worse than another comparable 'mech in its class and having to start all over again. Once the Cadet bonus wears off, people realize just how bad the grind is. (For those of you who say, "There is no grind, just play casually and eventually you'll get there." Who wants to use the exact same 'mech and loadout, trials included, for the months it would take to get anything? How do you keep a player's interest for that long with an arena shooter?)

I have 133 hours logged over two weeks and don't feel like I'm actually "making progress." What PGI should do is disregard the fact that MWO "vets" will be salty over an easier progression curve (you'll have more competitive matches, who doesn't want that?). Modules give advantages to wealthy players and circumvent game mechanics (Seismic anyone?) in a way that many new players won't understand, and when they do go diving into the mechanics to see they have to spend another 200+ matches to get a tiny bit of advancement, they either pull out their wallet or quit. Considering the game is not a good or affordable investment (despite the perpetuators of the sunk cost fallacy) and that the financial model nickels and dimes players... most will opt for the latter.

If this arena shooter was not skinned over with Battletech, it would probably not have made it this far considering the development choices PGI has made. They have already lost the chance to make a good first impression on thousands of new players.

#71 TWIAFU

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Posted 31 December 2015 - 05:22 AM

View PostVxheous Kerensky, on 31 December 2015 - 04:10 AM, said:


Apparently playing to your potential and using teamwork is cheating according to PUGs


It is.

So many drops last night the other team screamed "cheaters!" only because we beat the crap out of them.

They did not like being beaten. They did not like that we found a way to overcome their Atlas decks.

Was hilarious to listen to them complain, accuse, cry, and claim they are recording and sending it to PGI.

Hope they do, maybe PGI will get a good laugh out of them as well.

#72 kesmai

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Posted 31 December 2015 - 05:40 AM

Being called a cheater without cheating is highest kind of reward in mwo.
it's only surpassed by being called a cheater while running a srm boat.

#73 AssaultPig

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Posted 31 December 2015 - 06:58 AM

we know the whole reasoning that CW is about hardcore, high end outfit v outfit play blah blah blah is a pile of garbage because what did those players for the most part actually do? Congregate in a handful of large outfits on a couple of factions to maximize farming potential.

btw I don't blame them for doing that; the game is the game and they're following its incentives. But I mean, who are you clowns kidding? -MS- et al don't want ultracompetitive matches, or if they do they want them only as a diversion from their regularly scheduled farming

#74 Gloris

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Posted 31 December 2015 - 07:20 AM

View PostImperius, on 30 December 2015 - 06:48 PM, said:

Things I've fought for in this game:

[long list fo empty blahblah]

Things you pugs fight for:

Nerf LRM's
Not getting beat up by teams that practice and play because you feel entitled you should win.


Yeah someone here really seems entitled.
But it's not the Pugs.

Edited by Gloris, 31 December 2015 - 07:24 AM.


#75 Almond Brown

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Posted 31 December 2015 - 08:00 AM

View PostMystere, on 30 December 2015 - 03:38 PM, said:


Ahem! 4-mans were gone from the solo queue well before CW came out.


Please do forgive my chronological error.

The reason for the 4-mans demise in PUG still stands. Salt...

Edited by Almond Brown, 31 December 2015 - 08:02 AM.


#76 Mystere

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Posted 31 December 2015 - 08:07 AM

View PostAlmond Brown, on 31 December 2015 - 08:00 AM, said:

Please do forgive my chronological error.

The reason for the 4-mans demise in PUG still stands. Salt...


It's already New Year's Day in some places. As such, you are forgiven.

<raises champagne glass>

#77 Almond Brown

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Posted 31 December 2015 - 08:13 AM

View PostStelar 7, on 30 December 2015 - 08:11 PM, said:

Wow it's salty in here.

stuff

This game constantly improves and yet the bitter vets just seem to get saltier. Blows my mind.


Never forget, that those same Salty BitterVets had to cross a vast Ocean of Salty water after leaving their "Island" just to get here. What else can anyone expect from them... LOL Posted Image

Edited by Almond Brown, 31 December 2015 - 08:13 AM.


#78 Almond Brown

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Posted 31 December 2015 - 08:29 AM

View PostMechwarrior Buddah, on 30 December 2015 - 11:51 PM, said:


If you did youd care more about the game than having fun clubbing seals lol


Dude, move your Records needle over a ring, it has a really irritating skip in it. If they take PUGs from CW it dies. If they just segregate PUG's from CW and unless those PUG's can carry the Map, CW dies.
It has already been proven, then adjusted accordingly, that just Comp teams cannot make CW a viable thing. There are to few true "Elite Teams" that if they can only face the other wannabe "Comp Teams" they the "wannabe's" become the Seals, as so many love to call them, and then they get clubbed.

What happens "IF" they separated the Pug and Teams? Do you think those PUG's that lose all the time in a PUG based CW won't be right back here "whining" about it like now? Really?

It appears many are trying to appease an un-appeasable group of players. Those being, they who think that only if they Win, a lot, are getting a fair shake. It is the ultimate No-Win scenario.

Edited by Almond Brown, 31 December 2015 - 08:34 AM.


#79 KahnWongFuChung

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Posted 31 December 2015 - 08:33 AM

PGI might be the worst managed group I've seen since pre-school. But, we don't need any more modes to segregate our players. I can't get a good match to save my life.
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It would not segregate the player base it would just give more options of game modes to a weary player base that has had to endure 3 freaking years of the same boring monotonous 3 COD gameplay game modes and might in fact save this game from going offline

#80 Wintersdark

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Posted 31 December 2015 - 08:51 AM

View PostKahnWongFuChung, on 31 December 2015 - 08:33 AM, said:

PGI might be the worst managed group I've seen since pre-school. But, we don't need any more modes to segregate our players. I can't get a good match to save my life.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
It would not segregate the player base it would just give more options of game modes to a weary player base that has had to endure 3 freaking years of the same boring monotonous 3 COD gameplay game modes and might in fact save this game from going offline
What is "it" in this post?

Edited by Wintersdark, 31 December 2015 - 08:52 AM.






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