Petition To Save Alpine! = Verdict: It Stays
#141
Posted 03 January 2016 - 04:47 AM
Once you get away from H9 the gameplay is excellent and there is no NASCAR like on Caustic Valley now every match. (btw, working LRMs stops NASCAR)
#142
Posted 03 January 2016 - 04:52 AM
#143
Posted 03 January 2016 - 05:19 AM
#145
Posted 03 January 2016 - 06:12 AM
#146
Posted 03 January 2016 - 06:17 AM
#147
Posted 03 January 2016 - 07:40 AM
#148
Posted 03 January 2016 - 07:55 AM
Bush Hopper, on 03 January 2016 - 02:26 AM, said:
Meanwhile in reality: one of the impatient ADHD kiddies runs up to the slope, eats 3-4 alphas, dies and you need to storm the hill
But yeah, I like the map. The start positions should be changed to north and south of the mountain so that both team can choose from which way to ascend.
LOL, no argument there.
I was replying from my "strategy-gamer at heart" point of view, where I have control over all assets.
#149
Posted 03 January 2016 - 07:59 AM
CHH Badkarma, on 03 January 2016 - 04:52 AM, said:
Agreed. More maps means more variety, makes no sense to me to completely remove old ones when new ones are added.
#150
Posted 03 January 2016 - 08:05 AM
#151
Posted 03 January 2016 - 09:13 AM
#153
Posted 03 January 2016 - 09:38 AM
Lightfoot, on 03 January 2016 - 04:47 AM, said:
Once you get away from H9 the gameplay is excellent and there is no NASCAR like on Caustic Valley now every match. (btw, working LRMs stops NASCAR)
I like the idea of having one base at the lower colony and one base at that upper installation that is protected by the ridge behind candy mountain. That way the hill cannot offer defense for the base.
Assault Mode fixed.
Move the Conquest collectors around the map, further from the mountain.
Conquest Mode fixed.
Put the spawn points for Skirmish Mode equidistant from mountain approach points.
Skirmish Mode fixed.
#155
Posted 03 January 2016 - 12:46 PM
What if H9 hill was made a volcano. That way, you could fight from it but you'd be dealing with extra heat whilst your opponent is cooler.
I also like the idea of changing the spawn points/bases.
#157
Posted 03 January 2016 - 05:37 PM
Team Chevy86, on 03 January 2016 - 04:54 PM, said:
Ok, then, let me put it this way.
I don't like liver. If there's a buffet, I'd rather liver not be on the table...even if means there being more food overall. It looks and smells repulsive.
Alpine is that liver.
The statement "even if you dislike something wouldn't want to have to deal with it anyway to get more options?!?!" might be one of the most backwards things I've ever heard.
#KillAlpine2016
#158
Posted 03 January 2016 - 05:46 PM
Devorum, on 03 January 2016 - 05:37 PM, said:
Ok, then, let me put it this way.
I don't like liver. If there's a buffet, I'd rather liver not be on the table...even if means there being more food overall. It looks and smells repulsive.
Alpine is that liver.
The statement "even if you dislike something wouldn't want to have to deal with it anyway to get more options?!?!" might be one of the most backwards things I've ever heard.
#KillAlpine2016
There are people in the room who enjoy the liver. Given the random pool of people of have voted in the poll, you are a minority
If you don't want the liver, avoid it. ie: Downvote it.
And if you're forced to eat the liver, don't be a disrespectful little **** and just get through it. There are more matches to be had.
#159
Posted 03 January 2016 - 06:07 PM
Antecursor Venatus, on 02 January 2016 - 10:53 AM, said:
If being up on that mountain is such a tactically superior position, I would be a complete moron to attack you there.
No, if the enemy team is already up there, much better to pull back to a position of _my_ choosing.
Now you have two options.
1. Stay on your mountain and end the game in a 0:0 draw or
2. Come down and fight me on ground of _my_ choosing.
you have no idea how many times that's ended in a 0:0 draw.... Or some idiot charges the enemy team from either side, usually just 1 guy too which then screws everyone else.
Edited by MauttyKoray, 03 January 2016 - 06:08 PM.
#160
Posted 03 January 2016 - 06:16 PM
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