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This Week Russ Is Asking What We'd Like To See For Clan Wave 4 Pack Omnis Circa 3053


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#621 Bishop Steiner

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Posted 14 January 2016 - 05:07 PM

View PostGas Guzzler, on 14 January 2016 - 03:33 PM, said:

I still maintain that it would likely have better hardpoints than the Executioner, and could LIKELY have ECM and/or quirks to help it. I'll take the hope of those things over a Dire Lite anyday.

Hardpoints are debateable. Arms are not enough higher (considering the level of it's actual waist and hips) to make a large difference, and nothing suggests HBK-IIC height in the drawings, but probably about the same torso height as the EXE.

Clan mechs have not been particularly quirked to date, and ECM is 100% blue sky mining. I really don't care what we get, they all pretty well blow, IMO, but I would rather see people make decisions on what we do actualyl KNOW, instead wishful thinking. All that tends to do is set one up to be disappointed.

Always best to hope for the best, but plan for the worst, not the other way around.

View PostNavid A1, on 14 January 2016 - 03:36 PM, said:


^^

That is indeed guaranteed to sell like crazy!
A freakin treasure chest for PGI... if only they listen!

yeah, doubt we'll see 4 heavy and assaults for the usual 4 pack price, the Kodiak is already looking likely for a solo pack and the rest will be coming out. When the time is right, because they will be "money" in a year from now, too.

View PostMcgral18, on 14 January 2016 - 04:16 PM, said:


Well actually, at the same 69 Kph, the MkII gains 2 tons over the Gyr, with the 6 tons wired equipment considered (and not accounting for the double weight Class 1 HoverJets™ VS the 1 ton Class III)

You can downgrade, but what are you going to do?
Posted Image

Posted Image
No Tri-UAC5s in the arm, but Quad UAC5 can be done with enough ammo, with the choice of obscene ammo or obscene heat (with backup lasers). 10 tons left after the quartet of Dakka, 3E hardpoints available (or 4 with the D-CT).




7cSPLs, cUAC20, 5 tons of ammo?
17 hardwired heatsinks would be slightly inadequate, but you can go LB20x, Gauss, drop a laser.

That 4(5) ton advantage over Mr Gargles makes a big difference in Ballistic viability.

No Sword and Board in that scenario, of course. 7 SPLs on one side (or 6) and the CT lasers+AC on the other (or the Dakka ST side for 1 laser)

GladBag and Fisher do get the same effective weapon tonnage (25+6 VS 24+7) but Glad gets the additional 12 tons of hardwired stuff, while also lacking Endo. Fisher gets 1 more Crit slot overall.

Fisher has that 16.5 tons of hardwired extra stuff... called an STD 360 engine.

#622 Mcgral18

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Posted 14 January 2016 - 05:10 PM

View PostBishop Steiner, on 14 January 2016 - 05:07 PM, said:

Fisher has that 16.5 tons of hardwired extra stuff... called an STD 360 engine.


40.5 tons of free space...and no room to use it.

3 slots in the LT (2E), 2 slots in the RT(1E), then the arms are unaffected.

Gauss, 2LPL, 3MPL, 21DHS, 3 tons of ammo.

That leaves you with 1 Crit slot left and 1.5 tons. Removing Ferro at that point would be useful, but OmniRobot.

#623 Gas Guzzler

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Posted 14 January 2016 - 05:11 PM

View PostBishop Steiner, on 14 January 2016 - 05:07 PM, said:

Hardpoints are debateable. Arms are not enough higher (considering the level of it's actual waist and hips) to make a large difference, and nothing suggests HBK-IIC height in the drawings, but probably about the same torso height as the EXE.

Clan mechs have not been particularly quirked to date, and ECM is 100% blue sky mining. I really don't care what we get, they all pretty well blow, IMO, but I would rather see people make decisions on what we do actualyl KNOW, instead wishful thinking. All that tends to do is set one up to be disappointed.

Always best to hope for the best, but plan for the worst, not the other way around.


Yeah, the thing is, I KNOW that the Turkina is not going to get anything special, its just going to be Dire Lite, with possible extra torso twist range.

I may be optimistic, but I feel like PGI could look at the Kingfisher next to the Executioner, notice the similarities, and say hmmm what could we give the Kingfisher to make up for its lack of JJs or MASC?

And as far as the hardpoints go, there is what looks like a laser right next to the head, that is what suggests the Hunchback IIC level hardpoints to me anyway.

But yeah, I know I'm blue sky mining, but I'm feeling optimistic. And hopefully by the time this is out PGI will have figured out how to quirk Clan mechs!

Edit: I said the EXE had ECM, oops! Meant MASC.

Edited by Gas Guzzler, 14 January 2016 - 05:26 PM.


#624 Bishop Steiner

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Posted 14 January 2016 - 05:24 PM

View PostGas Guzzler, on 14 January 2016 - 05:11 PM, said:


Yeah, the thing is, I KNOW that the Turkina is not going to get anything special, its just going to be Dire Lite, with possible extra torso twist range.

I may be optimistic, but I feel like PGI could look at the Kingfisher next to the Executioner, notice the similarities, and say hmmm what could we give the Kingfisher to make up for its lack of JJs or ECM?

And as far as the hardpoints go, there is what looks like a laser right next to the head, that is what suggests the Hunchback IIC level hardpoints to me anyway.

But yeah, I know I'm blue sky mining, but I'm feeling optimistic. And hopefully by the time this is out PGI will have figured out how to quirk Clan mechs!

that laser is about as high as the top ballistic mount on my EXE. My HBK-IICs PPCs (I should have specified) are pretty much above the cockpit.

I hope you are right. Heck, if we could get comment from Russ before, like STD engine Omnis will get IS style structure quirks to compensate (make sense as toughness/survivability is the only reason in MWO to use one, "cost" not really being a thing), so we knew there was a worthwhile tradeoff, I'd support the Kingfisher in a heartbeat.

In fact, heck with, gonna tweet russ about it. I hate this "shooting in the dark" crap.

Edited by Bishop Steiner, 14 January 2016 - 05:26 PM.


#625 Gas Guzzler

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Posted 14 January 2016 - 05:28 PM

View PostBishop Steiner, on 14 January 2016 - 05:24 PM, said:

In fact, heck with, gonna tweet russ about it. I hate this "shooting in the dark" crap.


Excellent. He hasn't been responding to my tweets lately. The ones about new mechs anyway.

Edited by Gas Guzzler, 14 January 2016 - 05:28 PM.


#626 RedDevil

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Posted 14 January 2016 - 05:29 PM

Having a crappy assault means you won't feel bad getting the cheaper 3pack that ends at heavies ;)

#627 Bishop Steiner

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Posted 14 January 2016 - 05:30 PM

View PostGas Guzzler, on 14 January 2016 - 05:28 PM, said:


Excellent. He hasn't been responding to my tweets lately. The ones about new mechs anyway.

might not respond to mine, either, but what's to lose, you know?

He's given us some guidelines, yeah, but I think knowing there is a plan to keep std engine Omnis from being totally completed obsoleted, would assauge a lot of frustration on this issue.

#628 RedDevil

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Posted 14 January 2016 - 05:41 PM

Or, you know, Jump Jets could just be made fun again....

#629 Wintersdark

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Posted 14 January 2016 - 05:41 PM

View PostGas Guzzler, on 14 January 2016 - 03:33 PM, said:


I still maintain that it would likely have better hardpoints than the Executioner, and could LIKELY have ECM and/or quirks to help it. I'll take the hope of those things over a Dire Lite anyday.
Maybe. But excessively low bar is excessively low.

#630 Y E O N N E

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Posted 14 January 2016 - 08:55 PM

1. Firemoth or Locust IIC
2. Irrelevant
3. Irrelevant
4. Irrelevant

All that matters is No. 1. I will buy it if it's one of those two, and that's a promise.

#631 Gas Guzzler

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Posted 14 January 2016 - 08:58 PM

View PostWintersdark, on 14 January 2016 - 05:41 PM, said:

Maybe. But excessively low bar is excessively low.


You have obviously never been executed before.

#632 Pariah Devalis

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Posted 15 January 2016 - 06:58 AM

View PostGas Guzzler, on 14 January 2016 - 08:58 PM, said:

You have obviously never been executed before.


<3 my Executioner. For such a terrible robot, it generally brings good numbers. Especially on brawly CW maps.

#633 0bsidion

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Posted 15 January 2016 - 07:14 AM

View PostCathy, on 14 January 2016 - 03:33 PM, said:

Stupid name maybe ?

View PostBishop Steiner, on 14 January 2016 - 04:59 PM, said:

and stupid looking? It's like super derp?

I don't get the appeal of the Linebacker either, but there's no accounting for taste I guess. And even after you set aside the goofy appearance of the thing and look at the stats and hardpoint layout the picture doesn't get any better. Yet it has multiple votes.

I don't think it has enough support to get into the pack though. The most likely culprit will be the Night Gyr, seems like more people are asking for it than anything else. That's just a guestimate, I haven't actually tallied votes.

#634 Dagorlad13

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Posted 15 January 2016 - 07:24 AM

View PostPariah Devalis, on 15 January 2016 - 06:58 AM, said:


&lt;3 my Executioner. For such a terrible robot, it generally brings good numbers. Especially on brawly CW maps.


The Executioner is my favorite Clan Assault in MWO (so far) and any self-respecting Ghost Bear warrior should become proficient with it.

#635 pbiggz

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Posted 15 January 2016 - 07:28 AM

View PostIronClaws, on 15 January 2016 - 07:24 AM, said:

The Executioner is my favorite Clan Assault in MWO (so far) and any self-respecting Ghost Bear warrior should become proficient with it.


I'd play the thing more if masc were worth the tonnage or I could remove it for more firepower.

#636 Pariah Devalis

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Posted 15 January 2016 - 07:29 AM

View PostIronClaws, on 15 January 2016 - 07:24 AM, said:

The Executioner is my favorite Clan Assault in MWO (so far) and any self-respecting Ghost Bear warrior should become proficient with it.


It fits with one half of Nova Cat doctrine: when it is time to be aggressive, do not even think about stopping. Get in there and rip peoples' faces off!

#637 DiGCliff

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Posted 15 January 2016 - 07:30 AM

I vote firemoth/locust 2c
I don't really have a med but clans need some love in the heavy and assult catigory night gyr. Kodiak trukina. All fun ideas that show promise in there own ways.very excited for new clan mechs giveing more flexibility and variety

#638 Tamwulf

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Posted 15 January 2016 - 07:38 AM

I'd like to see a Maruader IIC, Warhammer IIC, and Locust IIC.

Otherwise, how about some second line Battle Mechs? Russ said 3053, but there are some 3058 Mechs in the game, so... I'm confused a bit.

#639 Gas Guzzler

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Posted 15 January 2016 - 07:40 AM

Kingfisher OP confirmed. Take a look at the other thread about possibly buffing it to make up for its shortcomings.

#640 Widowmaker1981

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Posted 15 January 2016 - 07:44 AM

View PostGas Guzzler, on 15 January 2016 - 07:40 AM, said:

Kingfisher OP confirmed. Take a look at the other thread about possibly buffing it to make up for its shortcomings.


To be fair, i think all the people saying no in that thread are the diehard IS players who say no to the idea of any buff to any clan mech ever.





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