pbiggz, on 14 January 2016 - 09:15 AM, said:
No the night gyr can't clone the mk ii because the mk ii was double gauss 4 er ml 2 lrm 10s, it mounts more weapons than you are stating and I can size the engine to whatever i'd like. I'd most certainly prefer the MK II over a kingfisher, but as i understand it we're looking for an omnimech, so I wan't one that doesn't suck. The blood asp fits the bill if they fudge the loadouts. The turkina fits the bill but only if its quirked to go at least 60 kph and actually get lift from its hard wired jumpjets.
Well actually, at the same 69 Kph, the MkII gains 2 tons over the Gyr, with the 6 tons wired equipment considered (and not accounting for the double weight Class 1 HoverJets™ VS the 1 ton Class III)
You can downgrade, but what are you going to do?

No Tri-UAC5s in the arm, but Quad UAC5 can be done with enough ammo, with the choice of obscene ammo or obscene heat (with backup lasers). 10 tons left after the quartet of Dakka, 3E hardpoints available (or 4 with the D-CT).
Wintersdark, on 14 January 2016 - 03:22 PM, said:
I'm definitely not seeing why I'd ever take the Kingfisher instead of an Executioner (and I still maintain the Executioner isn't a particularly great robot, though it is good at certain things). The Executioner has comparable space/tonnage free, but it's got that tonnage restriction due to locked equipment that massively increases it's agility. It's faster, more agile, jumps, the MASC unit actually has a massive impact on a large mech's agility as well.
Why would you pick a Kingfisher instead of an Executioner? Ever?
Seriously, the notion of another laser vomit mech - particularly one that can only ever do that - makes me vomit in my mouth a little. And I can't see the Kingfisher doing much of anything else.
What happens if the meta shifts away from vomit? What else can the Kingfisher do?
7cSPLs, cUAC20, 5 tons of ammo?
17 hardwired heatsinks would be slightly inadequate, but you can go LB20x, Gauss, drop a laser.
That 4(5) ton advantage over Mr Gargles makes a big difference in Ballistic viability.
No Sword and Board in that scenario, of course. 7 SPLs on one side (or 6) and the CT lasers+AC on the other (or the Dakka ST side for 1 laser)
GladBag and Fisher do get the same effective weapon tonnage (25+6 VS 24+7) but Glad gets the additional 12 tons of hardwired stuff, while also lacking Endo. Fisher gets 1 more Crit slot overall.