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This Week Russ Is Asking What We'd Like To See For Clan Wave 4 Pack Omnis Circa 3053


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#601 Bishop Steiner

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Posted 14 January 2016 - 01:15 PM

View PostGas Guzzler, on 14 January 2016 - 01:10 PM, said:


The Banshee 3M is still a good laser vomit platform. 3 LPL, 5 ML, 73.3 kph, enough heatsinks, its pretty good.

True but apparently there thinking these things out better now, hence why they should be getting better at improving somethings. Nova and Gargles actually have their roles believe it or not. They aren't the BEST but they are just plain good. Gargles is a phenomenal cSPL boat, Nova isn't bad at that either, and is also a good ERPPC poptarter, it just needs more help to be BJ-3 status. Summoner, Shadow Cat, yeah they need something. MASC buff incoming!

Free Endo 4 the Poor, yo!

#602 Quicksilver Aberration

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Posted 14 January 2016 - 01:22 PM

View PostBishop Steiner, on 14 January 2016 - 01:00 PM, said:

Hows the Banshee holding up post agility nerf? Haven't really run mine enough, curious what the "leet consensus" was... quirks and hardpoints still enough to keep it upper deck?

It is up there, the agility nerf really didn't kill any mech since it affected all mechs (and the agility nerf is not what killed the Whale).

It is up there, though ton for ton, the Battlemasters and Stalkers still give you the best value, but the Banshee is still one of the best assaults.

#603 Bishop Steiner

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Posted 14 January 2016 - 01:34 PM

View PostQuicksilver Kalasa, on 14 January 2016 - 01:22 PM, said:

It is up there, the agility nerf really didn't kill any mech since it affected all mechs (and the agility nerf is not what killed the Whale).

It is up there, though ton for ton, the Battlemasters and Stalkers still give you the best value, but the Banshee is still one of the best assaults.

Yes all mechs were affected, but no tall mechs got compensation quirks, and some mechs weren't "twisters" to begin with. Part of what makes the BNC good is it's huge arms and ability to twist. So other mechs lack of agility doesn't have as much impact on it's own ability to absorb, ya know? Tis why I was asking.

#604 0bsidion

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Posted 14 January 2016 - 01:49 PM

View PostBishop Steiner, on 14 January 2016 - 01:00 PM, said:


I was referring (context) to the available ones left to add in a pack.



Well in that case it's hard to argue with you on it. The assault omnis left are kinda uninspiring. I think they'd do OK for the most part but nothing really compels me to really go for Kingfisher or Turkina.

Things look a little brighter on the Battlemech side of things, but I'm afraid if we did get a battlemech assault it'd end up being the Kodiak which would be one of my last choices. Like it or not, it is one of the more popular ones.

#605 Quicksilver Aberration

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Posted 14 January 2016 - 01:51 PM

View PostBishop Steiner, on 14 January 2016 - 01:34 PM, said:

Yes all mechs were affected, but no tall mechs got compensation quirks, and some mechs weren't "twisters" to begin with. Part of what makes the BNC good is it's huge arms and ability to twist. So other mechs lack of agility doesn't have as much impact on it's own ability to absorb, ya know? Tis why I was asking.

Well considering the top assault used to be the Whale which is not known for its twisting, the ability to twist wasn't really a big thing prior (though it could roll damage ok).

#606 Widowmaker1981

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Posted 14 January 2016 - 02:28 PM

View PostBishop Steiner, on 14 January 2016 - 01:34 PM, said:

Yes all mechs were affected, but no tall mechs got compensation quirks, and some mechs weren't "twisters" to begin with. Part of what makes the BNC good is it's huge arms and ability to twist. So other mechs lack of agility doesn't have as much impact on it's own ability to absorb, ya know? Tis why I was asking.


The Banshee, like the Battlemaster, mitigates the skill tree nerfs by running very large XL engines for the agility as much as the straight line speed.

#607 Last Sight

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Posted 14 January 2016 - 02:29 PM

I know Russ said he didn't want one offs, but I know I'd like a clan pack of totem mechs. Mainly for my Kodiak. I think a lot of the old school BT players would buy those. Kodiak would look badass in MWO.

#608 Imperius

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Posted 14 January 2016 - 02:45 PM

View PostLast Sight, on 14 January 2016 - 02:29 PM, said:

I know Russ said he didn't want one offs, but I know I'd like a clan pack of totem mechs. Mainly for my Kodiak. I think a lot of the old school BT players would buy those. Kodiak would look badass in MWO.


Best 4 pack I'll say it again since there actually isn't a timeline anymore. (Minor Consideration)

Mad Cat MK II
Blood Asp
Nova Cat
Kodiak

Literally printing money


#609 Gas Guzzler

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Posted 14 January 2016 - 02:46 PM

View PostLast Sight, on 14 January 2016 - 02:29 PM, said:

I know Russ said he didn't want one offs, but I know I'd like a clan pack of totem mechs. Mainly for my Kodiak. I think a lot of the old school BT players would buy those. Kodiak would look badass in MWO.


He said the Kodiak would be perfect for one offs.

#610 Quicksilver Aberration

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Posted 14 January 2016 - 03:01 PM

View PostGas Guzzler, on 14 January 2016 - 02:46 PM, said:


He said the Kodiak would be perfect for one offs.

Just thought about it too, that is probably going to be the most expensive mech (for c-bills): 400 XL, ES, FF?, DHS, and clan weapons on a 100 ton mech.

#611 Wintersdark

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Posted 14 January 2016 - 03:22 PM

View PostBishop Steiner, on 14 January 2016 - 08:59 AM, said:

Doubt it will do it better, as both mechs can outmaneuver the Fisher which is just as important as the guns. Torso points are pretty limited, and arms aren't THAT much higher than the competition.

Not seeing it, sorry.

I'm definitely not seeing why I'd ever take the Kingfisher instead of an Executioner (and I still maintain the Executioner isn't a particularly great robot, though it is good at certain things). The Executioner has comparable space/tonnage free, but it's got that tonnage restriction due to locked equipment that massively increases it's agility. It's faster, more agile, jumps, the MASC unit actually has a massive impact on a large mech's agility as well.

Why would you pick a Kingfisher instead of an Executioner? Ever?

Quote

yay...more vomit.

Seriously, the notion of another laser vomit mech - particularly one that can only ever do that - makes me vomit in my mouth a little. And I can't see the Kingfisher doing much of anything else.

What happens if the meta shifts away from vomit? What else can the Kingfisher do?

#612 Bishop Steiner

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Posted 14 January 2016 - 03:24 PM

View PostWintersdark, on 14 January 2016 - 03:22 PM, said:

I'm definitely not seeing why I'd ever take the Kingfisher instead of an Executioner (and I still maintain the Executioner isn't a particularly great robot, though it is good at certain things). The Executioner has comparable space/tonnage free, but it's got that tonnage restriction due to locked equipment that massively increases it's agility. It's faster, more agile, jumps, the MASC unit actually has a massive impact on a large mech's agility as well.

Why would you pick a Kingfisher instead of an Executioner? Ever?


Seriously, the notion of another laser vomit mech - particularly one that can only ever do that - makes me vomit in my mouth a little. And I can't see the Kingfisher doing much of anything else.

What happens if the meta shifts away from vomit? What else can the Kingfisher do?

yeah, I see nothing on the Fisher that trumps the Exes high mounts on it's torso, MASC is somewhat useful on the EXE, and well, JJs. All better "wastes of tons" than a 360 std on a frikking Clan Mech.

#613 Wintersdark

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Posted 14 January 2016 - 03:28 PM

View PostBishop Steiner, on 14 January 2016 - 03:24 PM, said:

yeah, I see nothing on the Fisher that trumps the Exes high mounts on it's torso, MASC is somewhat useful on the EXE, and well, JJs. All better "wastes of tons" than a 360 std on a frikking Clan Mech.

Yeah - to be clear, I think the Executioner would be a better robot without those "advantages". But even as it is, those "advantages" are certainly better than,

"Derp! The Kingfisher won't lose some speed if half of it is destroyed!" (despite the fact that an Executioner that loses it's non-MASC side still can move at the Kingfisher's speed)

#614 Gas Guzzler

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Posted 14 January 2016 - 03:33 PM

View PostWintersdark, on 14 January 2016 - 03:28 PM, said:

Yeah - to be clear, I think the Executioner would be a better robot without those "advantages". But even as it is, those "advantages" are certainly better than,

"Derp! The Kingfisher won't lose some speed if half of it is destroyed!" (despite the fact that an Executioner that loses it's non-MASC side still can move at the Kingfisher's speed)


I still maintain that it would likely have better hardpoints than the Executioner, and could LIKELY have ECM and/or quirks to help it. I'll take the hope of those things over a Dire Lite anyday.

#615 C E Dwyer

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Posted 14 January 2016 - 03:33 PM

View Postreign, on 11 January 2016 - 01:38 PM, said:

Why does everyone forget about the Linebacker!!! sheesh

65 tons. Ferro / Endo, 97kph (104 speed tweek),

17 tons of Pod space.

Really good pods..

And it sits really low to the ground.

Oh and 3052 Build date!

Stupid name maybe ?

#616 Navid A1

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Posted 14 January 2016 - 03:36 PM

View PostImperius, on 14 January 2016 - 02:45 PM, said:

Best 4 pack I'll say it again since there actually isn't a timeline anymore. (Minor Consideration)

Mad Cat MK II
Blood Asp
Nova Cat
Kodiak

Literally printing money


^^

That is indeed guaranteed to sell like crazy!
A freakin treasure chest for PGI... if only they listen!

#617 Flutterguy

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Posted 14 January 2016 - 03:38 PM

View PostGas Guzzler, on 14 January 2016 - 03:33 PM, said:


I still maintain that it would likely have better hardpoints than the Executioner, and could LIKELY have ECM and/or quirks to help it. I'll take the hope of those things over a Dire Lite anyday.

Let's be fair, better than the Turkina is the lowest bar possible. Better than the Kingfisher is the second lowest bar.

#618 Gas Guzzler

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Posted 14 January 2016 - 03:42 PM

View PostFlutterguy, on 14 January 2016 - 03:38 PM, said:

Let's be fair, better than the Turkina is the lowest bar possible. Better than the Kingfisher is the second lowest bar.


Well, those are the two options under the given criteria. If that criteria changes we can evaluate later.

#619 Mcgral18

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Posted 14 January 2016 - 04:16 PM

View Postpbiggz, on 14 January 2016 - 09:15 AM, said:


No the night gyr can't clone the mk ii because the mk ii was double gauss 4 er ml 2 lrm 10s, it mounts more weapons than you are stating and I can size the engine to whatever i'd like. I'd most certainly prefer the MK II over a kingfisher, but as i understand it we're looking for an omnimech, so I wan't one that doesn't suck. The blood asp fits the bill if they fudge the loadouts. The turkina fits the bill but only if its quirked to go at least 60 kph and actually get lift from its hard wired jumpjets.


Well actually, at the same 69 Kph, the MkII gains 2 tons over the Gyr, with the 6 tons wired equipment considered (and not accounting for the double weight Class 1 HoverJets™ VS the 1 ton Class III)

You can downgrade, but what are you going to do?
Posted Image

Posted Image
No Tri-UAC5s in the arm, but Quad UAC5 can be done with enough ammo, with the choice of obscene ammo or obscene heat (with backup lasers). 10 tons left after the quartet of Dakka, 3E hardpoints available (or 4 with the D-CT).


View PostWintersdark, on 14 January 2016 - 03:22 PM, said:

I'm definitely not seeing why I'd ever take the Kingfisher instead of an Executioner (and I still maintain the Executioner isn't a particularly great robot, though it is good at certain things). The Executioner has comparable space/tonnage free, but it's got that tonnage restriction due to locked equipment that massively increases it's agility. It's faster, more agile, jumps, the MASC unit actually has a massive impact on a large mech's agility as well.

Why would you pick a Kingfisher instead of an Executioner? Ever?


Seriously, the notion of another laser vomit mech - particularly one that can only ever do that - makes me vomit in my mouth a little. And I can't see the Kingfisher doing much of anything else.

What happens if the meta shifts away from vomit? What else can the Kingfisher do?


7cSPLs, cUAC20, 5 tons of ammo?
17 hardwired heatsinks would be slightly inadequate, but you can go LB20x, Gauss, drop a laser.

That 4(5) ton advantage over Mr Gargles makes a big difference in Ballistic viability.

No Sword and Board in that scenario, of course. 7 SPLs on one side (or 6) and the CT lasers+AC on the other (or the Dakka ST side for 1 laser)

GladBag and Fisher do get the same effective weapon tonnage (25+6 VS 24+7) but Glad gets the additional 12 tons of hardwired stuff, while also lacking Endo. Fisher gets 1 more Crit slot overall.

#620 Bishop Steiner

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Posted 14 January 2016 - 04:59 PM

View PostCathy, on 14 January 2016 - 03:33 PM, said:

Stupid name maybe ?

and stupid looking? It's like super derp?





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