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Rifleman Is Not A Lighter Jagermech!

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#41 Funky Bacon

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Posted 18 January 2016 - 07:18 AM

One thing at I am curious about is just how much torso twist/pitch it will have. If its less than the Jager then that could be a deal breaker, but if it is same-ish or better then that's gonna make it more interesting.

#42 Lorian Sunrider

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Posted 18 January 2016 - 07:51 AM

Jager's are pretty much my favorite heavy IS. Blackjacks are top 3 favourite IS Medium. I know I'm going to like the Riflemen and Warhammer's a lot. Mixing Dakka and lasers is phenomenal.

#43 RoboPatton

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Posted 18 January 2016 - 08:10 AM

I'm betting mega-uber-quirk.

#44 Lorian Sunrider

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Posted 18 January 2016 - 09:16 AM

View PostRoboPatton, on 18 January 2016 - 08:10 AM, said:

I'm betting mega-uber-quirk.


A heat reduction for AC 2's would be wonderful.

I overheated on Frozen City with my Quad AC2 Jager. Frozen City!

#45 wanderer

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Posted 18 January 2016 - 11:01 AM

The RFL is a lighter Firebrand. That's why the Firebrand went in to begin with- it was meant to be a homage to the Unseen 60-tonner we can now have. So yeah, drawing a line between the Jager and it is perfectly reasonable. Or now, the Blackjack. That's what it is, and yeah the 60T slot is less efficient.

#46 Templar Dane

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Posted 18 January 2016 - 11:16 AM

View Postwanderer, on 18 January 2016 - 11:01 AM, said:

The RFL is a lighter Firebrand. That's why the Firebrand went in to begin with- it was meant to be a homage to the Unseen 60-tonner we can now have. So yeah, drawing a line between the Jager and it is perfectly reasonable. Or now, the Blackjack. That's what it is, and yeah the 60T slot is less efficient.


If we ever go back to 240 ton dropdecks I think it'll have a place.

#47 DaZur

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Posted 18 January 2016 - 11:41 AM

Hard points aside... Looking at the hitbox potential and the estimated scale of the Rifleman, IMHO I think this mech might actually hit a "sweet spot" in terms of scale, hard points, hit boxes and firepower.

I'm very much looking toward the honey badger...

#48 Ace Selin

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Posted 18 January 2016 - 01:18 PM

View PostHit the Deck, on 17 January 2016 - 04:32 PM, said:

The Blackjack can't do Gauss + large lasers or AC/20 + PPCs (quirkless it would be too hot) so you have something else to play with the RFL.

The Firebrand does all this though.

#49 Lorian Sunrider

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Posted 18 January 2016 - 02:27 PM

View PostAce Selin, on 18 January 2016 - 01:18 PM, said:

The Firebrand does all this though.


Dual AC 10 and 4 ML for me. Love it to death. Little more range than the AC 20 and less heat and faster fire.

Edited by Lorian Sunrider, 18 January 2016 - 02:28 PM.


#50 BearFlag

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Posted 18 January 2016 - 02:51 PM

Gonna have to give some ballistic cooldown quirks to put it in character:



A cowboy hat would be a nice touch...

Edited by BearFlag, 18 January 2016 - 02:53 PM.


#51 Roadkill

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Posted 18 January 2016 - 05:10 PM

View PostHit the Deck, on 17 January 2016 - 11:19 PM, said:

Here's a comparison:

Posted Image

You can see that the Rifleman has superior HPs location. It also has smaller silhouette from the front as a bonus.

Green = cockpit, red = HPs.

Huh? No it doesn't. The Jager has 4 superior hardpoints over the Rifleman (the arms), while the Rifleman only has 2 superior hardpoitns over the Jager (the two lowest torso mounts). For the first 6 hardpoints, the Jager is clearly superior. It's only if you're actually using all 8 hardpoints on a 60-ton Mech that the Rifleman can even talk, and even then it's arguable because you're talking about the 7th and 8th hardpoints. What are those realistically going to be? A couple of medium lasers? Maybe a couple of small lasers? Basically irrelevant compared to the Jager's advantage of 4 above-cockpit mounts.

A 60-ton Mech is probably only carrying 4... MAYBE 6 primary weapons. If you think you're going to run 8E on a 60-ton Mech... well, good luck with that!

#52 Surn

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Posted 18 January 2016 - 05:19 PM

The rifleman is just a cash in for PGI, not a competitive mech. I bought it, and will level it...but mainly to support the game.

#53 Parnage Winters

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Posted 18 January 2016 - 05:34 PM

Yes. Yes it is. Sorry.

#54 Hit the Deck

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Posted 18 January 2016 - 05:36 PM

View Postwanderer, on 18 January 2016 - 11:01 AM, said:

...That's what it is, and yeah the 60T slot is less efficient.

If it's good then the tonnage does not really matter, e.g. Quickdraw.

View PostRoadkill, on 18 January 2016 - 05:10 PM, said:

Huh? No it doesn't. The Jager has 4 superior hardpoints over the Rifleman (the arms), while the Rifleman only has 2 superior hardpoitns over the Jager (the two lowest torso mounts). For the first 6 hardpoints, the Jager is clearly superior. It's only if you're actually using all 8 hardpoints on a 60-ton Mech that the Rifleman can even talk, and even then it's arguable because you're talking about the 7th and 8th hardpoints. What are those realistically going to be? A couple of medium lasers? Maybe a couple of small lasers? Basically irrelevant compared to the Jager's advantage of 4 above-cockpit mounts.

A 60-ton Mech is probably only carrying 4... MAYBE 6 primary weapons. If you think you're going to run 8E on a 60-ton Mech... well, good luck with that!

A medium laser is one ton. There area already sample builds even on the OP.

A hardpoint is only good when it's at cockpit level. Putting it above cockpit does it no good because the pilot has no additional advantage but now the enemy can shoot his/her Mech before he/she can see them.

Additionally, all of the hardpoints of the RFL are situated near the cockpit and that's another good thing.

View PostMechregSurn, on 18 January 2016 - 05:19 PM, said:

The rifleman is just a cash in for PGI, not a competitive mech. I bought it, and will level it...but mainly to support the game.

If it got Quickdraw (another 60 tonner) level of quirks then surely it will be competitive, perhaps more.

#55 Johnny Z

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Posted 18 January 2016 - 06:00 PM

View PostYeonne Greene, on 17 January 2016 - 03:37 PM, said:

It's not a lighter JagerMech...

...

...it's a heavier Blackjack.


Exactly what I was thinking after reading the topic.

#56 Gas Guzzler

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Posted 09 February 2016 - 09:59 PM

My preliminary calculations show that if you bring Gauss and 3 LL, you will only have 10 DHS. That's a little warm...

#57 Gas Guzzler

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Posted 09 February 2016 - 10:03 PM

View PostRoadkill, on 18 January 2016 - 05:10 PM, said:

A 60-ton Mech is probably only carrying 4... MAYBE 6 primary weapons. If you think you're going to run 8E on a 60-ton Mech... well, good luck with that!


I think I managed to squeeze 18 DHS and 3LL 5ML on my QKD-5K test dummy with an XL 280.

http://mwo.smurfy-ne...de99e571a2fae31

#58 Hit the Deck

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Posted 09 February 2016 - 10:20 PM

View PostGas Guzzler, on 09 February 2016 - 09:59 PM, said:

My preliminary calculations show that if you bring Gauss and 3 LL, you will only have 10 DHS. That's a little warm...

That's correct. It has 38% Cooling on smurphy which is a bit warm like you said but still very much manageable. Full on laser barf builds have much lower Cooling %.

#59 Exard3k

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Posted 09 February 2016 - 10:43 PM

Rifleman will be fun to play and it looks awesome, that is all that counts for me. And the paintjob for the Legend Killer was worth 13 Euro alone.

#60 Tarogato

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Posted 09 February 2016 - 10:48 PM

View PostAlex Warden, on 18 January 2016 - 02:32 AM, said:

convincing... thats exactly how i like my hardpoints...can i have it in 75 tons please? ^^


Sure. It's even in timeline. http://www.sarna.net/wiki/Penetrator Posted Image





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