Newsflash: The Warhammer & Polar Highlands Aren't Bad, You Are.
#21
Posted 21 January 2016 - 11:48 AM
#22
Posted 21 January 2016 - 11:48 AM
As for the whammy, I'm having troubles simply because i play too aggressively for the **** teams I keep getting put on, but hey, somebody has to try and show the lemmings that you gotta PUSH the enemy to win, right? Think I'm just too aggressive in general for pug matches, really. Cest la vie.
#23
Posted 21 January 2016 - 11:49 AM
wanderer, on 21 January 2016 - 10:48 AM, said:
I've already seen triple UAC/quad AC/5 builds that put the -4X to shame.
Never thought of that i did play a lot in Cataphract's before the Warhammer's came out maybe that's why i am not seeing the problems that some Pilots seem to be having with it i love my Warhammers!!
#24
Posted 21 January 2016 - 11:56 AM
MischiefSC, on 21 January 2016 - 10:35 AM, said:
Don't nascar. Look at the map, pick a position that gives you cover and denies it to the enemy. Hustle to the good spots just ahead of them and pin them in a bad spot. It's a marvelously tactical map.
The Whammy is fire support and good at it. Watched a guy do well in gauss +2 ppc last night. Also seen some good energy builds for mid-range support. Saw an 8 MPL build that did good work.
She's a flexible girl, like a Cataphract with narrower hitboxes. I think she looks like a solid performer.
You had me at "Don't NASCAR"
#25
Posted 21 January 2016 - 12:01 PM
#26
Posted 21 January 2016 - 12:01 PM
#28
Posted 21 January 2016 - 12:18 PM
#29
Posted 21 January 2016 - 12:23 PM
3xnihilo, on 21 January 2016 - 12:01 PM, said:
We have what has played like an arena shooter for the past few years. The complaints aren't surprising as the face hugging masses aren't used to playing at range picking their shots. What I love so much about this map is that it's causing a small meta shift in the quick play matches. The old meta will continue to stand in CW however.
#30
Posted 21 January 2016 - 12:28 PM
#32
Posted 21 January 2016 - 12:38 PM
Absolutely best map yet! By far!
#33
Posted 21 January 2016 - 12:46 PM
Get a couple people, flank wide, wait to hammer for optimal range. Nothing worse than walking up on an unsuspecting victim and your teammate starts firing mediums at 500m.
Some people have issues with firing off early. They need to take their meds and think of Margaret Thatcher.
#34
Posted 21 January 2016 - 12:48 PM
In one Highlands match, I grabbed four kills and north of 900 damage. Inflated, of course, due to the amount of bone-targeting scattermissiles, but nevertheless. The Warhawk is (unfortunately) about as fat and large as a 'Mech can really get given that they made it Whale-sized for no good reason, and mine is built for close-in scraps.
How, if the map is nothing but a flat-plain LRM plate, did I pull that off? Down in my bottom-rung Puglandia tier LRMs are more prevalent, not less...so why am I still wrecking faces in the FarmHawk?
Oh, yeah...because I don't hang my butt out a window with an 'AIM HERE' sign on it. The map is choked with little ridges, gullies, rolls and mini-hills. Stay in or near them. Do not charge across an open field into the teeth of an enemy firing line. It doesn't matter which map you do that on; it'll get you killed. If you skyline yourself, stray too far away from areas of cover, or otherwise do something which effectively begs your enemies to blow large, debilitating holes in you...then you possibly shouldn't be surprised when they do precisely that.
Polar Highlands is great. We need more maps like it, not less.
#36
Posted 21 January 2016 - 12:58 PM
cSand, on 21 January 2016 - 12:55 PM, said:
lol
these are giant multi-ton robots, not a skinny nerd in a hood and cape
Actually you could crouch in Mechwarrior 4 and Mechwarrior Living Legends. There were some few cases where you could get your mech to go just a bit lower to not be hit by enemy fire. Of course you are then stationary, no sneaking lol!
Additionally, in Mechwarrior Living Legends they allowed the crouch to stabilize the mech enough to decrease missile lock time (which was by default longer than MWO and required LOS). Pretty cool actually
Edited by CapperDeluxe, 21 January 2016 - 01:15 PM.
#37
Posted 21 January 2016 - 01:04 PM
#38
Posted 21 January 2016 - 01:05 PM
#39
Posted 21 January 2016 - 01:11 PM
Cough
Cough
Easy mode
So who can blame them for trying.
#40
Posted 21 January 2016 - 01:15 PM
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