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Map Vote Change - Hide Other's Votes


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#1 MauttyKoray

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Posted 23 January 2016 - 11:50 PM

Basically an issue I've seen is that people try to 'game' the vote to farm a multiplier, or just generally screw with the vote and attempt to cause a map that wasn't originally the one chosen.

So why not disable seeing other people's votes and just show your own/your group's? This would prevent people from gaming the feature without changing the actual mechanic.

#2 MrMadguy

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Posted 24 January 2016 - 12:01 AM

Current system is two-edged blade. Some people say, that if PGI will implement blind voting, they won't be able to force other players to play Therra Therma so often, as they do now, so terrible maps will be even more rare. I agree with it. But from the other point of view now I'm able to stack multiplier too and to completely avoid at least one map - i.e. I can explicitly vote against said Therma and avoid it in 99% cases. I'm not sure, what situation is better: just voting for map, you like, or stacking multiplier too, but being able to ban at least one map.

#3 Retrospectus

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Posted 24 January 2016 - 12:03 AM

why is gaming it such an issue? it just means we get better variety in map selection

#4 Hit the Deck

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Posted 24 January 2016 - 12:05 AM

I like the mini-game so, no.

#5 MauttyKoray

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Posted 24 January 2016 - 12:14 AM

View PostRetrospectus, on 24 January 2016 - 12:03 AM, said:

why is gaming it such an issue? it just means we get better variety in map selection

Not really, it causes things like River City and and Forest Colony to be run a billion times because people are trying to avoid or play specific maps through manipulating the vote percentage.

#6 Khobai

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Posted 24 January 2016 - 12:18 AM

hiding votes is stupid. locking the votes is better.

hiding votes is dumb because it self-defeats the entire purpose of having a multiplier.

locking the votes makes way more sense. just dont let people switch their votes and play games.

Edited by Khobai, 24 January 2016 - 12:19 AM.


#7 Flutterguy

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Posted 24 January 2016 - 01:03 AM

View PostKhobai, on 24 January 2016 - 12:18 AM, said:

hiding votes is stupid. locking the votes is better.

hiding votes is dumb because it self-defeats the entire purpose of having a multiplier.

locking the votes makes way more sense. just dont let people switch their votes and play games.

Locking the votes just lets whoever votes last have all the power. Hiding the votes has nothing to do with the effectiveness of the multiplier. The multiplier is there so that eventually you should be able to play on a map you want. You don't need to see other people's votes for that.

#8 Kjudoon

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Posted 24 January 2016 - 01:10 AM

Step 1. Hide map vote.
Step 2. Eliminate mode voting.

#9 MonkeyCheese

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Posted 24 January 2016 - 01:11 AM

I happen to like terra therma. It's just that most people because they derp and bottleneck they dont understand that if you completely avoid the central volcano you can have a fantastic match. So no I dont want changes because I enjoy eventually solo forcing a map I want.

#10 ReemusX

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Posted 24 January 2016 - 01:13 AM

No vote.... random or cycle....done.

#11 Alistair Winter

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Posted 24 January 2016 - 01:13 AM

View PostMauttyKoray, on 23 January 2016 - 11:50 PM, said:

Basically an issue I've seen is that people try to 'game' the vote to farm a multiplier, or just generally screw with the vote and attempt to cause a map that wasn't originally the one chosen.

So why not disable seeing other people's votes and just show your own/your group's? This would prevent people from gaming the feature without changing the actual mechanic.

Because we're not just voting for what maps we want, we're also voting for what maps we don't want. A lot of people will initially vote for their favourite map, and then see that their least favourite map (e.g. Terra Therma) is winning the vote, and then they'll change their vote to their second-favourite.

Sometimes it's not about getting the best maps, it's about avoiding the really, really awful maps.

#12 Kjudoon

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Posted 24 January 2016 - 01:14 AM

In its simplest form... Voting enables trolling. Open voting enables griefing

#13 MrMadguy

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Posted 24 January 2016 - 02:23 AM

I personally would prefer blind voting. But it may require some tweaks of voting system. What do you think about giving vote multiplier for not voting for any map at all? What do you think about being able to vote against some map, you hate, instead of voting for some other one, you like? M?

#14 jss78

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Posted 24 January 2016 - 02:38 AM

I see no good reason to not make it blind. But I'll admit to finding the mini-gaming mildly amusing.

To me there's no huge issue either way. What's important is the map distribution we get, and to me the distribution is now great. I see all maps, but the really sucky maps (Viridian, Mordor) come less often. I'm actually OK playing those maps once in a while, but I'm happy they now come considerably less often. This is all I ever asked for.

TL;DR: the mini-game is silly, but the end result is fine.

#15 Eider

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Posted 24 January 2016 - 02:40 AM

honestly i preferred the old random choice.. dont think i played termaline so many times.

#16 Kjudoon

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Posted 24 January 2016 - 02:42 AM

I preferred the random map so players couldn't hyper tune meta crap.

I also preferred mode selection.

#17 Tarogato

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Posted 24 January 2016 - 02:45 AM

Voting needs transparency to be believable. If other peoples' votes were hidden, then they might as well not exist. The vote screen could be replaced with completely random map selection and nobody would be able to tell the difference.

You can't have locked voting - it just won't work. Eventually everybody figures out that all they need to do is wait until the last second to vote - to keep their vote a surprise. Then soon enough, nobody ever votes until the last second, so the result is unpredictable among the people trying to vote legit and the people trying to farm the multiplier for fun.

I think the present system is best (though I preferred when it said the increasing weight of the votes, before they changed it so that all the votes together add up to 100%. Now it's harder to tell how heavily the votes are weighted.)

#18 AThousandD

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Posted 24 January 2016 - 02:53 AM

For me, the system is perfect as-is. Don't change anything, it's a great mini-game that I enjoy greatly.

#19 Kjudoon

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Posted 24 January 2016 - 02:56 AM

Umm ever hear of the horrors of open voting with unions? People got killed for their votes if people knew they voted for something unpopular.

Then remember the exit poll scandalnof 2000 where the state of Florida closed the polls in everywhere but the panhandle and this nearly swung the vote. And it did influence votes out west causing the mess the US saw.

The same principles hold here. I have seen people angrilly demand to know who voted for any map they did not like in order to attack them regardless of team. Nothing happened yet but it will or possibly already has.

Secret the vote completely.

#20 AThousandD

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Posted 24 January 2016 - 03:01 AM

The vote is secret already, nobody can find out, unless you admit openly and even then - there's nothing they can do to you without breaking the ToS. Lastly, we're not talking electoral decisions here, we're talking F.U.N. and the current system is exactly that.

Really, I don't often get a chance to say this, but the whoever at PGI came up with this system, coupled with vote multipliers, got it just perfectly right. Seriously, mega-kudos.





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