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The Warhammer


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#1 Malachy Karrde

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Posted 24 January 2016 - 09:49 AM

I have so say, I have never been so disappointed in a mech since I started playing two years ago. This mech seems to have a very squishy torso which precludes the use of any XL engines. It also seems to suffer from rather severe heat problems. Finally, I can't seem to find a good loadout for it. All the energy based loadouts seem to cause too much heat and I spend more time battling shutdown than the enemy. And I tried some ballistic/SRM based loadouts and those have been less than impressive as well.

Has anyone really found a build that can handle a heavy mech role for these mechs? I was really excited for the black widow but am pretty bummed I can't seem to get the damage counts with it at I am used to. I find myself fighting it more like a medium than a heavy... hiding and sniping, then hiding to wait for my heat to go down. heaven forbid I get into a furball. Any help and advice is appreciated... I was thinking of switching from Clan to IS and using this as one of my main drop mechs, but as it stands I am pretty close to selling them off for Cbills and buying the Marauder or something else.

Sincerely, a rather disappointed veteran Heavy/Assault Mech Pilot.

Edited by Malachy Karrde, 24 January 2016 - 09:50 AM.


#2 Bulletsponge0

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Posted 24 January 2016 - 09:51 AM

Warhammers are good mechs

sure the CT is a little squishy, but that just means you need to twist more..

#3 Thunder Lips Express

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Posted 24 January 2016 - 10:02 AM

View PostMalachy Karrde, on 24 January 2016 - 09:49 AM, said:

I have so say, I have never been so disappointed in a mech since I started playing two years ago. This mech seems to have a very squishy torso which precludes the use of any XL engines. It also seems to suffer from rather severe heat problems. Finally, I can't seem to find a good loadout for it. All the energy based loadouts seem to cause too much heat and I spend more time battling shutdown than the enemy. And I tried some ballistic/SRM based loadouts and those have been less than impressive as well.

Has anyone really found a build that can handle a heavy mech role for these mechs? I was really excited for the black widow but am pretty bummed I can't seem to get the damage counts with it at I am used to. I find myself fighting it more like a medium than a heavy... hiding and sniping, then hiding to wait for my heat to go down. heaven forbid I get into a furball. Any help and advice is appreciated... I was thinking of switching from Clan to IS and using this as one of my main drop mechs, but as it stands I am pretty close to selling them off for Cbills and buying the Marauder or something else.

Sincerely, a rather disappointed veteran Heavy/Assault Mech Pilot.
I use the 7s with 3 LRM 15s with Artemis, 4 medium lasers, a tag and a standard 300. I dunno how you feel about LRM but in tier 3 I have 54 matches played with 1.63 kdr and an overall of 22760 damage, that's an average of 421ish of damage a match. It's not great and it's a small sample size but it's not bad for a pug levelling a mech

#4 Malachy Karrde

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Posted 24 January 2016 - 10:08 AM

I think I like the 7s best of them all, I made a short range build with 6 Med lasers and 3 SRM 6 with artemis and AMS. That's the only one I can reliably do 500+ damage with... I will try your loadout though, it sounds promising. And I don't care what weapons I use.. I usually like missiles and autocannons... not a huge fan of laser builds

#5 DaZur

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Posted 24 January 2016 - 10:31 AM

70 Ton Mech / end discussion. Posted Image

#6 Malachy Karrde

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Posted 24 January 2016 - 10:35 AM

The Thunderbolt at 65 is twice the mech...although I have the same problem with the Ebon Jaguar to be honest.

#7 DaZur

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Posted 24 January 2016 - 10:47 AM

View PostMalachy Karrde, on 24 January 2016 - 10:35 AM, said:

The Thunderbolt at 65 is twice the mech...although I have the same problem with the Ebon Jaguar to be honest.

Look at the structural and energy-based quirks... All is not created equal.

At 70 tons it's 20 tons above a medium... It should be squishy. The T-Bolt has had way too much quirking to make it viable.

Hold tight... Metrics will show PGI the Whammy needs slightly more quirking and they' will eventually address.

Edited by DaZur, 24 January 2016 - 10:47 AM.


#8 DiGCliff

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Posted 24 January 2016 - 10:50 AM

use the 6r then use 2 erppc in the arms an xl280 and one ac5 in each torso and four small lasers fun arse build.

#9 Ted Wayz

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Posted 24 January 2016 - 10:54 AM

So I am guessing you didn't get the Black Knight when it first came out?

Whammie is fine. Not great, but fine.

#10 Charronn

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Posted 24 January 2016 - 10:59 AM

My 2 uac5,1 ac5 and 3ml Black Widow begs to differ .
That things wrecks stuff.I ran the lrm build on the 3 missile variant but didn't like it.The variant with the 2 ballistic slots is pretty good too,2 ac10 and whatever lasers you fancy.
It's not really a brawling mech,more of a support 2nd line fighter.
Loving the Widow,it out ac's the Ilya and has higher mounts ftw.

#11 VirtualSmitty

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Posted 24 January 2016 - 11:08 AM

View PostMalachy Karrde, on 24 January 2016 - 09:49 AM, said:

I have so say, I have never been so disappointed in a mech since I started playing two years ago. This mech seems to have a very squishy torso which precludes the use of any XL engines. It also seems to suffer from rather severe heat problems. Finally, I can't seem to find a good loadout for it. All the energy based loadouts seem to cause too much heat and I spend more time battling shutdown than the enemy. And I tried some ballistic/SRM based loadouts and those have been less than impressive as well.

Has anyone really found a build that can handle a heavy mech role for these mechs? I was really excited for the black widow but am pretty bummed I can't seem to get the damage counts with it at I am used to. I find myself fighting it more like a medium than a heavy... hiding and sniping, then hiding to wait for my heat to go down. heaven forbid I get into a furball. Any help and advice is appreciated... I was thinking of switching from Clan to IS and using this as one of my main drop mechs, but as it stands I am pretty close to selling them off for Cbills and buying the Marauder or something else.

Sincerely, a rather disappointed veteran Heavy/Assault Mech Pilot.


Yep. Marauder is a vastly better chassis.

#12 Malachy Karrde

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Posted 24 January 2016 - 11:54 AM

You know... I thought of another mech with similar problems... the Summoner. I think next time I buy a chassis I wont do it based on Battletech love and instead remember that 75 to 100 tons is my preferred weight.

#13 TELEFORCE

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Posted 24 January 2016 - 12:05 PM

View PostMalachy Karrde, on 24 January 2016 - 11:54 AM, said:

You know... I thought of another mech with similar problems... the Summoner. I think next time I buy a chassis I wont do it based on Battletech love and instead remember that 75 to 100 tons is my preferred weight.


You could do that, but part of the fun I at least get from playing MWO is from playing with 'mechs that I do enjoy from BattleTech, such as the Summoner.

#14 Wrathful Scythe

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Posted 24 January 2016 - 12:34 PM

I don't know why so many people have problems with the warhammer. I'm almost through with all elite skills on 2 of the Warhammer and I can't say that they die to quick. Normaly my armor on my STs and my CT gets stripped before I die.... if I die. This thing can tank dmg pretty good in my opinion. It does XL well while not dying to CT instantly.

Also, the Warhammer offers some pretty nifty loadouts like 4 AC/5 which are pretty high mounted and close to each other or 3 LPL with 5 ML thal will put some clanmechs to shame with the short burn duration. Definitely one of the better IS heavys and it might even be my favorite IS heavy now.

#15 Mech Jager

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Posted 24 January 2016 - 12:42 PM

View PostMalachy Karrde, on 24 January 2016 - 11:54 AM, said:

You know... I thought of another mech with similar problems... the Summoner. I think next time I buy a chassis I wont do it based on Battletech love and instead remember that 75 to 100 tons is my preferred weight.

I wait until the mech is in game and I have played against it and I get to talk to people on comms about it. The $40 marauder pack was a great deal, same with some of the other single mech packs. The money I save goes along way towards the next set when quirks change.

#16 Coolant

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Posted 24 January 2016 - 12:46 PM

Disagree completely with the OP...the 6R is one of the best mechs I've piloted. The other 2 are meh.

#17 -Halcyon-

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Posted 24 January 2016 - 12:48 PM

The mech is meh.
The low arms make it every more meh. The quirks on a bugged energy weapon (PPC) makes it ultra meh.

I've shelved it until they either improve the PPC or give it quirks that don't require a PPC.

#18 Malachy Karrde

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Posted 24 January 2016 - 12:49 PM

I think people have problems with the Warhammer because it was an iconic mech and was a tough mech. I literally die within 2-3 seconds every time I go toe to toe with anything bigger than a crab. Doesn't matter if I am pristine or not. This is with maxed armor. That doesn't even happen with the summoner, or even the Ebon Jaguar which I consider a piece of crap LOL. And like some people have mentioned, the hardpoints are nice. It has a lot of potential but overall its mediocre at best and piss poor at worst.

#19 Duke Nedo

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Posted 24 January 2016 - 12:55 PM

The loadouts it can carry are just great, but it's not quite sturdy enough to carry the IS XL well. Turns it into a semi-glass-cannon for me, but it's enough cannon to make it very near OK. 5-10 points more structure to the ST's and it would be golden!

#20 SkaerKrow

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Posted 24 January 2016 - 01:14 PM

My biggest problem with the Warhammer is PPCs. Every time I run it with a PPC configuration, I get wrecked by laser builds (bad hit-reg, bad velocity, and a needlessly large projectile just doesn't seem to compete with the precision of lasers). When I run it with lasers or ballistics, it shines.





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