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Early Kodiak Hitbox And Build Speculation


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#121 Hit the Deck

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Posted 04 February 2016 - 02:37 PM

View PostAleski, on 04 February 2016 - 08:27 AM, said:

I have notice a mistake on the purchase page of the kodiak : it's noted MASC IV, but on a hundred tons mechs it should be MASC V (5 tons and 5 slots).

The problem for building is that with a MASC of 5 slots, you can't put it in the torsi : if you use 3x ASRM6 in the left torso and UAC/20 in the right torso or LBX20 build ; there is not enough slots for that in both torsi. That's why the hero has a UAC/10 as standard build, and the MASC in the right torso

It's not very cool to put the MASC V on the arms, cause if you use them as shield, you will loose quickly this important piece of equipement in a brawler setup with the Spirit Bear.

It's just speculation but i find it sad...

MASC V is for IS.

#122 Xmith

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Posted 04 February 2016 - 03:56 PM

The Kodiak has always been one of my favorites back in the MW4 Merc days. It's a good looking mech.

I loved the deep growl when you used the jump jets. I expect the growl to only be a warhorn this time around.

#123 Wintersdark

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Posted 04 February 2016 - 04:01 PM

View PostHit the Deck, on 03 February 2016 - 03:09 PM, said:

Woohoo my wish comes true!!!

It's about the Hero (aka Spirit Bear) - not exactly 2B+3M+2E like I wrote but 1B+4M+2E (HGN-IIC-B's hardpoints).
  • 1x cLB20-X with 3t of ammo
  • 4x cSRM6+A with 4t of ammo
  • 2x cERML
  • XL400 (69.7 kph), MASC (95.5 kph), 17x DHS (36% Cooling)
  • 82 points of bear hug (damage)


Pro tip:

You can experiment with this build on a Warhawk (!!)

SRM6x4 w/ 4t, UAC20 w/ 4t, 2erml, up to 22DHS and full armor, you've got a couple tons free too.

Same ground movement speed, though of course no MASC.

Terrible WHK hitboxes and lighter armor, of course.

#124 Wintersdark

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Posted 04 February 2016 - 04:05 PM

View PostWidowmaker1981, on 04 February 2016 - 02:30 AM, said:


Or just drop to an XL350..

The 375 is probably a better middle ground. Going from a 400 to a 375 saves you 7 tons for only 4.4kph tweaked.

The next 25 rating, a further 4.4kph (bringing you to 9 kph lost) only gets you 4.5t more. Also, slotting another DHS into the engine makes it more likely you'll be able to run Endo for its 5 tons.

#125 Aleski

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Posted 05 February 2016 - 12:11 AM

View PostWintersdark, on 04 February 2016 - 04:05 PM, said:

The 375 is probably a better middle ground. Going from a 400 to a 375 saves you 7 tons for only 4.4kph tweaked.

The next 25 rating, a further 4.4kph (bringing you to 9 kph lost) only gets you 4.5t more. Also, slotting another DHS into the engine makes it more likely you'll be able to run Endo for its 5 tons.


Don't forget the loss on torso twisting speed. This is a huge thing to think about on a 100tons brawler. Atlas for example are impossible to use for me in a brawl with a STD300. I prefer the STD350 for the gain of agility.

For the Kodiak, if you can keep the XL400 in a brawler, you will have a lighter loadout in guns but the agility is going to be very good, i think.

#126 Widowmaker1981

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Posted 05 February 2016 - 02:31 AM

My calculations suggest that the KDK-3 can run the following scary *** dakka builds:

4xUAC10, 9T ammo
4xERSL
XL375
15 DHS
ES and FF

2xUAC10, 5T ammo
2xUAC5, 6T ammo
4xERML
XL375
15DHS
ES + FF

4xUAC5, 12T ammo
2xLPL
TC1
XL375
15DHS
ES+FF
(needs a bit of armour stripped off left arm.)

#127 lazytopaz

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Posted 05 February 2016 - 05:30 AM

My first reaction to Kodiak.
YEAAH!!
Then I've checked and stopped the hypetrain when I saw no ECM on any model whatsoever. Builds/setup feels like (with bigger dakka potential) Atlas and no model incorporates ECM?.... maaaan wtf.
WHERES MY KODIAK WITH ECM? :P

#128 Bishop Steiner

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Posted 05 February 2016 - 05:46 AM

View Postlazytopaz, on 05 February 2016 - 05:30 AM, said:

My first reaction to Kodiak.
YEAAH!!
Then I've checked and stopped the hypetrain when I saw no ECM on any model whatsoever. Builds/setup feels like (with bigger dakka potential) Atlas and no model incorporates ECM?.... maaaan wtf.
WHERES MY KODIAK WITH ECM? Posted Image

that's coming on the Special Edition PedoBear Kodiak...... Posted Image


#129 Quaamik

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Posted 05 February 2016 - 06:45 PM

unless its quirked hard against energy weapons, I expect the 1 and 5 variants to have good sword and dagger builds. 4 CERLLs or CLPLs in one arm, 4 or 5 CERSLs or CSPLs in the other. The large lasers will likely be grouped in 2 pairs to avoid ghost heat.

Ballistics on the 5 will probably tend to AC/LBX/UltraAC 5s. Alternately they will be sacrificed for more heat sinks as it has the CT laser.

The variant 1 will likely sacrifice the ballistic slot for heat sinks and missiles. SRMs / SSRMs for CW, LRMs for PuG play.

Brawler builds on those two will probably use the CSPLs in both arms, CERLL or CLPL (if it fits) in the CT, the LBX20 in the ballistic slot with 2 SRM6s in the variant 1.

The "Spirit Bear" is going to be a favorite in PuGs with 4 LRMs (probably 15s, or 10s with Artemis), a UltraAC 5 and 2 CERLLs, CERMPLs or CERMLs

#130 LegendaryArticuno

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Posted 07 February 2016 - 03:36 PM

I'd rather have the Kodiak earlier... postpone CW3.

#131 Bishop Steiner

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Posted 07 February 2016 - 03:54 PM

View PostLegendaryArticuno, on 07 February 2016 - 03:36 PM, said:

I'd rather have the Kodiak earlier... postpone CW3.

one has exactly zero relation to the other. Different programmers, different skill sets.

Do wish people would finally figure that out. Even if it was ready NOW, they would not release it til after the other mechs set up in the pipeline.

#132 LegendaryArticuno

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Posted 07 February 2016 - 05:54 PM

View PostBishop Steiner, on 07 February 2016 - 03:54 PM, said:

one has exactly zero relation to the other. Different programmers, different skill sets.

Do wish people would finally figure that out. Even if it was ready NOW, they would not release it til after the other mechs set up in the pipeline.


You're an idiot, it's called a release schedule. If both had no bearing on each other, they would not stagger the release dates.

#133 Wintersdark

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Posted 07 February 2016 - 07:49 PM

View PostLegendaryArticuno, on 07 February 2016 - 05:54 PM, said:


You're an idiot, it's called a release schedule. If both had no bearing on each other, they would not stagger the release dates.


Mech releases have no bearing on CWp3 release. CWp3 release will happen ASAP, not staggered with anything else, mechs release by their schedule which is also effectively ASAP by what's in their pipeline though somewhat spread by their scheduling, so mechs are spread out more evenly. If they stopped work on other upcoming mechs, its probable they could fast track the Kodiak, but not CWp3.

CWp3 is basically all UI and engineering work. Mechs are basically all modelling and texturing.

#134 Bishop Steiner

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Posted 07 February 2016 - 09:00 PM

View PostLegendaryArticuno, on 07 February 2016 - 05:54 PM, said:

You're an idiot, it's called a release schedule. If both had no bearing on each other, they would not stagger the release dates.

View PostWintersdark, on 07 February 2016 - 07:49 PM, said:

Mech releases have no bearing on CWp3 release. CWp3 release will happen ASAP, not staggered with anything else, mechs release by their schedule which is also effectively ASAP by what's in their pipeline though somewhat spread by their scheduling, so mechs are spread out more evenly. If they stopped work on other upcoming mechs, its probable they could fast track the Kodiak, but not CWp3.

CWp3 is basically all UI and engineering work. Mechs are basically all modelling and texturing.

that's too deep a concept for tweedledee to grasp, apparently.

Which, given his post history to date, should shock exactly no one.

Edited by Bishop Steiner, 07 February 2016 - 09:01 PM.


#135 Bishop Steiner

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Posted 09 February 2016 - 01:19 PM

Posted Image





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