Shredhead, on 10 February 2016 - 10:52 AM, said:
That exists only because the maps are built to favor long range engagements. Strangely enough, this stuff rarely happens on standard maps...
Lasers favor long range engagements... (And it happens on standard maps with long range engagements...)
Shredhead, on 10 February 2016 - 10:52 AM, said:
Are you playing MW4 right now? Because there is no point and click with lasers in this game! It's point, click and hold on the target location, otherwise you're spreading all that pretty 20-30 points of laser damage you can distribute at once over the whole enemy mech. Strawmanning that hard...
So much skill involved in dragging a cursor. (Can you select multiple icons on your desktop? Congrats... you can aim at a moving target with lasers.
Shredhead, on 10 February 2016 - 10:52 AM, said:
As I said above, you have to learn to keep those lasers on the target location for the duration it burns.
Here's also a useful link for you. Gee, I wonder why there are 492.000 findings for this topic alone...
Gee, I wonder what the answers are... Shocker!
Muscle Memory
Mouse Sensitivity.
Thanks for the laugh. (You should probably look at the search results before trying to use them for an argument.)
Shredhead, on 10 February 2016 - 10:52 AM, said:
No, you're just shifting the skill gap towards things that are a: easier to game and b: easier to handle, learn and overcome. You're dumbing it down.
a: What exactly is easier to game than instant pin perfect convergence?
b: more challenging to handle. It's what we have now, with more factors to consider...
The aiming system could only get dumber if the system just aimed for you. Quite literally.
Shredhead, on 10 February 2016 - 10:52 AM, said:
So you don't even play the game. And you were allegedly king of the underhive. Wow. I'm impressed. That's almost like when I play with buddies who are Tier 4 or 3, and we meet only lower tier enemies. Playing this game on higher skill levels is a whole different experience. You know, when you get enemies that know how to twist, move and position.
Yup, king of the underhive. Yet somehow ran with Lords (before the split by Emp) and still invited to SwK even without the game installed... in case I come back.
Total Scrublord.
(Get a grip. I know what I'm talking about.)
Shredhead, on 10 February 2016 - 10:52 AM, said:
You would create the absolute epitome of such gameplay with that proposition! You want to come at me? Well, too bad, we've got a firing line with Gauss Rifles only waiting for you to show, so we can set the first hit and **** you up for good before you can fire back effectively! And you're still strawmanning hard, because hitting a mech with lasers =/= hitting the vulnerable components consistently. Drawing a painting on an enemy mech with my lasers gets me damage, but not efficiency!
1: If you would like to stand in the open and hope you see them first- go for it. You just can't hillhump and do it with this proposal.
2: LRMs might be useful again... SHOCK
3: Hitting a vulnerable component consistently is going to require some risk on your part.. sorry.
Shredhead, on 10 February 2016 - 10:52 AM, said:
Yeah, because that's really a thing right now. All that jump sniper meta. Holy ****.
It's still there. (AFAIK) Just not as big as the shoulder mounted hill-humping meta.