Mystere, on 16 March 2016 - 08:49 AM, said:
Automatic, near-instant, and pixel-perfect convergence involving multi-ton weapons that move in perfect unison is an even more terrible concept.
Let me ask you a question, Mystere. Just for kicks, since you’re
the most poignant to pick on sort of a leading figure in this whole so-called ‘debate’.
Do modern MBTs hit what they shoot at?
To the best of my knowledge, a modern tank is able to put its shells on a target
at least equivalent to the center torso of an average BattleMech at distances far in excess of anything but the very longest-ranged of MWO weapons. They can do so reliably, with
every single shot they fire. They can do so on the move – in point of fact, I recall a slice of documentary I saw a while ago that listed the Abrahms as able to compensate for its full nominal throttle value and still hit targets with every shot they fire, assuming a competent crew and no active enemy interference (i.e. electronic warfare or other…distractants, maybe?).
Now, I am fully cognizant of the fact that BattleTech is in general a property where precision is fundamentally, philosophically a disfavored concept – technology in the BattleTech universe is anachronistically generally
worse than current norms, with the exception of mostly-lostech jumpships regarded as priceless and irreplaceable treasures of the golden past.
That said…a modern tank crew which is unsure of its shot is not actually going to take that shot. They don’t fire their weapon when the weapon has a high chance of missing its mark – they wait for a better shot.
Yes yes, I know, I know, I KNOW – that’s what you keep saying you’re trying to force players to do. ‘Wait for the better shot’. Try and get them to stop firing more than two small lasers at once and get back to the BattleTech™, where firing one large laser a turn was considered a perfectly acceptable level of combat engagement for an assault ‘Mech…but here’s my thing.
The systems you and the other Cone of Balance™ folks are describing make those better shots
impossible. There is no waiting for the better shot – the better shot
will never come. Outside of actually, physically ramming your ‘Mech up your enemies’ rectums and firing your weapons at zero-range engagements, you will
never have more than spotty odds at best of hitting whatever you’re shooting at. You can
never get your fire to go more than vaguely in the general direction of where the crosshair points, because fire going where it’s supposed to Just Isn’t BattleTech™
Modern militaries have spent a great deal of time, effort, and defense budget dollars into ensuring that ordnance goes where it’s supposed to. Why is it acceptable for ‘Mech-delivered ordnance to go wherever it feels like going, no matter what the pilot does to try and compensate?