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Mad Cat Mk Ii, The Big Cat (Or Big Alpha Wolf?). `mech Discussion

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#501 Serpieri

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Posted 03 July 2016 - 09:50 PM

View PostSnowbluff, on 03 July 2016 - 09:29 PM, said:

I think the Sea Foxes got the last laugh, considering what a joke the Jade Turkeys are after the cartoon and nearly wiping themselves out fighting Clan Wolf, oh and accidentally giving the Sharks access to the only source of harjel. Smoke Jaguar got wiped out. A bunch of other clans don't fair very well, either. Not to mention that the Sea Foxes did make sick bank selling stuff. They are even being noted as one of the stronger clans on the Sarna wiki.


Yeah, they definitely did alright for themselves despite all that was done to them. Kind of surprised they still had dealing with jade falcon though.

#502 CK16

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Posted 03 July 2016 - 09:51 PM

View PostSerpieri, on 03 July 2016 - 09:01 PM, said:

What about the Turkina which was produced in 3052. It's pretty similar to the Madcat Mk II
Posted Image


Way to slow sorry.

#503 Thorn Hallis

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Posted 03 July 2016 - 09:54 PM

View PostSerpieri, on 03 July 2016 - 09:50 PM, said:

Yeah, they definitely did alright for themselves despite all that was done to them. Kind of surprised they still had dealing with jade falcon though.


Well, why not? Profit knows no factions/alignements.

#504 Serpieri

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Posted 03 July 2016 - 09:56 PM

View PostCK16, on 03 July 2016 - 09:51 PM, said:


Way to slow sorry.


Jade Falcon would be the ones that are sorry.

#505 CK16

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Posted 04 July 2016 - 10:17 AM

View PostSerpieri, on 03 July 2016 - 09:56 PM, said:


Jade Falcon would be the ones that are sorry.


The issue with the Turkina is that it's pretty much a Direwolf who tried to diet, but didn't do so well. The Mk II does as mentioned above give us a faster 90 tonner. Imo it will be ok in CW and QP setting

Edited by CK16, 04 July 2016 - 10:26 AM.


#506 Hit the Deck

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Posted 04 July 2016 - 10:32 AM

View PostCK16, on 04 July 2016 - 10:17 AM, said:

...Imo it will be ok in CW and QP setting

Yes, for now the Clan doesn't have a real contender for it except the Kodiaks. It's 10 tons lighter than the robot bear so people can experiment bringing it to FP. It can even do 2Gauss+2ERPPC just like the KDK-3 with a JJ as a bonus (need to remove something though since the JJ weighs 2 tons each)!

#507 CK16

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Posted 04 July 2016 - 10:35 AM

View PostHit the Deck, on 04 July 2016 - 10:32 AM, said:

Yes, for now the Clan doesn't have a real contender for it except the Kodiaks. It's 10 tons lighter than the robot bear so people can experiment bringing it to FP. It can even do 2Gauss+2ERPPC just like the KDK-3 with a JJ as a bonus (need to remove something though since the JJ weighs 2 tons each)!

Well full armor you get 43 tons or so to work with even the stock engine. Have to play with it probably but sure that build you mentioned will be common, and if we get something wit quad Ballistics slots in the arms we can expect some serious Daka builds as well.

#508 Bradigus

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Posted 04 July 2016 - 10:37 AM

View PostBishop Steiner, on 02 July 2016 - 07:02 PM, said:

but it's a wonderful cause!


Reposting my concept just because.

Posted Image

#509 Hit the Deck

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Posted 04 July 2016 - 10:38 AM

View PostCK16, on 04 July 2016 - 10:35 AM, said:

Well full armor you get 43 tons or so to work with even the stock engine. Have to play with it probably but sure that build you mentioned will be common, and if we get something wit quad Ballistics slots in the arms we can expect some serious Daka builds as well.

16x DHS and 5 tons of Gauss ammo with stock engine and full armor, but no JJ. That's a good start for that build.

#510 Metus regem

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Posted 04 July 2016 - 11:49 AM

View PostSerpieri, on 03 July 2016 - 09:01 PM, said:

What about the Turkina which was produced in 3052. It's pretty similar to the Madcat Mk II
Posted Image



Oh look, a worse Dire Wolf S.....

295xl = 3/5 TT speed, meaning same speed as the Dire Wolf
Less free cirt spaces than a Dire Wolf
3 hard locked 2t/ea JJ's


Really there is nothing, nothing the Dire Turkey and can do that the Dire Wolf cannot do better....

Edited by Metus regem, 04 July 2016 - 11:52 AM.


#511 C E Dwyer

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Posted 04 July 2016 - 11:58 AM

View PostHit the Deck, on 04 July 2016 - 10:32 AM, said:

Yes, for now the Clan doesn't have a real contender for it except the Kodiaks. It's 10 tons lighter than the robot bear so people can experiment bringing it to FP. It can even do 2Gauss+2ERPPC just like the KDK-3 with a JJ as a bonus (need to remove something though since the JJ weighs 2 tons each)!

People are assuming it will be clan, if canon introduction, it will end up as I.S, it got rejected by the clans at first

#512 CK16

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Posted 04 July 2016 - 12:04 PM

View PostCathy, on 04 July 2016 - 11:58 AM, said:

People are assuming it will be clan, if canon introduction, it will end up as I.S, it got rejected by the clans at first


That would break so many things and piss off lots of Clans, just go the way MW: LL did it, Clan tech v IS tech and thus each goes to each mentioned faction. Plus like this game follows Lore? Russ had it on the Clan's list in the poll sooo...Very few in the community would argue if it went to Clan's....The Huntsman is very Nova Cat (and Diamond Shark) only mech same as what the Mk II would be...I see no issues there for it as Clan's

Edited by CK16, 04 July 2016 - 12:06 PM.


#513 Metus regem

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Posted 04 July 2016 - 12:06 PM

View PostCathy, on 04 July 2016 - 11:58 AM, said:

People are assuming it will be clan, if canon introduction, it will end up as I.S, it got rejected by the clans at first



....

I'm just going to head this off now.

If anything it would be both, or barred from CW/FP, due to the nature of how it was introduced.


Clan Novacat did buy a fair number of them, they are on the Master Unit List for Clan Jade Falcon (as amusing as that is, due to how the Falcons feel about it.)

It also shows up on the Master Unit List for the Combine, FedCom (both sides), the Ghost Bear Dominion, Clan Wolf in Exile and Clan Diamond Shark (Sea Fox)

#514 Bishop Steiner

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Posted 04 July 2016 - 12:21 PM

View PostMetus regem, on 04 July 2016 - 12:06 PM, said:



....

I'm just going to head this off now.

If anything it would be both, or barred from CW/FP, due to the nature of how it was introduced.


Clan Novacat did buy a fair number of them, they are on the Master Unit List for Clan Jade Falcon (as amusing as that is, due to how the Falcons feel about it.)

It also shows up on the Master Unit List for the Combine, FedCom (both sides), the Ghost Bear Dominion, Clan Wolf in Exile and Clan Diamond Shark (Sea Fox)

No.

If anything it would be Clan. It was introduced and used,even sparingly by the Clans ofr between 3-6 years before being available to the IS.

But the most important thing people seem to overlook?

It's Clan Tech Base. Period. The End. Until we have mixtech, any mech with a Clan Tech Base is going to be considered either Clan or simply not introduced.

People are waaaaaay overthinking this.

Clan Mech.
Clan Tech.
Clan Built.

Clan Faction. (Again, until and unless mixtech becomes a thing)

This is NOT TT, MWO like all MW is NOT Canon, so canon sources and rules are guidelines, nothing more.

#515 Strum Wealh

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Posted 04 July 2016 - 01:55 PM

View PostMetus regem, on 04 July 2016 - 11:49 AM, said:



Oh look, a worse Dire Wolf S.....

295xl = 3/5 TT speed, meaning same speed as the Dire Wolf
Less free cirt spaces than a Dire Wolf
3 hard locked 2t/ea JJ's


Really there is nothing, nothing the Dire Turkey and can do that the Dire Wolf cannot do better....

If built like the MekTek "Stalker-with-arms", then yeah.

With its canonical geometry (or something closer to it), it would be essentially "a slightly-lighter Clan King Crab" - relatively flat/disc-shaped from the front/rear & sides but very broad when seen from the top, and with the arms (and thus, the bulk of the available energy & ballistic weapons for most configs) being much closer to cockpit-level (but much more wide-set) than would be the case with the Daishi.

Posted Image

Posted Image

Posted Image

Posted Image

At 3052, the Turkina would have the Prime (energy/ballistic arms, missile side-torsos), A (ballistic arms, missile side-torsos), B (energy arms, energy side-torsos, energy CT, energy head), and C (ballistic LA, energy RA, energy LT, energy/ballistic/missile RT) configs available.

The KGC seems to do fairly well for itself, so why wouldn't the Turkina find a similar niche on the Clan side?

#516 CK16

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Posted 04 July 2016 - 02:05 PM

I mean the Turkina I am sure will show up, but it's not as demanded or needed as something like the Mk II or some IIC or imo other battlemechs.

Though...
Slow Assualts
Dire Wolf 100 tons
Turkina 95 tons
Highlander IIC 90 tons

Fast(er) Assaults
Kodiak 100 tons
Executioner 95 tons
Mad Cat Mk II 90 tons

Each one is opposite sides of the coin some what.


#517 dervishx5

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Posted 04 July 2016 - 02:13 PM

View PostStrum Wealh, on 04 July 2016 - 01:55 PM, said:

Stuff


you're not allowed to not like the mektek turkina because it was designed by a person with self-diagnosed aspergers

#518 CK16

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Posted 04 July 2016 - 02:22 PM

I do not think MekTek ever added the Turkina, or maybe had the model but never got around to adding it?

#519 FLG 01

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Posted 04 July 2016 - 02:23 PM

View PostBishop Steiner, on 04 July 2016 - 12:21 PM, said:

People are waaaaaay overthinking this.

Clan Mech.
Clan Tech.
Clan Built.

Clan Faction. (Again, until and unless mixtech becomes a thing)

This is NOT TT, MWO like all MW is NOT Canon, so canon sources and rules are guidelines, nothing more.


Indeed.

Furthermore, we already have an OmniMech in game that was produced in the IS and made available for the IS forces (albeit in limited numbers): the Daishi. It was produced on Outreach since the late 40ies. Yet noone claims it should be an IS Mech in game.

What matters in MWO is the techbase.

#520 dervishx5

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Posted 04 July 2016 - 02:24 PM

View PostCK16, on 04 July 2016 - 02:22 PM, said:

I do not think MekTek ever added the Turkina, or maybe had the model but never got around to adding it?


It was planned to be added after MP3 in MP4 but MP4 never materialized and by that point MWLL was out.





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