Battlecruiser, on 13 July 2012 - 07:43 AM, said:
I'm going to try and fit 2 lrm 20 and 2 medium pulse but i'm not sure yet. I may drop jumpjets and play it like I intend to drive my stalker, just with more focus on the fire support end
This guy is on to something.
Even PGI came out and said pulse lasers are for light mech killing because you can strafe an area. 2 Medium pulse will REALLY help, 2 LRM 20's, XL engine to save on weight.
Then what I would do is drop a heatsink or 2 (because you do NOT spam! You place your shots!)
drop the jump jets (because you have an XL engine, goes faster and you have to give up some weight, this is 4 tons!)
Grab a CASE and stack up on LRM 20 ammo like crazy!
**EDIT: You will have some bad shots and wasted ammo, you might want to go double LRM15's and get an extra 1-2 tons of ammo. More shots, saving 10 missiles a salvo, with more ammo. If you go Artemis IV you would need to fire 2 20's or even 2 15's at that point because Artemis increased accuracy. so 2 LRM10s (or 1 LRM20 and some SRM6 for light mechs maybe?) Artemis IV, stock some ammo, blow **** up. Holy crap this is what I'm doing with my Cat...**
(I'm pretty bad at knowing how much things weigh, it's just a shot in the dark, I don't claim to know that this would work 100% due to tonnage, but it's a good start)
You would REALLY have to watch your back and positioning though. With 4+ tons of LRM20 ammo you'll be firing a lot longer than they'll know what to do with and the 2 med pulse are great to fend off some lights (you are a heavy, don't skimp on armor). Depending on the map you may want to swap the 2 med pulse for 1 large pulse for the extra range and you can be a long/med-long engagement mech.
On the other hand if you grab a K2, max out the armor (in exchange for not needing ammo), stick some ER PPC's on them, you can do almost the same thing except you need the right map for it. Again, situational.
Edited by Voodoo 6, 13 July 2012 - 08:36 AM.