Chain firing or using Macro's can avoid this heat. This is an exploit that get around the heat.
Russ however has stated that he doesn't see it that way.
https://twitter.com/...027305729523712
If Flamers not generating heat is A-OK because of Macros (because otherwise no one would use them), then flamers should have their heat removed altogether. Having to use macro's or chainfire or other unconventional methods of firing just to use flamers "properly" and generate zero heat is stupid. If they were intended to be used in a way that generated zero heat, then they should generate zero heat.
Personally, I would be all for zero/very low heat flamers that cancel out dissipation while they're being fired. You could lock down an enemy but you couldn't cool off your mech, meaning you would have to stop firing your flamers every no and again if you wanted to fire your own weapons. Exponential heat is stupid
This is not a "flamer OP" thread. This is "flamers shooting mechanics shouldn't have to be exploited to make flamers good" thread.
EDIT:
Russ has now "fixed" the issue by making the expo heat not reset on flamers for 4.75 seconds, meaning unless you fully stop firing for the full time period your flamers will remember how much heat they were generating before and add heat from there.
http://mwomercs.com/...pstmidnight-utc
Edited by Troutmonkey, 18 February 2016 - 05:07 PM.