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Next Clan Mech?

BattleMechs

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#881 Metus regem

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Posted 09 March 2016 - 02:04 PM

View Postpbiggz, on 09 March 2016 - 01:26 PM, said:


Then you want modifications of a certain kind, but you WANT those modifications/extensions of the system. The BT system alone doesn't actually lend itself well to sims. 2 and 3 did it well because they did make certain extensions but at the same time those games were not balanced for multiplayer (or at all for that matter).



yup...

Best story / game play for MW titles if you ask me, was MW2; Mercs....

What I would like in a current title would be fixed convergence with out lock, convergence with lock, or fixed deviation between weapon mounts. Take the three ERLL of the Nova Cat, with out a fixed point of convergence, those beams should never hit the exact same spot, but in MWO they would hit the exact same pixel, that takes away from my experience, as it is not something that would happen in reality, I can see them landing on the same component, but not the same spot perfectly.

#882 pbiggz

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Posted 09 March 2016 - 02:10 PM

View PostMetus regem, on 09 March 2016 - 02:04 PM, said:



yup...

Best story / game play for MW titles if you ask me, was MW2; Mercs....

What I would like in a current title would be fixed convergence with out lock, convergence with lock, or fixed deviation between weapon mounts. Take the three ERLL of the Nova Cat, with out a fixed point of convergence, those beams should never hit the exact same spot, but in MWO they would hit the exact same pixel, that takes away from my experience, as it is not something that would happen in reality, I can see them landing on the same component, but not the same spot perfectly.


Mercs was not balanced for multiplayer. Fun in single player yes, but really all you need is 4 machine guns, we're a little off topic now.

#883 Metus regem

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Posted 09 March 2016 - 02:16 PM

View Postpbiggz, on 09 March 2016 - 02:10 PM, said:


Mercs was not balanced for multiplayer. Fun in single player yes, but really all you need is 4 machine guns, we're a little off topic now.



True, on both accounts, and yet not.. as MW2 Mercs did have Clan mechs in it.....

huh it had the Linebacker and the Phantom, both are kind of meh mechs....

#884 Bishop Steiner

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Posted 09 March 2016 - 02:22 PM

View PostMetus regem, on 09 March 2016 - 02:16 PM, said:



True, on both accounts, and yet not.. as MW2 Mercs did have Clan mechs in it.....

huh it had the Linebacker and the Phantom, both are kind of meh mechs....

Yeah, it had them, as underpowered AI enemies. That's still always the difference.... balance that works for PvE never translates to PvP.

#885 Robot Kenshiro

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Posted 09 March 2016 - 02:44 PM

Whatever they release i just what good variant availability. Omni mechs well have an advantage of swapping pods. But battlemechs. Please release something that doesnt have a bazzillion laser hard points. And then have the next 2 variants have more..or less...and have the adopters reward have camo and more lasers....yay. boring as ****. Grasshoppers and black knights altho IS mechs are a couple of examples.
Just please PGI. If its gonna be a battle mech...make each variant have some difference in hard point availability (i know some mechs are pure boaters of weapon types but there are many that have different weapon platforms on then)
o7

#886 Imperius

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Posted 09 March 2016 - 03:09 PM

View PostRobot Kenshiro, on 09 March 2016 - 02:44 PM, said:

Whatever they release i just what good variant availability. Omni mechs well have an advantage of swapping pods. But battlemechs. Please release something that doesnt have a bazzillion laser hard points. And then have the next 2 variants have more..or less...and have the adopters reward have camo and more lasers....yay. boring as ****. Grasshoppers and black knights altho IS mechs are a couple of examples.
Just please PGI. If its gonna be a battle mech...make each variant have some difference in hard point availability (i know some mechs are pure boaters of weapon types but there are many that have different weapon platforms on then)
o7

Mad Cat MK II fits this criteria perfectly :P

#887 Robot Kenshiro

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Posted 09 March 2016 - 03:17 PM

View PostImperius, on 09 March 2016 - 03:09 PM, said:

Mad Cat MK II fits this criteria perfectly :P

Lol. Im sure itll be here eventually. :)

#888 ScarecrowES

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Posted 09 March 2016 - 05:42 PM

View PostLucian Nostra, on 08 March 2016 - 11:37 PM, said:


What I've grabbed has been from the Sourcebooks and not the novels so lets delve deeper. The issue you have is that your reading the TRO without knowing whats behind it.

So I hate to break it to you but Irece was lost to Clan Nova Cat in wave 5. So the Combine literally had no dealings there.. The mech was under production at the clan homeworlds till the plant came online in early '59 and production was shifted there as since you know the Nova Cats where abjured shortly there after.

Operation Bird Dog (the precursor to Operation Bulldog) didn't kick off till May 13th 3059. Irece was hit in wave 1 which was May 29th - June 2nd (possibly later but wave 2 was june 26th) which is mid 59. Production was already underway when the DCMS reclaimed Irece which by the way was a drinking contest.. I liked the football game more myself

The wording in the TRO can be misleading because you have to remember Irece IS in the Inner Sphere but it was a clan controlled planet till Operation Bulldog.

This is similar to when they say the Ghost Bears relocated their assets to the Inner Sphere.. it doesnt mean they became Spheroids

ps: so again. .trust me


edit:


Oh we do? where? The only source for this is from you. Infact the TRO pretty specifically points out that it would be the opposite and it was Nova Cat designed as again just entering talks with the combine
"Following Clan Nova Cat's defeat at Tukayyid, that Clan began talks with the Draconis COmbine, Khan Severen Leroux at the same time ordered construction of a new heavy OmniMech" And also the whole deal of production on a clan controlled planet which I've already covered above meaning no they didn't build up jack

The only other faction pointed at as having Nova Cats after Bulldog where the Smoke Jaguars. Possibly later as they became part of the Combine the DCMS might of gotten some but as Clan Nova Cat was always trying to rebuild I fail to see how the Combine could field them in huge numbers.

Oh also the new 3060 book is a reprint not one of the upgrade line so it'll be just a reprint of the older 3060 book with the correct wording of "Began talks with" Sarna being a public source was written wrong and I've fixed that thank you for pointing it out so others wont be confused in the future


I had an awesome and detailed response to this, since you actually took the time for a proper discussion. Unfortunately, somewhere in the writing the forums logged me out and I lost the bulk of it.

Now, since you understand that "abjured" means that Nova Cat was no longer affiliated with the "Clans" in any way as of 3060, and that in fact this made them an official enemy of that faction, I won't go into any more detail for this rewrite. Suffice it to say, I did go into further detail for folks like CK16 who seem not to understand at what point a Clan is no longer a "Clan." Obviously, at the point where your former allies rip you from your home world, take all your stuff, try to kill you, destroy your whole genetic lineage, and finally eject you completely from their part of the galaxy - you're no longer affiliated. Clan Nova Cat, officially as of 3060, was no longer a "Clan" except in name.

But by far the most important piece of information here, and one you've ignored, is that, in the lead-up to Operation Bulldog, Clan Nova Cat coordinated with the Draconis Combine to participate in a series of mock Trials, which they then intentionally lost, and offered their losing forces to the Combine, as well as all their Inner Sphere holdings - which by this time were extensively developed. According to Sarna (and I'll confirm with the TROs when I have a chance), Nova Cat invested heavily into rebuilding and developing their IS holdings, and brought lots of personnel and equipment into the Sphere. This included rebuilding the mech production facilities in Irece that would later produce the Nova Cat mech (and many others).

The Draconis Combine accepted those Nova Cat forces into the Combine as abtakha. Essentially this means, for the uninitiated, a captured enemy that is welcomed into the capturing faction as a full member. This let Nova Cat join the Inner Sphere in a manner that was in keeping with Clan traditions. Nova Cat was then granted some of their former holdings and were charged with governing these holdings in the name of the Combine and with fighting on their behalf as a regular affiliated unit. For all intents and purposes, Nova Cat became an integrated part of the Combine government, society, and military as of 3058 - PRIOR to the start of mass production of the Nova Cat mech in 3059. It also means that, because it was a sub-faction of the Draconis Combine, Clan Nova Cat was officially an Inner Sphere unit.

That said, while many Nova Cat mechs produced wore Kurita colors, technically every single one ever made was property of the Draconis Combine.

It also means that the only Clans listed as ever fielding the Mad Cat MkII, Nova Cat and Wolf-in-Exile, were not allied with the "Clans," who are noted specifically as never fielding it (both were abjured, and thus are enemies of the "Clans", and using mechs won through Trials does not count as fielding for the purposes of MWO). All factions listed as having fielded the MkII were, thus, Inner Sphere, including Nova Cat (for all the reasons above), and Wolf-in-exile (for reasons that should go without saying).

Edited by ScarecrowES, 09 March 2016 - 05:46 PM.


#889 Imperius

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Posted 09 March 2016 - 06:39 PM

View PostScarecrowES, on 09 March 2016 - 05:42 PM, said:


I had an awesome and detailed response to this, since you actually took the time for a proper discussion. Unfortunately, somewhere in the writing the forums logged me out and I lost the bulk of it.

Now, since you understand that "abjured" means that Nova Cat was no longer affiliated with the "Clans" in any way as of 3060, and that in fact this made them an official enemy of that faction, I won't go into any more detail for this rewrite. Suffice it to say, I did go into further detail for folks like CK16 who seem not to understand at what point a Clan is no longer a "Clan." Obviously, at the point where your former allies rip you from your home world, take all your stuff, try to kill you, destroy your whole genetic lineage, and finally eject you completely from their part of the galaxy - you're no longer affiliated. Clan Nova Cat, officially as of 3060, was no longer a "Clan" except in name.

But by far the most important piece of information here, and one you've ignored, is that, in the lead-up to Operation Bulldog, Clan Nova Cat coordinated with the Draconis Combine to participate in a series of mock Trials, which they then intentionally lost, and offered their losing forces to the Combine, as well as all their Inner Sphere holdings - which by this time were extensively developed. According to Sarna (and I'll confirm with the TROs when I have a chance), Nova Cat invested heavily into rebuilding and developing their IS holdings, and brought lots of personnel and equipment into the Sphere. This included rebuilding the mech production facilities in Irece that would later produce the Nova Cat mech (and many others).

The Draconis Combine accepted those Nova Cat forces into the Combine as abtakha. Essentially this means, for the uninitiated, a captured enemy that is welcomed into the capturing faction as a full member. This let Nova Cat join the Inner Sphere in a manner that was in keeping with Clan traditions. Nova Cat was then granted some of their former holdings and were charged with governing these holdings in the name of the Combine and with fighting on their behalf as a regular affiliated unit. For all intents and purposes, Nova Cat became an integrated part of the Combine government, society, and military as of 3058 - PRIOR to the start of mass production of the Nova Cat mech in 3059. It also means that, because it was a sub-faction of the Draconis Combine, Clan Nova Cat was officially an Inner Sphere unit.

That said, while many Nova Cat mechs produced wore Kurita colors, technically every single one ever made was property of the Draconis Combine.

It also means that the only Clans listed as ever fielding the Mad Cat MkII, Nova Cat and Wolf-in-Exile, were not allied with the "Clans," who are noted specifically as never fielding it (both were abjured, and thus are enemies of the "Clans", and using mechs won through Trials does not count as fielding for the purposes of MWO). All factions listed as having fielded the MkII were, thus, Inner Sphere, including Nova Cat (for all the reasons above), and Wolf-in-exile (for reasons that should go without saying).


FTFY
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#890 Steel Claws

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Posted 09 March 2016 - 06:54 PM

I wish I could find pictures of Verybads Turkina he made for mektek. It was simply beautiful and bad ###.

Not sure where all this talk of only 8 tons free on the Black Lanner comes from. The Prime has 13 tons of weapons loaded + a ton for ECM. Alt A has 11 tons of weapons +tag, bap and ecm.

Nowhere in the tro does it state anything about free tonnage. Therefore that value to me is fair game for creative license. The Lanner was fairly effective in MW4 and I'd love to see it return.

Then again I wish they would move time along so I could drive a cougar, Uziel, and Bushwacker again.

#891 Metus regem

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Posted 09 March 2016 - 07:11 PM

View PostSteel Claws, on 09 March 2016 - 06:54 PM, said:

Not sure where all this talk of only 8 tons free on the Black Lanner comes from. The Prime has 13 tons of weapons loaded + a ton for ECM. Alt A has 11 tons of weapons +tag, bap and ecm.

Nowhere in the tro does it state anything about free tonnage. Therefore that value to me is fair game for creative license. The Lanner was fairly effective in MW4 and I'd love to see it return.

Then again I wish they would move time along so I could drive a cougar, Uziel, and Bushwacker again.


The pod space on the Black Lanner is around 11t, once you strip all the weapons and equipment off that you can, and bring the armour up to maximum.

The 8t of pod space is for the Dragonfly (Viper) a 40t Clan mech, once you have armour at maximum.

I'm looking at these things as objectively as I can, while being biased towards the Coyotl (40t mothballed Clan Mech with 15t of pod space, only 10km/h slower than the Dragonfly, yet everything is Ebon Jaguar height for hard points.)

#892 Pariah Devalis

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Posted 09 March 2016 - 07:30 PM

View PostMetus regem, on 09 March 2016 - 07:11 PM, said:

The pod space on the Black Lanner is around 11t, once you strip all the weapons and equipment off that you can, and bring the armour up to maximum.

The 8t of pod space is for the Dragonfly (Viper) a 40t Clan mech, once you have armour at maximum.

I'm looking at these things as objectively as I can, while being biased towards the Coyotl (40t mothballed Clan Mech with 15t of pod space, only 10km/h slower than the Dragonfly, yet everything is Ebon Jaguar height for hard points.)


Ditto. It isn't open to interpretation. The numbers lay as they are, based on the rules of mech construction. The Black Lanner has simply too little free tonnage to ever be worth its weight in MWO. Not without super-quirks. Not compared to the other Clan options at or below its tonnage.

As for Coyotl, it is an almost ideal 40 ton platform. If it wasn't for the ambiguity the need for invented variants introduces, it would be my first pick for the 40 ton slot. However, because of the big haze of unknown and PGI's reticence to give hardpoint inflation on omnimechs (meaning all invented variants might still be limited in hardpoint numbers), I gotta give it to the Pouncer. In MWO, it is better to be over-armed and slightly slow than over-engined and under-armed. That said, I expect the Viper, even though I don't particularly want it.

View PostSteel Claws, on 09 March 2016 - 06:54 PM, said:

I wish I could find pictures of Verybads Turkina he made for mektek. It was simply beautiful and bad ###.

Not sure where all this talk of only 8 tons free on the Black Lanner comes from. The Prime has 13 tons of weapons loaded + a ton for ECM. Alt A has 11 tons of weapons +tag, bap and ecm.

Nowhere in the tro does it state anything about free tonnage. Therefore that value to me is fair game for creative license. The Lanner was fairly effective in MW4 and I'd love to see it return.

Then again I wish they would move time along so I could drive a cougar, Uziel, and Bushwacker again.


This one, by chance? http://cosmicbreak.c...544848.jpg&m=pc Doesn't look like a Turkina to me. Turkina makes me think of a UFO with gigantic guns and legs. Maybe this one? http://www.povtermin...w4_turkina.html

Edited by Pariah Devalis, 09 March 2016 - 07:31 PM.


#893 LT. HARDCASE

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Posted 09 March 2016 - 07:33 PM

I'll concede with the Pouncer at this point, if only to avoid the Lanner and Viper.

Huntsman > Pouncer > whatever (Phantom?) > Viper > Lanner

#894 pbiggz

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Posted 09 March 2016 - 07:41 PM

Posted Image

#895 Lucian Nostra

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Posted 09 March 2016 - 07:57 PM

View PostScarecrowES, on 09 March 2016 - 05:42 PM, said:


I had an awesome and detailed response to this, since you actually took the time for a proper discussion. Unfortunately, somewhere in the writing the forums logged me out and I lost the bulk of it.

Now, since you understand that "abjured" means that Nova Cat was no longer affiliated with the "Clans" in any way as of 3060, and that in fact this made them an official enemy of that faction, I won't go into any more detail for this rewrite. Suffice it to say, I did go into further detail for folks like CK16 who seem not to understand at what point a Clan is no longer a "Clan." Obviously, at the point where your former allies rip you from your home world, take all your stuff, try to kill you, destroy your whole genetic lineage, and finally eject you completely from their part of the galaxy - you're no longer affiliated. Clan Nova Cat, officially as of 3060, was no longer a "Clan" except in name.

But by far the most important piece of information here, and one you've ignored, is that, in the lead-up to Operation Bulldog, Clan Nova Cat coordinated with the Draconis Combine to participate in a series of mock Trials, which they then intentionally lost, and offered their losing forces to the Combine, as well as all their Inner Sphere holdings - which by this time were extensively developed. According to Sarna (and I'll confirm with the TROs when I have a chance), Nova Cat invested heavily into rebuilding and developing their IS holdings, and brought lots of personnel and equipment into the Sphere. This included rebuilding the mech production facilities in Irece that would later produce the Nova Cat mech (and many others).

The Draconis Combine accepted those Nova Cat forces into the Combine as abtakha. Essentially this means, for the uninitiated, a captured enemy that is welcomed into the capturing faction as a full member. This let Nova Cat join the Inner Sphere in a manner that was in keeping with Clan traditions. Nova Cat was then granted some of their former holdings and were charged with governing these holdings in the name of the Combine and with fighting on their behalf as a regular affiliated unit. For all intents and purposes, Nova Cat became an integrated part of the Combine government, society, and military as of 3058 - PRIOR to the start of mass production of the Nova Cat mech in 3059. It also means that, because it was a sub-faction of the Draconis Combine, Clan Nova Cat was officially an Inner Sphere unit.

That said, while many Nova Cat mechs produced wore Kurita colors, technically every single one ever made was property of the Draconis Combine.

It also means that the only Clans listed as ever fielding the Mad Cat MkII, Nova Cat and Wolf-in-Exile, were not allied with the "Clans," who are noted specifically as never fielding it (both were abjured, and thus are enemies of the "Clans", and using mechs won through Trials does not count as fielding for the purposes of MWO). All factions listed as having fielded the MkII were, thus, Inner Sphere, including Nova Cat (for all the reasons above), and Wolf-in-exile (for reasons that should go without saying).


Wow that is a giant wall of text still full of wrong.. like how you typed that much and basically solidified that your wrong in your own words is astounding. You also seem to have missed all the dates I posted.

Whats your point about the Nova Cats being abjured in 3060? By than the machine had been in production for 2 years.. kinda lost why that was important? The Great Refusal was April 23rd 3060 at which point Clan Nova Cat sided with the IS against the Clans it was after the Great Refusal was fought and lost that Clans voted to Annihlated/Abjure Clan Nova Cat (vote was held april 27th)

Wave 1 of Operation Bulldog was mid 3059, after production was already started (again in 3058 on the homeworlds and early 3059 on Irece). You can only be Abtakha after your captured as it skips the bondsmen process so the Nova Cats that where being 'captured' became Abtakha as the DCMS and SLDF rolled up their planets and joined the fight against the Jaguars.

Also I don't know where your getting the idea that the Nova Cats had lost these trials pre-Operation bulldog as all the weirdo trials clan Nova Cat created where done as Combine and SLDF forces landed on their worlds so your just flat out wrong there that somehow the DCMS was taking Nova Cat worlds and units before Bulldog.

Also I will point out that the Nova Cats governed their area of the DCMS in the name of the Combine but they had their own economy and government style and Combine citizens living there where free to leave (which sadly many did.. prejudice), so your sorta right each Nova Cat produced after 3060 was techincally DCMS property but they still belonged in the Nova Cat units not DCMS regular house units.

So again.. Machine designed and built on Barcella in the clan homeworlds, later built on the planet Irece in early '59, Clan Nova Cats started being rolled into the SLDF and DCMS mid '59 onward and Clan Nova Cat abjured mid 3060.

Please man just stop.. your wrong it's a Clan Machine designed by the Nova Cats used by the Nova Cats before they stopped being a Clan.

Sources used: Dragon Roars for Invasion Dates and a few smatterings about the trials, Twilight of the Clans for Refusal Dates, The Clans Warriors of Kerensky for Abjuration Dates and more trial examples, Field Manual Comstar for some background and Era Reports 3062 for some of the same. TRO 3060 for the basics on the mech

#896 Metus regem

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Posted 09 March 2016 - 07:58 PM

View PostLT. HARDCASE, on 09 March 2016 - 07:33 PM, said:

I'll concede with the Pouncer at this point, if only to avoid the Lanner and Viper.

Huntsman > Pouncer > whatever (Phantom?) > Viper > Lanner


I'd put the Phantom below the Lanner... The Phantom is a 40t Mech with a 360xl.... The Dragonfly is over engined for my comfort, the Phantom takes it to a level I don't have words to describe....

#897 ScarecrowES

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Posted 09 March 2016 - 08:00 PM

View PostImperius, on 09 March 2016 - 06:39 PM, said:

FTFY


Something funny here. I'm telling you that the mech you want in the game rightfully belongs to the faction you've aligned yourself to... and you... argue against it. Which makes so much sense.

So go to page 132 in the TRO, which you've highlighted. Read the descriptions contained there. Make note of which factions are detailed as having fielded the mech. Not won them in Trials, which for the purposes of MWO does not count as fielding a mech - but which factions actually purchased the mech and made them a part of their regular military forces. It's ok, I'll wait...

... Can't figure it out? I'll list them for you.

Nova Cat
Wolf-in-Exile
Draconis Combine
Lyran Commonwealth
Federated Suns

Cross reference that list against which major faction - Inner Sphere or Clans (the two available major factions in MWO) - each of those factions were aligned with in 3066. Kurita, Steiner, and Davion are all Inner Sphere houses. Nova Cat was a sub faction of the Draconis Combine, so Inner Sphere. Wolf-in-Exile is a joint unit with the Kell Hounds (Steiner loyal) and operate the Arc Royal Defense Cordon, so Inner Sphere. Just to double check, what major faction do all of those factions have as enemies? The Clans.

Now, the TRO also lists a bunch of factions that definitely did NOT field the MkII. Which ones are those? No point in waiting for you to check, I'll list them:

Jade Falcon
Wolf
Steel Viper
Ice Hellion
All the other clans hostile to the Inner Sphere

For clarification, Diamond Shark has them because it builds them, but doesn't appear to field them itself. Now... let's cross-reference that list against which major faction - Inner Sphere or Clan - "ALL HOSTILE CLANS" fits into, for the purposes of MWO. I'm going to go with Clans. Not sure... let me double check... I'll run through the criteria. 1) Are Clans? Yup, they're clans. 2) Are enemies of the Inner Sphere? Check, definitely not friendly to the Inner Sphere.

So, breaking this down, the MWO major faction that DID field the Mad Cat MkII (and hence why it is called a MAD CAT and not a Timberwolf MkII) is... ah yes... Inner Sphere.

Aaaaand the MWO major faction that DIDN'T field it? Oh right... the Clans.

I mean... I suppose that's pretty clear. But, my daughter has some crayons around somewhere. I could probably draw a map of the Inner Sphere in 3066 for you... because full-color illustrations are always helpful I suppose.

Oh, great... don't have to:

Posted Image

See this is the galaxy in 3063. You see the Nova Cats there, inside Kurita space. That's because in 3058 they became a sub-faction of Kurita. Notice how they use the Cameron Star in their faction logo to show their support for the Star League. And over on the middle left, in that big orange blob... the Clan Wolf logo with the grey wolf instead of red? That's Wolf-in-Exile inside the Arc-Royal Defense Cordon... Steiner space. Because the Kell Hounds and Wolf-in-Exile who formed the Cordon are loyal to Steiner. Both Nova Cat and Wolf-in-Exile fought on the side of the Inner Sphere against the Clans in Operation Bulldog (which destroyed Smoke Jaguar) and the Great Refusal which kicked the Clans out of Inner Sphere space. This kinda got them officially kicked out of the Clans. That's why the map looks like it does.

Is any of this working for you or...?

#898 Lucian Nostra

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Posted 09 March 2016 - 08:05 PM

View Postpbiggz, on 09 March 2016 - 07:41 PM, said:

Posted Image


Conjurer is a good mech but I can't understand the love for the MW4 version its ugly as sin.

#899 FupDup

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Posted 09 March 2016 - 08:07 PM

View PostLucian Nostra, on 09 March 2016 - 08:05 PM, said:

Conjurer is a good mech but I can't understand the love for the MW4 version its ugly as sin.

It's like 100000 times better than the TRO art.

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#900 Pariah Devalis

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Posted 09 March 2016 - 08:08 PM

View PostLucian Nostra, on 09 March 2016 - 08:05 PM, said:


Conjurer is a good mech but I can't understand the love for the MW4 version its ugly as sin.

View PostFupDup, on 09 March 2016 - 08:07 PM, said:

It's like 100000 times better than the TRO art.

Posted Image


Both true.





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