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Next Clan Mech?

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#721 Pariah Devalis

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Posted 08 March 2016 - 08:31 AM

View Postpbiggz, on 08 March 2016 - 08:28 AM, said:


To each his own i suppose.

I'd rather BRRRTTTTRRRRTTTT

and either way we're not getting the moth or the flea until after the engine upgrade.


Oh no doubt that the Piranha would be hilarious. Unfortunately, it carries about as much ammo to last the duration of your word "BRRRTTTTRRRRTTTT" before going dry. XD Even WITH the lasers removed for more ammo.

Hell. 12 MG, armor changed to FF and maxed out, lasers removed.... Only enough room for 3 full tons of ammo. Posted Image Afraid one needs to remove like... 4 of the MG just to make sure you can use them. :\ And even then, 8 MG with 4 tons of ammo is cutting it close.

Edited by Pariah Devalis, 08 March 2016 - 08:32 AM.


#722 pbiggz

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Posted 08 March 2016 - 08:34 AM

View PostPariah Devalis, on 08 March 2016 - 08:31 AM, said:


Oh no doubt that the Piranha would be hilarious. Unfortunately, it carries about as much ammo to last the duration of your word "BRRRTTTTRRRRTTTT" before going dry. XD Even WITH the lasers removed for more ammo.

Hell. 12 MG, armor changed to FF and maxed out, lasers removed.... Only enough room for 3 full tons of ammo. Posted Image Afraid one needs to remove like... 4 of the MG just to make sure you can use them. :\ And even then, 8 MG with 4 tons of ammo is cutting it close.


Perhaps we will have to wait until rotary autocannons before we ever get a real chance to BRRRRTTTTTTTRRRRTTTTT




Its like if Zeus god of thunder had a great big pent up fart and he really puckered up his... never mind you get it.

Edited by pbiggz, 08 March 2016 - 08:36 AM.


#723 Quicksilver Aberration

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Posted 08 March 2016 - 08:35 AM

View PostGas Guzzler, on 08 March 2016 - 07:51 AM, said:

I just thought if there was a 6 E hardpoint version with 2 B, then 6 ER ML with Dual Gauss would be a scary alpha as well, but would require more DHS.

You could, but that puts you within range of IS LPL boats, which is a bad place to be for a mech with no high mounts. Which is why you would go for LPLs/ERPPCs.

View PostWidowmaker1981, on 08 March 2016 - 07:50 AM, said:

And, aside from that, what need do clans have for any specific tonnage mech outside of CW? Why do they need a 20 tonner for quick play?

Not really needed for quick play, but tonnage based comp drops have the potential need of the tonnages not available, plus options never really hurts. Not saying the Fire Moth would really ever be used because the Locust doesn't see use either, but in the middle range like mediums and heavies, having more options for different tonnages is nice.

View Postpbiggz, on 08 March 2016 - 08:30 AM, said:

Thats impossible. They can't be MORE useless than they already are!

They could be nerfed to what they started with back in CB, there is always room for being more worthless.

Edited by Quicksilver Kalasa, 08 March 2016 - 08:36 AM.


#724 Tordin

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Posted 08 March 2016 - 08:36 AM

The flamers found a niche, finally. Maybe add better visual effects that are not a drain on performance or else we might rename them torchers..

Now the MG really needs a bump in dmg, crit chance and crit dmg or maybe just a big bump up in dmg.

#725 Pariah Devalis

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Posted 08 March 2016 - 08:38 AM

View PostTordin, on 08 March 2016 - 08:36 AM, said:

The flamers found a niche, finally. Maybe add better visual effects that are not a drain on performance or else we might rename them torchers..

Now the MG really needs a bump in dmg, crit chance and crit dmg or maybe just a big bump up in dmg.


Step one: Remove that pointless cone of fire. I'm sorry, but if AC2, 5, 10, and 20 don't have a cone of fire, then machine guns, with WAY less recoil, should have none, too.

Step two: Normalize their DPS to a solid 1 DPS per machine gun.

Step three: BRRRRTTTTT

#726 FupDup

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Posted 08 March 2016 - 10:24 AM

View Postpbiggz, on 08 March 2016 - 08:30 AM, said:


Thats impossible. They can't be MORE useless than they already are!

They once dealt 0.4 DPS.

...With no critical hit buffs.

So to answer your statement, yes they can in fact be more useless. Anything can always be made weaker, because this is the Nerfinator™ that we're dealing with here.

Edited by FupDup, 08 March 2016 - 10:25 AM.


#727 Gas Guzzler

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Posted 08 March 2016 - 10:28 AM

View PostQuicksilver Kalasa, on 08 March 2016 - 08:35 AM, said:

You could, but that puts you within range of IS LPL boats, which is a bad place to be for a mech with no high mounts. Which is why you would go for LPLs/ERPPCs.


Yeah, that would be good I suppose. You are making me less excited for the 4 ERML, Dual Gauss Night Gyr now Posted Image

#728 Quicksilver Aberration

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Posted 08 March 2016 - 10:32 AM

View PostGas Guzzler, on 08 March 2016 - 10:28 AM, said:

Yeah, that would be good I suppose. You are making me less excited for the 4 ERML, Dual Gauss Night Gyr now Posted Image

Well you would use it like you would use an Ebjag with dool goose, ERML are just for occasional usage, not relying on consistently like the old 5/6 ERML and Gauss builds. Though convergence is gonna be slightly rough on the Night Gyr as well (split between arms). So the Night Gyr won't live up to all your expectations, which is why you should want the Black Python which can do the same build but more asym and with ECM :P.

#729 Gas Guzzler

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Posted 08 March 2016 - 10:42 AM

View PostQuicksilver Kalasa, on 08 March 2016 - 10:32 AM, said:

Well you would use it like you would use an Ebjag with dool goose, ERML are just for occasional usage, not relying on consistently like the old 5/6 ERML and Gauss builds. Though convergence is gonna be slightly rough on the Night Gyr as well (split between arms). So the Night Gyr won't live up to all your expectations, which is why you should want the Black Python which can do the same build but more asym and with ECM Posted Image.


Well 4 is at the point where you can use it more consistently than the EBJ with its 3. It is still a 58 point alpha, 30 of which is PPFLD, although at that range, LPLs are a liability. What is better will end up being situational.

#730 Pariah Devalis

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Posted 08 March 2016 - 10:57 AM

View PostGas Guzzler, on 08 March 2016 - 10:42 AM, said:


Well 4 is at the point where you can use it more consistently than the EBJ with its 3. It is still a 58 point alpha, 30 of which is PPFLD, although at that range, LPLs are a liability. What is better will end up being situational.


Pft. Fill out ALL the weapon slots! :D

Bwuahahahahaha!

Posted Image

#731 Quicksilver Aberration

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Posted 08 March 2016 - 11:04 AM

View PostPariah Devalis, on 08 March 2016 - 10:57 AM, said:


Pft. Fill out ALL the weapon slots! Posted Image

Bwuahahahahaha!

Posted Image

Isn't that build underweight just like the build with DHS in place of the MGs? Or did you accidentally put that half ton of MG ammo?

Edited by Quicksilver Kalasa, 08 March 2016 - 11:04 AM.


#732 Pariah Devalis

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Posted 08 March 2016 - 11:07 AM

View PostQuicksilver Kalasa, on 08 March 2016 - 11:04 AM, said:

Isn't that build underweight just like the build with DHS in place of the MGs? Or did you accidentally put that half ton of MG ammo?


More like I made it 1.5 tons of ammo because I was half a ton underweight. Sitting at 75/75 tons, 78/78 criticals. Armor is completely maxed out, too.

Edited by Pariah Devalis, 08 March 2016 - 11:10 AM.


#733 TheArisen

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Posted 08 March 2016 - 11:11 AM

Clan battlemech pack:

Piranha (Brrrt)
Corvis (40t Stormcrow precursor)
Black Python (Great hard points+ECM)
Bane (BrrrrrrrrtBrrrrrrtBrrrrrt or ALLLL the missiles)

Grizzly, Mk2 or Supernova could fill in as well.

#734 Quicksilver Aberration

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Posted 08 March 2016 - 11:12 AM

View PostPariah Devalis, on 08 March 2016 - 11:07 AM, said:


More like I made it 1.5 tons of ammo because I was half a ton underweight. Sitting at 75/75 tons, 78/78 criticals. Armor is completely maxed out, too.

That doesn't sound right then.
1.5 tons of ammo, and .5 tons of MGs equals 4 crits and the same tonnage as 2 DHS and I could've sworn that build was undertonned.

#735 Pariah Devalis

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Posted 08 March 2016 - 11:14 AM

View PostQuicksilver Kalasa, on 08 March 2016 - 11:12 AM, said:

That doesn't sound right then.
1.5 tons of ammo, and .5 tons of MGs equals 4 crits and the same tonnage as 2 DHS and I could've sworn that build was undertonned.


Passes validation tests. 5 tons of Gauss ammo, 4 ERMLas, 14 DHS (so +2 to hardwired base), 1.5 tons of MG ammo, 0.5 tons worth of MG, 24 tons of Gauss Rifle, and 1 extra ton of armor over stock. 38 tons.

#736 Widowmaker1981

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Posted 08 March 2016 - 11:17 AM

View PostPariah Devalis, on 08 March 2016 - 10:57 AM, said:


Pft. Fill out ALL the weapon slots! Posted Image

Bwuahahahahaha!

Posted Image


Oh my good god, is that the locked crit layout for the Night Gyr?

Ammo placement that doesnt make you useless late game if someone shoots off your left torso is going to be... problematic.

#737 Quicksilver Aberration

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Posted 08 March 2016 - 11:18 AM

View PostPariah Devalis, on 08 March 2016 - 11:14 AM, said:

1 extra ton of armor over stock

This is because it automatically rounds to the next half ton, you are only using 2/19 of the points of armor that can fit in that half ton. The Night Gyr has 11.5 tons of armor stock, the efficient maximum is 12 tons.

View PostWidowmaker1981, on 08 March 2016 - 11:17 AM, said:

Oh my good god, is that the locked crit layout for the Night Gyr?

Ammo placement that doesnt make you useless late game if someone shoots off your left torso is going to be... problematic.

UAC5 builds will have less trouble, but the 10s are a bit sad with layout. Now you understand why I'm not a big fan of the Night Gyr.

Edited by Quicksilver Kalasa, 08 March 2016 - 11:26 AM.


#738 Pariah Devalis

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Posted 08 March 2016 - 11:20 AM

View PostWidowmaker1981, on 08 March 2016 - 11:17 AM, said:


Oh my good god, is that the locked crit layout for the Night Gyr?

Ammo placement that doesnt make you useless late game if someone shoots off your left torso is going to be... problematic.


I mean... you can opt to stick it in the head or CT, but those legs are totally packed.

#739 Widowmaker1981

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Posted 08 March 2016 - 11:31 AM

View PostQuicksilver Kalasa, on 08 March 2016 - 11:18 AM, said:


UAC5 builds will have less trouble, but the 10s are a bit sad with layout. Now you understand why I'm not a big fan of the Night Gyr.


Yes, i HATE ammo dependent mechs with locked crits in the legs, it makes having ammo with only 1 ST left a lottery. In my opinion its one of the reasons clans run energy so much.

#740 Gas Guzzler

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Posted 08 March 2016 - 11:55 AM

View PostPariah Devalis, on 08 March 2016 - 11:14 AM, said:


Passes validation tests. 5 tons of Gauss ammo, 4 ERMLas, 14 DHS (so +2 to hardwired base), 1.5 tons of MG ammo, 0.5 tons worth of MG, 24 tons of Gauss Rifle, and 1 extra ton of armor over stock. 38 tons.


Why put the MG stuff in there vs more Gauss ammo?

Should be able to load all the ammo into the arms, CT, and one ton in a ST with a TC1, then another DHS in the other ST, so slots for 6tons of ammo, TC1, and another DHS, might need to do 5.5 tons though if you want full armor.

Edited by Gas Guzzler, 08 March 2016 - 11:59 AM.






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