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Psa: Paul Says The Quirks On The Archer Release Were Prematurely Released And Undergoing Revision


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#161 Voq

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Posted 14 March 2016 - 06:50 AM

View PostWintersdark, on 14 March 2016 - 06:32 AM, said:

the side torsos aren't that big. Catapult ears are massive blocks that stand up and out from the mech. No comparison at all here, the archer ST's are nowhere near that big and still get some protection from the arms.

I don't think it's going to suffer as much from its shape as you're making out.

We'll see soon enough, but the side profile shots I've seen so far don't look anywhere near that bad. Particularly not given damage resistance and very probable structural quirks.


You're not wrong in saying the sizes aren't the same (and thus the side torsos are less vulnerable than the Cat "ears"), but the problem is that a Cat losing its ears doesn't die. An Archer is likely going to have to run XL to get enough weapons in there - losing the weapon toting side torso = death.
So it's a bit apples to oranges.

#162 LegendaryArticuno

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Posted 14 March 2016 - 06:57 AM

View PostBishop Steiner, on 14 March 2016 - 06:46 AM, said:



Nor should anyone. The very fact that people are starting to expect and demand uberquirks on everything to be "viable" means it's time to slap the Quirk Teat from people's mouth and get get people to stop being so reliant on crutches, from the playerbase, to PGI as the local "candy man".


It would take a major overhaul to balance quirks and the fact that some mechs have uber quirks (marauder/bk/wh/jagger/etc) means that any new upcoming mechs should have quirks appropriate to that level.

#163 cazidin

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Posted 14 March 2016 - 07:06 AM

View PostBishop Steiner, on 14 March 2016 - 06:46 AM, said:



Nor should anyone. The very fact that people are starting to expect and demand uberquirks on everything to be "viable" means it's time to slap the Quirk Teat from people's mouth and get get people to stop being so reliant on crutches, from the playerbase, to PGI as the local "candy man".


But, Bishop, you don't understand! I need these sweet, sweet quirks, man! I need PGI to buff the Command Console too, as they promised... THREE MONTHS AGO!!!

#164 SmoothCriminal

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Posted 14 March 2016 - 07:48 AM

50% cooldown reduction for S-SRM2s on the 5W? Posted Image

I am on the cusp of picking this pack up so will wait for these revised quirks. The 70T ECM LPL boat hero is swaying me (but sure, lets hope for some missile quirks too). Agree that the Archer has been underquirked against its unseen brethren.

#165 Sader325

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Posted 14 March 2016 - 08:40 AM

View PostBishop Steiner, on 13 March 2016 - 10:51 PM, said:

yes, because all the popular warhammer builds have a 270m range......


I don't know what the "popular" warhammer builds are, because I make my own builds.

95% of this game is the mechlab, without it there's no reason to play, not going to waste my time copy pasting other peoples builds.

#166 Gas Guzzler

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Posted 14 March 2016 - 08:42 AM

I wonder when we will see the updated quirks?

View PostSader325, on 14 March 2016 - 08:40 AM, said:


I don't know what the "popular" warhammer builds are, because I make my own builds.

95% of this game is the mechlab, without it there's no reason to play, not going to waste my time copy pasting other peoples builds.


I came up with 6 MLs and 3 SRM6s with artemis , STD 300 immediately, on my lonesome.

So did many other people. Copy/paste not required.

#167 Sader325

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Posted 14 March 2016 - 08:50 AM

View PostGas Guzzler, on 14 March 2016 - 08:42 AM, said:

I wonder when we will see the updated quirks?



I came up with 6 MLs and 3 SRM6s with artemis , STD 300 immediately, on my lonesome.

So did many other people. Copy/paste not required.


XL340 , 4 Medpulse 2 ML, 3 SRM6+A.

You were saying?

#168 Scout Derek

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Posted 14 March 2016 - 09:10 AM

View PostSader325, on 14 March 2016 - 08:50 AM, said:


XL340 , 4 Medpulse 2 ML, 3 SRM6+A.

You were saying?

Eww, XL on a mech with Dragon-like hitboxes.

Posted Image

#169 Macksheen

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Posted 14 March 2016 - 09:13 AM

View PostScout Derek, on 14 March 2016 - 09:10 AM, said:

Eww, XL on a mech with Dragon-like hitboxes.

Posted Image

By dragon-like do you mean "it's too big" or "it all hits the CT anyway"?

#170 Bilbo

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Posted 14 March 2016 - 09:13 AM

View Postcazidin, on 14 March 2016 - 07:06 AM, said:


But, Bishop, you don't understand! I need these sweet, sweet quirks, man! I need PGI to buff the Command Console too, as they promised... THREE MONTHS AGO!!!

Not sure what they could do. It would have to be one hell of a buff to justify using CC on pretty much anything.

#171 Sader325

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Posted 14 March 2016 - 09:14 AM

View PostScout Derek, on 14 March 2016 - 09:10 AM, said:

Eww, XL on a mech with Dragon-like hitboxes.

Posted Image


If you don't know how to torso twist, thats on you.

#172 Steve Pryde

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Posted 14 March 2016 - 09:16 AM

View PostThunderbird Anthares, on 11 March 2016 - 04:32 PM, said:


tightening the spread on the bigger ones, making them go faster, maybe doing something with the missile warning.... anything?

"Quirk: enemy target don't get missile warnings." xD

#173 Scout Derek

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Posted 14 March 2016 - 09:32 AM

View PostSader325, on 14 March 2016 - 09:14 AM, said:


If you don't know how to torso twist, thats on you.

Ha, even then, focus fire is not a nice friend to mechs that are similar in design.

And I do know how to torso twist, do it all the time, surviving a healthy raven in my Orion IIC with a orange CT with one ST yellow while I baited it so that my team could kill it. no ammo either .-.

View PostMacksheen, on 14 March 2016 - 09:13 AM, said:

By dragon-like do you mean "it's too big" or "it all hits the CT anyway"?

By Dragon I mean they go for the ST almost every time. and in a IS mech with a XL, you can die or be wounded very quickly in fighter capability.

#174 Barantor

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Posted 14 March 2016 - 09:38 AM

View PostSteve Pryde, on 14 March 2016 - 09:16 AM, said:

"Quirk: enemy target don't get missile warnings." xD


I've often wondered if that should be standard to just help LRMs overall.

#175 Sader325

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Posted 14 March 2016 - 09:39 AM

View PostScout Derek, on 14 March 2016 - 09:32 AM, said:

Ha, even then, focus fire is not a nice friend to mechs that are similar in design.


So you're in a brawler and you let yourself get focused and you died. Your standard build is going to live SOOOOOOOOOO much longer in the same situation.

And this is what makes it a bad build? You either know how to play or you don't. But don't immediately dismiss a build because you can't perform well enough to use it. It has more damage, more heat sinks, more speed, and torso twists faster. If you can't make it work that's not my problem.

#176 Gyrok

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Posted 14 March 2016 - 09:43 AM

View PostGas Guzzler, on 14 March 2016 - 08:42 AM, said:

I wonder when we will see the updated quirks?



I came up with 6 MLs and 3 SRM6s with artemis , STD 300 immediately, on my lonesome.

So did many other people. Copy/paste not required.


I think I run something like a 305-315, just because I had it laying around...but pretty much...yeah.

#177 Roughneck Cobra

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Posted 14 March 2016 - 09:51 AM

Have they updated the quirks yet? My wallets still sat on the table with the Card flickering in the screen light.

And I want to know Quirk updates (Before someone says Oh you need quirks buy a mech?) before I buy because I wanted 4 missile ports minimum with those big doors, 3 just feels.. wrong when you look at the poor thing.

#178 Scout Derek

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Posted 14 March 2016 - 10:00 AM

View PostSader325, on 14 March 2016 - 09:39 AM, said:


So you're in a brawler and you let yourself get focused and you died. Your standard build is going to live SOOOOOOOOOO much longer in the same situation.

And this is what makes it a bad build? You either know how to play or you don't. But don't immediately dismiss a build because you can't perform well enough to use it. It has more damage, more heat sinks, more speed, and torso twists faster. If you can't make it work that's not my problem.

Heh, focused as in last man standing, with the score being 9-12, beaten up, got a weak ST with a XL, it ain't gunna be pretty, so I can say Standard does buy some time in situations like so.

And a bad build? I never said that, I said I never like IS XL builds, because most of the time there's little to no buffs to accompany such a thing.

I've tried making it work, but most of the time people are smart enough to notice in my BJ-1X that I'm running a XL engine considering my speed and weaponry (6 Mediums 2 MPL I believe). Eventually I hit the "Forget this point" when I was grouping with a few friends and somehow, SOMEHOW, a streak crow takes out my ST when I had full armor. I blame hit reg because of this, and to this day my BJ-1X is sitting there collecting dust because I find my IIC mechs more fun, my STD engine Warhammers, my STD engine Marauders, and all of my other STD engine mechs because of better survivability.

#179 Wintersdark

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Posted 14 March 2016 - 10:04 AM

View PostStryker Ezekiel, on 14 March 2016 - 09:51 AM, said:

Have they updated the quirks yet? My wallets still sat on the table with the Card flickering in the screen light.

And I want to know Quirk updates (Before someone says Oh you need quirks buy a mech?) before I buy because I wanted 4 missile ports minimum with those big doors, 3 just feels.. wrong when you look at the poor thing.


Not in a derogatory way, but I would NOT buy based on quirks right now. Russ has said there's a strong possibility for a full re-re-quirkening after the rescale happens... And even the Archer is getting rescaled (it was modelled before the rescale happened) so whatever quirks it launches with may change in a month.

#180 Sader325

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Posted 14 March 2016 - 10:09 AM

View PostScout Derek, on 14 March 2016 - 10:00 AM, said:

Heh, focused as in last man standing, with the score being 9-12, beaten up, got a weak ST with a XL, it ain't gunna be pretty, so I can say Standard does buy some time in situations like so.

And a bad build? I never said that, I said I never like IS XL builds, because most of the time there's little to no buffs to accompany such a thing.

I've tried making it work, but most of the time people are smart enough to notice in my BJ-1X that I'm running a XL engine considering my speed and weaponry (6 Mediums 2 MPL I believe). Eventually I hit the "Forget this point" when I was grouping with a few friends and somehow, SOMEHOW, a streak crow takes out my ST when I had full armor. I blame hit reg because of this, and to this day my BJ-1X is sitting there collecting dust because I find my IIC mechs more fun, my STD engine Warhammers, my STD engine Marauders, and all of my other STD engine mechs because of better survivability.


Well theres your problem. You're focused on trying to carry in a game where you cannot carry. At the end of the day all that matters to me is whether I pulled my weight.

If I'm running around pulling 600-800 damage games in an XL Warhammer while killing 2-3 people the actual result of the game doesn't matter to me. There are 23 people in the match with different ideas about how to do things, unless your in a group there's no point worrying about them.

Pull your weight, wash your hands of the game and move on.





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