Nerdboard, on 17 March 2016 - 06:37 AM, said:
I never said that wasnt the case. You actually went ahead and ignored everything I wrote except for my remark that most people seem to be too stupid to use LRM's. I see AMS frequently, I run it on a few of my mechs and I always use cover. And I repeat - in live battles the mechs running larger LRM racks have proven to be a greater danger to me. Your experience might differ, I am just telling you that you havent seen the whole picture. Neither am I claiming that I have.
People also seem to forget that damage spread works two ways - more spread can actually get you kills you cant get with small launchers if the enemy is twisting away the critical points.
If you want to petition to buff larger launchers... do it. But if these forums show anything (just like the fact that people learn about the launcher differences only now... and think they know about balance two days after they notice) then it is that a vast majority of all posters - including almost all forum warriors - should not be argueing on balance.
I have seen the whole picture. I have thousands of drops, and I've used LRM's extensively throughout. I've done that over every level of play, except for higher end competitive play where you're just not bringing LRM's at all.
I read your whole post, I just didn't comment on the rest of it.
But if you think I - or Bishop, or any other the others here commenting on it, are somehow surprised by the results with the Archer, you're wrong.
The point of Bishop's thread is how the Archer really
highlights the issue in a way that basically no other mech does. This, because unlike the lighter multi-M hardpoint mechs, the archer has total choice over what it runs. It's perfectly capable of packing on lots of larger launchers, or a mix, or basically anything else. Very few mechs have full choice.
Now, we were well aware of the situation. This isn't a surprise. But what it is, is frank confirmation of something we already knew.
And the end result is very simple: There are no situations where running fewer, larger launchers is superior to running more, smaller launchers.
Not any.
And no, I'm going to flatly deny this:
Nerdboard, on 17 March 2016 - 06:37 AM, said:
People also seem to forget that damage spread works two ways - more spread can actually get you kills you cant get with small launchers if the enemy is twisting away the critical points.
Damage spread is never good. If someone is twisting, they're rotating on their centerline. LRM's track to the center, and spread from there. There are two options:
1) The mech is equal/longer than it is wide, such as a Stalker. You get a similar hit count.
2) The mech is shorter than it is wide, such as a Centurion. It's profile shrinks as it twists, and you get
fewer hits because the increased spread results in more missiles missing.
Increased spread is NOT an advantage, not a "mixed bag", it's objectively bad. You don't ever want more spread.
You personally mayar 2xLRM15's more, but that's because you haven't done the math and don't understand the situation. 6xLRM5 is
objectively superior.
But, you say, if there's AMS and you're group firing the 6xLRM5, then you're generating ~19 heat per 30 tubes vs. 10 heat with 2xlrm15!
That's true. However!
6xLRM5 = 9.24 dps; grouped tighter = more useful damage.
2xLRM15 = 6.32(!!) dps
One AMS vs. chained LRM5's will destroy roughly 1 in 5 missiles. That reduces the (chainfired!) LRM5 damage output to 7.39dps - still higher than the group fired 2xLRM15
without accounting for the (minimal) AMS loss.
Once there's 2 AMS, the LRM5 mech needs to switch to group fire or lose out in damage output (
but still do more focused damage!) Switching to group fire severely impacts heat efficiency, but when herfing LRM's that's less important overall.
After 2 AMS, it's not really worth firing LRM's at all anymore. You just lose too many missiles to them.
It's simple math.
9.24dps from 6s/12t > 6.32dps from 6s/14t, even on the face of it. When you add nonstop cockpit shake and more effective damage to the LRM5's, it's not even in the ballpark.