Hot-Fix Scheduled For March 22Nd At 3PM PDT/10PM UTC
#1
Posted 21 March 2016 - 03:41 PM
#2
Posted 21 March 2016 - 03:47 PM
#3
Posted 21 March 2016 - 03:48 PM
InnerSphereNews, on 21 March 2016 - 03:41 PM, said:
Greetings MechWarriors,
We will be rolling out a hot-fix tomorrow, Tuesday March 22nd, scheduled for 3:00 PM PDT [10PM UTC], with the following changes:
Conquest Game Mode
Conquest matches will now end if both of the following two conditions are met:
a) The Enemy team has been eliminated and
The surviving team holds a sufficient number of Capture zones to ensure a Resource Point victory (if the match were to end at the expiration of the match clock)
What does this mean?
The only "reasonable" assumption is that the dead opfor has no caps AND the winning team has at least 1 cap... (though that is related to the amount of time left in the match).
#4
Posted 21 March 2016 - 03:53 PM
Deathlike, on 21 March 2016 - 03:48 PM, said:
What does this mean?
The only "reasonable" assumption is that the dead opfor has no caps AND the winning team has at least 1 cap... (though that is related to the amount of time left in the match).
The surviving team must have enough caps and the points to exceed the destroyed team points. If the surviving team is behind in points and have no caps, they need to start capping. Once their points exceed the destroyed team points they win, provided time has not expired.
That is the way I am reading it.
Edited by Tarl Cabot, 21 March 2016 - 03:54 PM.
#6
Posted 21 March 2016 - 03:58 PM
Dirk Le Daring, on 21 March 2016 - 03:55 PM, said:
Says who? you? Well I say they do. Why do your opinion have more value? It's not like I am the only one who thinks they need better armor.
Even more, they are buffing a mech that can kill you with a lurm5 rain from a kilometer away, but you say a light that has to get in your face to kill you is ok with the paper armour it has? Nah I bet you're just an IS diehard fan who thinks "clamz op"
Edited by PraetorGix, 21 March 2016 - 04:00 PM.
#7
Posted 21 March 2016 - 03:59 PM
A better solution would be speed up the points extraction like about 1.5X the actual rate to incentivate people to split up and protect the zones rather than move in a single group and oblitarate each other.
Edited by Pepito Sbazzeguti, 21 March 2016 - 05:07 PM.
#8
Posted 21 March 2016 - 04:04 PM
PraetorGix, on 21 March 2016 - 03:58 PM, said:
And why does your opinion have more value then ??? Because you spent real money on it ???
It is a light mech, what do you not understand about light mechs ?? I am thinking you expect it to be able to go toe-to-toe with heavier mechs ??
I have seen the jenner IIC put to very good use by skilled pilots, you know, using its speed and agility....
(and they can be a real pain in the [expletive] too)
This is not COD or BF. Lights should be squishy.
#9
Posted 21 March 2016 - 04:11 PM
#10
Posted 21 March 2016 - 04:12 PM
#11
Posted 21 March 2016 - 04:17 PM
Your "one patch a month" isn't working very well, is it.....
#12
Posted 21 March 2016 - 04:22 PM
DefyingReality, on 21 March 2016 - 04:12 PM, said:
Of course, I didn't try to give the impression that it's a bad thing. What it sickens me is the feeling of being treated as a second hand customer. Archer buyers got a premium "technical support" if you will. But IICs buyers paid the same amount of money or more to have their mechs dumped in the "to-do" list for ever, without even an acknowledgement that they are working on it.
#13
Posted 21 March 2016 - 04:25 PM
PraetorGix, on 21 March 2016 - 03:47 PM, said:
Yes because a 35 tonnes that can carry 6 srm6s needs to be other than a glass cannon.
Is you are trying to tank with Jenner IIcs, you are doing something horribly horribly wrong. It may be squishier than other lights, but at least 2 variants can be offensive juggernauts so I feel it to be fair
Now the hunched IIc could use some structure...
Edited by MovinTarget, 21 March 2016 - 05:48 PM.
#14
Posted 21 March 2016 - 04:34 PM
PraetorGix, on 21 March 2016 - 04:22 PM, said:
..........Of course, I didn't try to give the impression that it's a bad thing. What it sickens me is the feeling of being treated as a second hand customer. Archer buyers got a premium "technical support" if you will. But IICs buyers paid the same amount of money or more to have their mechs dumped in the "to-do" list for ever, without even an acknowledgement that they are working on it.
Cept IIc mechs are not that poorly balanced. Hence the lack of action. They are fine- lots of other clan mechs got nerfed to uselessness before the IIcs launch so the IIcs would be balanced (and some IS also- Huggin anyone). The weakest IIc being the assault- may need agility buff (but this is true of just about every clan assault in a pack since the direwolf). Many many clan mechs are much worse off. Anyway, the IIc Jenner CAN murder with lrm5s from 1km away- and run away if someone gets close.
I also don't know if the Archer needed such a buff (they may)- But LRM CBill earnings are low enough globally that even a pretty good LRM platform need a very lucky day (and good spotters) to grind Cbills at the rate of your average lazervomit(my experience anyway).
Regardless, its good that the devs have listened and reduced the time spent waiting for a match to end when the outcome is already decided. Now if they could reduce waiting times before a match that would be great (voting/loading screen/drop sequence/power up sequence etc is eating a lot of my game time).
Edited by Wibbledtodeath, 21 March 2016 - 04:43 PM.
#15
Posted 21 March 2016 - 04:35 PM
MovinTarget, on 21 March 2016 - 04:25 PM, said:
Is you are trying to tank with Jenner IIcs, you are doing something horribly horribly wrong. It may be squishier than other lights, but at least 2 variants can be offensive juggernauts so I feel ito fair
Now the hunched IIc could use some structure...
Gimme a break, 6xsrm6 are a myth at this point I've seen 2 since the Origins release and I doubt there is a meta forming around it...
And tank? Who said anything about tanking? If you need to tank in order to fire those neverending 2 tonnes of ammo in your slow srm36 Jenner, then YOU are doing something horribly horribly wrong. Me, I just get in close to fire said missiles and try not to be detected. But guess what? it doesn't always work which is why paper armor needs to be better in this mech.
And in any case they can give different quirks to each variant do they not? How about making the Jenner IIC2 something other than the most obsolete variant in the entire game?
#16
Posted 21 March 2016 - 04:37 PM
PraetorGix, on 21 March 2016 - 03:58 PM, said:
Even more, they are buffing a mech that can kill you with a lurm5 rain from a kilometer away, but you say a light that has to get in your face to kill you is ok with the paper armour it has? Nah I bet you're just an IS diehard fan who thinks "clamz op"
Its the trade off you get having shitload of fire power
Jen armour is fine, maybe you are not playing them right.
How do you normally die ?
#17
Posted 21 March 2016 - 04:37 PM
Can they not just normalize the **** across tonnage?
#18
Posted 21 March 2016 - 04:38 PM
Wibbledtodeath, on 21 March 2016 - 04:34 PM, said:
I also don't know if archer needed such a buff (they may)- But LRM CBill earnings are low enough globally that even a pretty good LRM platform need a very lucky day (and good spotters) to grind Cbills at the rate of your average lazervomit(my experience anyway).
I bet every IIC needs some buff or another, I didn't play the Orion or Highlander so I wouldn't know. Oh and no, lurm jenner is a joke, trust me I tried to run it and you don't kill sh*t
#19
Posted 21 March 2016 - 04:43 PM
live1991, on 21 March 2016 - 04:37 PM, said:
Its the trade off you get having shitload of fire power
Jen armour is fine, maybe you are not playing them right.
How do you normally die ?
A single alpha to the CT. It even happened a couple of times in the hunchy IIC too. Look I'm not advocating for a +50 internal structure or something idiotic like that, and no, I'm not such a horrible pilot. I do quite ok in lights especially, so I know when it is my fault and when it is the mech's paper thin armour. Give it +5 armour all around, maybe +5 internal to those big arms it has, no agility buffs or anything and I'd be happy. It is as they said above, Archer gets more buffs than a Warhammer, but the IICs are left to dry? Makes no sense, and if they can change the Archer this fast, they certainly don't need several months to "gather information" on Origin mechs to carefully balance them.
#20
Posted 21 March 2016 - 04:49 PM
PraetorGix, on 21 March 2016 - 04:35 PM, said:
Gimme a break, 6xsrm6 are a myth at this point I've seen 2 since the Origins release and I doubt there is a meta forming around it...
And tank? Who said anything about tanking? If you need to tank in order to fire those neverending 2 tonnes of ammo in your slow srm36 Jenner, then YOU are doing something horribly horribly wrong. Me, I just get in close to fire said missiles and try not to be detected. But guess what? it doesn't always work which is why paper armor needs to be better in this mech.
And in any case they can give different quirks to each variant do they not? How about making the Jenner IIC2 something other than the most obsolete variant in the entire game?
A myth huh? Consider yourself lucky... I and many others have one-shotted dires and timbers in the back with a juicy 72 point alpha.
I am sure PGI is not just caving to whining, they have been tracking usage and performance since last week and know that the Archers are under-performing and have ST crafted of warm butter.
If the argument had been specifically for the highlander or hunched IIc perhaps yes, quirks would be nice.
But trust me, you don't want Jenner IIcs pimped... then you'll really wish the srm36 Jenner was a myth.
The reason you probably haven'the seen many of them is because they killed you from behind.
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