Lances107, on 14 April 2016 - 03:16 AM, said:
I did not buy any new mechs because I wanted to sleep on it, this morning I will use that website again, and make sure this is what I want to do. Oh its been a long time since I used a website with that setup, for this reason I may have done something wrong. Here is the URLs and website address information I copied down. More then certain I copied the wrong link.
Thor prime
[smurfy]
http://mwo.smurfy-ne...c299fb26349b423[/smurfy]
SMN-PRIME
Mad cat prime
[smurfy]
http://mwo.smurfy-ne...ee8f331da7f1820[/smurfy]
TBR-PRIME
sorry to keep picking your builds apart, I am just trying offer useful advice, but in both cases you seem to be trying to fit on too many big weapons and sacrificing survivability and longevity to have a big punch for a one minute in combat, rather than something which can keep fighting effectively into the middle or end of the match, if that is what you want then fair enough although you will usualy do a lot better if you can fire fewer or lighter weapons for several minutes rather than a reasionable punch for just one.
my main issue with the Summoner prime build is lack of ammo, you have enough to fire the AC10 for 78 seconds, the LRM20 ammo will last about of a minute of continuous fire., other than that, you have 0.5 tons of free space which could be devoted to more ammo or armor and you may want to downgrade the LRM to a 10 or 15, or possibly even totaly removing it, to give extra tonnage for ammo or armour, also you are a bit low on armor especially on the back, arms and legs.
Never leave any component completely unarmoured, if there is no armor some crazy light
pilot (like me) will sneak up behind you and rip your back out because he/she can see your back is unarmoured, but with just 1 point your back shows as being armoured, the visual indications give you an idea of what proportion of the original armour is left but if you have 100% of 1 point of rear armour it shows as undamaged armor.
As you get better you will find a lot of people start specificly targeting legs, but if your legs rairly take damage then that low leg armor is fine.
concidering most of your firepower is in the arms I would want as much armor on them as possible.
the Timby again does not, in my opinion, have enough ammo for the LRMs, although you do have enough for the AC2.
The Clan UACs are outright superior to Clan standard ACs, they take up less slots, cost about half as much, and have the opportunity for increased rate of fire, however they can jam if you double tap, if you just keep fire held down you cannot jam, the only possible advantage to a regular Clan AC is if you want to tap the trigger like crazy but never jam
.
again you have no back armour, and little leg armor
consider downgrading the LRMs for more ammo, also if you fire 2 LRM20 together the missiles will spread out a lot and some will miss, even if you target is the perfect LRM landing pad like a King Crab, chain fired that will not be so much of a problem, however LRM 10 and 15 tend to be much more effective than LRM20.
Quote
I wish to ask a question, but I feel as though it could erk some people. Please do not be offended, as I am planning on staying in mechwarrior online for a long time to come. I was surprised by the lack of posts, and groups recruiting in the Jade falcon forums. Is this all a result of the current faction play set up, and the fact that they are changing it soon?
This is new player help, the opinion of most of the people who frequent this forum is that the only stupid question is the one not asked.
it is extremely unusual for someone to be offended by a question asked by someone in this part of the MWO forums.
As for Jade Falcon Loyalist recruitment I do not know, it is very possible they are putting a hold on recruitment to see what happens on Tuesday with CW Phase 3 before deciding if they stay loyal or go Mercenary.
Edited by Rogue Jedi, 14 April 2016 - 05:55 AM.