Patch Notes - 1.4.65 - 19-Apr-2016
#201
Posted 19 April 2016 - 12:14 PM
As a solo player I have no way to earn bays unless I join a faction by myself as a loyalist and get screwed over by having to playh 12 games or more to get a single mech bay, or I have to somehow find a merc group to join which sounds crappy too and I have no idea how any of that works and they have different earnings and tiers.
WE STILL CANNOT ALTER OUR DROP DECK IN THE MAIN PAGE WHY???!?!?!??
Where is an all chat so people and try and group up ? As a freelance pilot you can't click on anything to alter your drop deck and I have seen only 2 pilots at the most go into que with me and immediately leave within 5 seconds or less.
This sounded like it was going to make matches happen faster and balance things out but so far I'm sitting here wishing for the other method so I could get pub stomped hard once or twice so I could get the mechbay I was about to unlock.
#202
Posted 19 April 2016 - 12:20 PM
Redoxin, on 19 April 2016 - 11:54 AM, said:
Not enough of an incentive for me to do so. You need a lot of LP to start seeing the rewards. And I have a lot of mech bays sitting empty since I purge my mastered IS as I go (only way I could afford new Mechs for a long time). Think I have 25 mechs and 64 mech bays right now. Obviously I am a unique case.
Anyway as a casual player I don't see enough incentive to make me stop playing quick play games.
#203
Posted 19 April 2016 - 12:28 PM
Redoxin, on 19 April 2016 - 11:54 AM, said:
Yes I was referring to playing solo. I dont see a reason for not signing up for a random faction and taking the rewards when playing solo.
Okay, so re-reading it does appear there is one sliver here ... solo loyalists ... may accumulate loyalty points same as unit loyalists if I read it correctly. SO you could be potentially enticed to try FW as a solo player IF you are willing to hang your hat on a particular faction. Downside is, all your mates have to agree on the faction to pledge to if you want to group up for FW (which also has the downside of ending up right back in the pre-made queue thus eliminating the whole separation benefits...)
I want all this to work, so I'll keep an open mind the next few weeks, but I'm not filled with unicorn tears and joy just yet....
#205
Posted 19 April 2016 - 12:38 PM
Pretty sure im gonna pick up the Tournament Support pack because I like to support esports.
Thanks PGI
#206
Posted 19 April 2016 - 12:41 PM
I dont know, if I understood correctly, only those units can gain MC who own a planet... But what about the smaller units, who really make efforts? Ive had a few matches since the patch, its terrible. The large units' members barely do 1000 damage in a match, me and my bf have a unit, only 2 members, and we usually do more than 1500-2000 dmg, and we receive nothing? Lmao. So we're working now for huge units, like MS and 228, etc. Funny.
Also, the new images-drawings, whatever you call them, they look like child drawings, seriously, I miss the previous stuff.
These are wrong on so many levels.
Edit: I did not see the new drop deck tons in the patch notes, cooool, so the clans have only 240 tons again... Next time pls let us pilot only 1 mech...
Edited by Dorci, 19 April 2016 - 12:44 PM.
#207
Posted 19 April 2016 - 12:47 PM
#208
Posted 19 April 2016 - 12:50 PM
What, if at all, where you thinking PGI?
Really, tried in just the last match: As soon as you're far away to actually shoot a UAV, it's out of even the extended range of medium lasers (non-pulse! and with modules). This is ridiculous!
Edited by Insufficient Skill, 19 April 2016 - 01:00 PM.
#209
Posted 19 April 2016 - 12:54 PM
Hey Community ! Stop whining and play more
Edited by Joe Decker, 19 April 2016 - 12:54 PM.
#210
Posted 19 April 2016 - 12:59 PM
Saxie, on 19 April 2016 - 11:24 AM, said:
I definitely saw this coming.
Arkhangel, on 19 April 2016 - 11:39 AM, said:
Who the hell runs a streak boat without BAP? a 50 kph difference between a crow going 105 and a *really* fast light going 155 takes a lot longer to outrun than you'd think.
#211
Posted 19 April 2016 - 01:01 PM
Joe Decker, on 19 April 2016 - 12:54 PM, said:
Hey Community ! Stop whining and play more
Sorry if it does not take me as long to spot the most obvious faults. Of maybe I shouldn't be sorry but thankful. Anyway.
#213
Posted 19 April 2016 - 01:12 PM
#214
Posted 19 April 2016 - 01:13 PM
Odanan, on 19 April 2016 - 04:22 AM, said:
Great. Is there any word on what they are planning next? I know they talk about it it town halls, but..... I dont want to watch them.
I have insufficient time..... gotta buy more time before I can go down that road
Edited by Gigliowanananacom, 19 April 2016 - 01:14 PM.
#215
Posted 19 April 2016 - 01:15 PM
Carl Vickers, on 18 April 2016 - 09:04 PM, said:
Might be a good idea to clear out the lists of inactives then to keep the costs down. I can see donations being needed when entering a bigger unit though.
The Praetorian Legion have already been doing they for the last 2 months. And its ongoing.
#216
Posted 19 April 2016 - 01:20 PM
#217
Posted 19 April 2016 - 01:31 PM
Ace Selin, on 19 April 2016 - 01:08 AM, said:
I have Sigs turned off. Still i think the new FW has something for everyone in the community and im looking forward to it.
Here it is ... http://mwomercs.com/...r-corps-and-cw/
AdamBaines, on 19 April 2016 - 06:49 AM, said:
This will help you comprehend where I am coming from... http://mwomercs.com/...r-corps-and-cw/
#218
Posted 19 April 2016 - 01:32 PM
If my unit takes a mercenary contract now and in 2 weeks becomes a loyalist, do we lose loyalty points?
#219
Posted 19 April 2016 - 01:35 PM
we could use the population.
#220
Posted 19 April 2016 - 01:36 PM
Also the new Carrer paths are... well poo.
I also feel that the Scoting maps are actually bit too big, at least with only 4 mech teams.
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