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Oxide Nerf Was Just A Slap On The Wrist


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#21 Kmieciu

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Posted 20 April 2016 - 12:18 AM

I bought the Oxide back when it was 50% off, paid with MC won in events and CW.
Therefore, it`s not P2W :-)

#22 Kmieciu

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Posted 20 April 2016 - 12:24 AM

I bought the Oxide back when it was 50% off, paid with MC won in events and CW.
Therefore, it`s not P2W :-)

#23 Walsung

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Posted 20 April 2016 - 12:34 AM

View Postthehiddenedge, on 20 April 2016 - 12:00 AM, said:

No, no lights should be able to face tank an assault and none of them can, but I'm curious as to why you think the cheetah is so deserving.

Please, do name one light mech that can genuinely face tank an assault.


I was being facetious

I've had too many matches were I have pumped many rounds into cheetah (even when shut down or stuck in terrain) for them to run off in better condition from the exchange then my mech (usually a heavy). I know people say there is nothing wrong with the hit boxes but there is something funky about that mech.

Edited by Walsung, 20 April 2016 - 12:36 AM.


#24 Karamarka

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Posted 20 April 2016 - 12:53 AM

The oxide is a little strong. Wish I had it so I can use it for a while.

#25 Chuck Jager

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Posted 20 April 2016 - 01:42 AM

View PostEl Bandito, on 19 April 2016 - 11:12 PM, said:


Yeah it feels like we are living under a very bureaucratic and inefficient government. Except we have no power to vote the officials out. Posted Image

In a government you are always included based on being a default community member that shares resources needed for the survival of the rest of the group.

This is a private entity that you are invited to play based on their rules. Your vote is the ability to leave at any given time and I am pretty sure that they made it known that if you do there is no compensation for money spent in game.

#26 NZT Limitless

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Posted 20 April 2016 - 04:03 AM

I personally love the Oxide and think it takes skill to run it and its not just an easy win. If you are good with any Mech you will do well. Try running the Jenner IIC with 6 x SRM6's , then you will know you are cracking it. And to the person who said bring on the commando v Oxide.... I will post another video later of me and a commando 1 v 1. Guess who won. Yes the Oxide.

http://youtu.be/iX-8SS5pblk


View PostDovisKhan, on 20 April 2016 - 12:23 AM, said:

[REDACTED]

Edited by Scout Derek, 20 April 2016 - 11:01 AM.
Removal of Unconstructive quote.


#27 DovisKhan

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Posted 20 April 2016 - 04:39 AM

View PostNZT Limitless, on 20 April 2016 - 04:03 AM, said:

I personally love the Oxide and think it takes skill to run it and its not just an easy win. If you are good with any Mech you will do well. Try running the Jenner IIC with 6 x SRM6's , then you will know you are cracking it. And to the person who said bring on the commando v Oxide.... I will post another video later of me and a commando 1 v 1. Guess who won. Yes the Oxide.

http://youtu.be/iX-8SS5pblk


1) That's a Firestarter vs Jenner IIC, not Commando vs Oxide


2) I've beaten Oxides in my Commando 2D, that's why I issued the challenge

#28 NZT Limitless

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Posted 20 April 2016 - 05:13 AM

I was actually referring to another video I will post later on. Don't get me wrong the Commando put a good fight and in the right hands a Commando can be a good spotting Mech. I will post the video later if I can.

#29 Mainhunter

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Posted 20 April 2016 - 05:26 AM

I remember as an Oxide melted through the CT of my factory fresh Banshee on Frozen City like through butter. He not even tried to circle me, just danced in front of me like a leprechaun. Got him with at least 4x44 dmg alphas and still lost it.

As if this game weren't already not so realistic, take the AC/20 Raven or a 2x ERPPC Wolfhound, it doesn't feel right. Hunchies with 9 laser hard points were you can't put more as 2 Lasers in some Atlases.

If it's me, the Cicada would be the smallest Mech.

#30 DovisKhan

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Posted 20 April 2016 - 05:38 AM

View PostNZT Limitless, on 20 April 2016 - 05:13 AM, said:

I was actually referring to another video I will post later on. Don't get me wrong the Commando put a good fight and in the right hands a Commando can be a good spotting Mech. I will post the video later if I can.



That is more likely sure, since 3X SRM4 is less than 4X SRM4, so Oxide does have an edge, but the point I'm making it's far from OP like so many here claim it to be, Commando is 10 tons lighter and him putting up a fight just indicates that the Oxide isn't OP at all.

Edited by DovisKhan, 20 April 2016 - 05:38 AM.


#31 Cancer Warrior

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Posted 20 April 2016 - 05:57 AM

View PostA banana in the tailpipe, on 19 April 2016 - 02:09 PM, said:


I agree that the IIC is fairly over the top too, tho not as much as the Oxide. Sadly it was brought in to give both sides an OP mech. Just because one side has the Oxide and one side had the IIC doesn't make things right tho. It's like seeing two kids having a fist fight then suddenly one pulls out a knife, and the adult's solution isn't to take the knife away and make them use boxing gloves, but rather hands the unarmed kid a knife also then starts eating popcorn. while the kids stab each other to death.

Welcome to PGI.


Well you could have gotten the "Victor" treatment where both kids got body slammed to the ground and then duck taped to a pole, beaten, and left there for all eternity!

Edited by Cancer Warrior, 20 April 2016 - 06:01 AM.


#32 Taffer

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Posted 20 April 2016 - 06:33 AM

It will go the way of the Huginn after they sell some more I'm sure. Maybe after the next hero sale.

#33 STEF_

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Posted 20 April 2016 - 06:48 AM

View PostKmieciu, on 20 April 2016 - 12:18 AM, said:

I bought the Oxide back when it was 50% off, paid with MC won in events and CW.
Therefore, it`s not P2W :-)

Esactly what I did, along with Top dog and Grind iron.
Both of them before being nerfed.
Along with a lot of players playing cw and giving away MC events...in which EVERYBODY can partecipate.

But even explain that to "mwo p2w" qquers is useless, because they are blind

#34 Green Mamba

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Posted 20 April 2016 - 07:11 AM

As a MC only mech there isn't a incentive for them to nerf it...Should they nerf it a bit more ,you bet..The EYE test in games proves it to me.I would doubt they do at this later stage of game development

#35 xTrident

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Posted 20 April 2016 - 07:16 AM

I see it from both standpoints and I think it would everyone if they've tried using the Oxide.

I've been piloting lights for a few weeks now and it's about the only thing I've been piloting so at this point I'd like to think my experience in them isn't completely newbish and useless. I own both Jenners and Arctic Cheetahs. What I notice using the Oxide is just how fragile it is. Yeah I've had some great matches with it and done some great damage - but I've done the same with the Arctic Cheetah. The Oxide lacks ECM which really hurts it's use for me because I feel like I'm always seen and targeted. On top of that a couple... Even ONE solid alpha from a heavy/assault could kill me or at the very least crit me.

I feel like the SRM's give the Oxide some balance in the way of damage when taking it's weaknesses into consideration. And I'll be the first to say I prefer my Cheetahs over the Jenner.

On the flip side I completely understand why people think the Oxide is OP, but more from a light user's standpoint. I get hit one time from an SRM Jenner in my ACH and my "health" is dropped right around 15%. That is massive friggin damage from a light to light and it's not like I'm running around in a weak Raven or Locust. It's a good sized light with what I consider decent armor - to which my ACH is full.

But how many SRM Jenners are going to be out on the battlefield any given game? I do agree that there needs to be more situatiional awareness going on. Like I said, the Oxide doesn't have ECM so it's not a ghost running around. And again - it is rather weak. In order to run 4 SRM 4's on the Oxide either ammo or armor or a mix needs to be sacrificed.

View PostWalsung, on 20 April 2016 - 12:34 AM, said:


I was being facetious

I've had too many matches were I have pumped many rounds into cheetah (even when shut down or stuck in terrain) for them to run off in better condition from the exchange then my mech (usually a heavy). I know people say there is nothing wrong with the hit boxes but there is something funky about that mech.


Using one I think there is. The ACH is quite tanky, IMO.

#36 GreyNovember

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Posted 20 April 2016 - 07:25 AM

View PostStefka Kerensky, on 20 April 2016 - 06:48 AM, said:

Esactly what I did, along with Top dog and Grind iron.
Both of them before being nerfed.
Along with a lot of players playing cw and giving away MC events...in which EVERYBODY can partecipate.

But even explain that to "mwo p2w" qquers is useless, because they are blind


On the other hand, if you're going to take it to the extreme of grind it out as hard as you can for trickles of MC to buy a hero, you're technically not p2w, but you're not exactly setting a good precedent by giving what is normally a pay only mech objectively higher stats than mechs that don't require real monies.

Are you going to justify it as "End game top tier equipment" then?

#37 STEF_

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Posted 20 April 2016 - 07:37 AM

View PostGreyNovember, on 20 April 2016 - 07:25 AM, said:



Are you going to justify it as "End game top tier equipment" then?

Nope, 'cause even the oxide is not a OP mech when u meet a good/top enemy that can insta-kill u with his good aiming skill.

#38 GreyNovember

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Posted 20 April 2016 - 07:46 AM

View PostStefka Kerensky, on 20 April 2016 - 07:37 AM, said:

Nope, 'cause even the oxide is not a OP mech when u meet a good/top enemy that can insta-kill u with his good aiming skill.


Didn't say OP. I said objectively superior in terms of stats.

As of right now, this is true for the Oxide's durability.

I could have said the same for the Huginn, or the glory days of the DRG 1N. Both were objectively superior mechs in one field, and their weakness was downplayed by those who likely ran them, which does not help the perception.

#39 Ultimax

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Posted 20 April 2016 - 08:49 AM

View PostNarcissistic Martyr, on 19 April 2016 - 11:27 AM, said:

Meh, you can take away all the oxide's quirks and it'll still hit pretty damn hard. You'll just have to go back to playing it BnZ style instead of lol I face tank your atlas style.

YEAH! Let's take away its quirks! Wait...

Uh...

Only way you can really nerf it it to take away missile hard points and that just means 3ASRM6 will be the new build. Less splat, way more accuracy.



What they should do is reduce the Missile CD and Missile heat quirks.

It's a Jenner, without JJs, so I'm fine with the extra agility and bonus structure it has - it just shouldn't also have 16+DPS while running relatively cool.

Or they can keep the high firepower, but remove the structure and agility so the mech doesn't stand up to as much firepower.



View PostDarian DelFord, on 19 April 2016 - 12:06 PM, said:

Yes yet another OMG THE OXIDE IS OP IT NEED MORE NERF!!!!!

Please, why don't you assaults and heavies learn Situational Awareness on your mechs.


I know I'm wasting time even replying to you, but my own comp team's light pilots are the ones saying the mech needs nerfs.

Not our assaults, not our heavies, our light pilots.

This is because they are objective and not biased, like some posters...

Edited by Ultimax, 20 April 2016 - 08:50 AM.


#40 Gyrok

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Posted 20 April 2016 - 10:59 AM

View PostDovisKhan, on 20 April 2016 - 04:39 AM, said:


1) That's a Firestarter vs Jenner IIC, not Commando vs Oxide


2) I've beaten Oxides in my Commando 2D, that's why I issued the challenge


Then you fought a completely incompetent oxide pilot.





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