Jazzbandit1313, on 26 April 2016 - 08:42 PM, said:
The tier system was implemented quite some time ago if I remember correctly. I haven't moved up by a decent amount at all, maybe a few pixels or so. However, my statistics have only been improving, things like K/D, W/L.
Something else to note, and I think anyone in low-mid tier two will agree, is that the builds being run and the play-style being used is utter meta crap and it pisses the living hell out of me.
In 13/15 of my matches tonight, I had at least 30-40% or more of my armor stripped off from 600M out or further. Yes, you could use the argument that I'm a dumb player who doesn't know how to use cover. But no, not valid. Anyone that's played a game with me or watch me play knows that I know better than to peek a stalker with 6ERLL at 800M or something like that.
Three things that are problematic in my eyes:
The more competitive the games get due to the tier system, the more meta people will be loading their mechs with (I.E. gauss, erll, erppc, lpl, lrm) and the more saturated the tier will become with meta vomit builds that rely on perks that amplify damage at extreme ranges, while I'm sitting behind a rock with my SRM's and AC/20's, bored as the rock I'm standing behind.
Map design nowadays, such as Plexus, encourage peek and alpha gameplay that ruins the game for a lot of people. How do you think a new player feels, peeking out from a corner to fire at the enemy and getting 25% of his armor bursted off before he can even begin backing his mech up?
The obvious part here is the standard "Super low TTK and Convergence make this game crap", to which I would agree to some extent, sadly. low TTK, as a result of various balancing 'fixes' and the absolutely broken convergence mechanic only encourage people to run these bursty, peekaboo builds that are killing brawling as a style of play. This wouldn't be so bad if PGI gave some buffs to the brawlers and the ways in which they cover from the rain or vomit, but we haven't seen a significant boost to brawler's power since Ilya Muromets, in my opinion.
Do I think the game sucks? No. I love MWO and I've been playing for over three years now, and I won't stop anytime soon. I do however feel as though some changes need to be made to the long range/peekaboo/alpha-only style of gameplay that is, at least in tier two, ruining the game for me and many others from what I've witnessed.
Hell, even if you don't re-balance anything PGI, at least give me the god damn option to lower my tier.
I would gladly manually lower myself to tier 3 or 4 to experience more brawls and balanced, mixed-loadout gameplay, because that's what made me fall in love with this game.
Thoughts?
******************************* Adding this to make my point more clear:
And let's be clear, I really don't care about tier or rank in any video game for that matter. I am a Nova 4 in CSGO, which isn't a particularly high rank, but I don't pay attention to it because I have fun in the matches I'm placed in.
My point isn't "Wah Wah I wanna be tier 1 PGI change the game for me", it's "I'm having a kinda crappy experience and I think it has mostly to do with the tier system and the ways in which it brings out the most meta/frustrating parts of the game"
This is quite possibly the most unscientific and heavily biased complaint about Tier 2 I've ever seen. I'm going to play devil's advocate here because its entirely too easy for you to just make assumptions and then agree with your own perceptions of reality. Here's an example of how silly you could sound.
My experience in Tier 2 has had nothing of what you speak of and is mostly brawl focused. I have good matches 90% of the time and long range snipers are hardly an issue.I think TTK is just right and convergence is good. Therefore, I am going to conclude, without any bias at all, that Tier 2 is just fine and an enjoyable experience.
Now, let me tell you my actual experience:
Tiers are unimportant and don't matter in the grand scheme. I'm able to get matches quickly, and there's a huge variety of how games unfold. No two matches are the same and I like that. I can take whatever build I want and do well in them. Matches are all about testing yourself. Tier 1-5, doesn't matter what you're matched up against, you should only care about improving yourself and your skills whether on a win or a loss. If you use what you consider a non-meta build, solace yourself with the fact with how well you can do in a non-meta build while everyone else has to use meta builds to do well. That should be your ultimate challenge. Test yourself, better yourself.