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Ambidextrous Omnipods! Would They Help Omnimech Customization? & Would You Buy Some? Poll!

Balance BattleMechs Loadout

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#1 Andi Nagasia

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Posted 23 May 2015 - 08:56 AM

Ok Right now as it is in MWO, BattleMechs and OmniMechs are abit Different,
BattleMechs can Customize Everything, where OmniMechs can only Change OmniPods,
This leaves OmniMechs at a severe disadvantage, as they have lots of Fixed Equipment,
for OmniMechs you Ether have it(Good Engine / Endo / Few Locked DHS), or you dont,

BattleMechs in MWO have Full Mech Factory Customization,
where as OmniMechs have been Limited to only Field Retro-Fit,
so the Good OmniMechs are Very Good and the Bad are Bad,


=Making OmniPods Ambidextrous=
so i Looking at how OmniPods Behaved in Lore and TT,
in Lore OmniMechs could Equip An Omnipod to any location in an OmniMech,
Left Arm OmniPods could be placed on the Right and Right Arm Pods on the Left,

This is because OmniPods Originally Didnt have a Left / Right Notation,
I feel PGI Should removing this Left / Right Notation & make all OmniPods Ambidextrous,
As they Can be Placed on Ether Side, i feel this change would open up many more Options,
Allowing Players to Have more Options with their OmniMechs without too Much Trouble,
(remember pods with Bonuses / Penalties will Stack as per Balance),

This New way of looking at Pods in more of a Configuration light,
for instance an NVA-D, Arms would just be (NVA-D 1B)&(NVA-D 1M)
with the Right and Left OmniPod Distinctions Being removed altogether,
(so ADR-Prime Arms(PPC) would just appear as 1 Entry(ADR-Prime 1E)

=Examples=
MLX-A RA(1E-2B)(for the LA)(+2B)
KFX-C LA(2E-2B)(for the RA)(+2B)

IFR-C LT(1M)(for the RT)(+1M)
SHC-Prime RT(1E)(for the LT)(+1E)
SHC-A RT(1M)(for the LT)(+1M)
SHC-P LA(3B)(for the RA)(+2B)
SHC-P LT(3B)(for the RT)(+3B)
NVA-C LT(1M)(for the RT)(+1M)
NVA-D RA(1M)(for the LA)(+1M)
SCR-D LT(2M)(for the RT)(+1M)

MDD-B RA(3E)(for the LA)(+1E)
HBR-A LA(2E)(for the RA)(+1E)
EBJ-A RT(1B)(for the LT)(+1B)
SMN-Prime LT(1M)(for the RT)(+1M)
TBR-Prime LT(1E-1M)(for the RT)(+1E)
TBR-Prime RT(1B-1M)(for the LT)(+1B)

GAR-C RA(6E)(for the LA)(+2E)
WHK-A LA(2E-1M)(for the RA)(+1M)
WHK-B LA(1E-1B)(for the RA)(+1E)
WHK-B RA(3E)(for the LA)(+1E)
EXE-D RT(2E)(for the LA)(+1E)
DWF-A LT(2M)(for the RT)(+2M)


=Key Rules For Balance=
These are Rules Set in place to Balance Some Combinations,
Combinations that May be Too Powerful together,

=Locked Equipment Balance Notes=
OmniMechs that have Locked Equipment will still have Said Locked Equipment,
as the Equipment is Locked to the Chassis not the Pods them Selves,
(This includes the KFX-LT(2DHS) WHK-LT(4DHS) & DWF-LL(1DHS)

=ECM Balance Notes=
OmniMechs may only Ever Equip 1 ECM Enabled OmniPod,
this should fix any problems with having x2ECM on an OmniMech,
(This includes the Problematic, KFX-C-RA and HBR-Prime-LT)

=Quirked Balance Notes=
for Balance OmniMechs that Have Nagative Quirks on some pods are Stuck with them,
if they Double up on those Pods, they will also Double up on the Nagative Quirks,
(This includes the Problematic, TBR-A-LT(3Energy) that keeps Comming up),


=Ambidextrous Omni Challenge=
Combinations would you Put Together if Pods were Made Ambidextrous?
how would you Build your Ambidextrous Mech? what would it be?
Post the Builds you would make! Posted Image
-
i personally would kill for:
WHK-B RA(3E)(for the LA)(+1E)!(7MPL WHK)! Posted Image
NVA-C LT(1M)(for the RT)(+1M)!(2SRM6 NVA)! Posted Image
KFX-C LA(2E-2B)(for the RA)(+2B)!(6MGs KFX)! Posted Image


i do feel this could help some mechs with some new options,
and an extra Hard-Point wouldnt really change balance in most cases,
its easy to implement and Lore Friendly so should it happen?

Thoughts, Comments, Concerns?
Thanks


Would you Support,
Ambidextrous OmniPods?
(VOTE!)
(RESULTS!)


P.S.
Because i know Someone will Bring up the TBR-A LT,
yes a TBR could have 6 High Mounted Energy, i am aware of this,
All PGI would have to do is Increase the Negative Turn Angle Quirk just abit to Fix this,
(With -10%TurnAngle, -20% with Both Pods, A TBR with Both would have 70*TurnAngle)
(just 10*TurnAngle More than a DWF, i think this would Balanced Out 6 High Mounts)


Edit- Balance Pods Added,
Edit2- Reworded Topic Abit,
Edit3- Expanded Use & Balance,
Edit4- Added Mirrored Omni Challenge,
Edit5- Topic Rewritten and Refined,
Edit6- ECM-Pod Balance Notation,
Edit7- Partial Rewrite,

Edited by Andi Nagasia, 01 March 2016 - 08:56 PM.


#2 FupDup

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Posted 23 May 2015 - 08:58 AM

Hellbringer Prime LT, hardpoints copied over to the RT...

#3 Burktross

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Posted 23 May 2015 - 09:46 AM

Certainly!

#4 Mcgral18

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Posted 23 May 2015 - 09:51 AM

6 MG Cute Fox? I'd be fine with that.

View PostFupDup, on 23 May 2015 - 08:58 AM, said:

Hellbringer Prime LT, hardpoints copied over to the RT...


DUAL ECM!

What effect would that have on the Jesus Box?

#5 xDust

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Posted 23 May 2015 - 09:57 AM

View PostMcgral18, on 23 May 2015 - 09:51 AM, said:

6 MG Cute Fox? I'd be fine with that.

DUAL ECM!

What effect would that have on the Jesus Box?


So a Mini-Arrow and an HBR that's ECCM and BAP proof. Eeps.

I'd like another TBR-C ballistic arm thx. OOOH. KFX-C arms! Dual ECM AND 6xAMS! Muahhahahahaha fear it now, LRM boats...

#6 Escef

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Posted 23 May 2015 - 10:01 AM

View PostAndi Nagasia, on 23 May 2015 - 08:56 AM, said:

...in Lore OmniMechs could Equip An Omnipod to any locaion in an OmniMech,...


In lore, an omnipod only contained one weapon system or piece of equipment, and there were no hardpoints dictating how many weapon system you could put in an omnimech. If wanted to rip the ERPPCs out of your Adder Prime and replace them with 12 SPLs you could.

I'm pretty sure most of us would agree that some kind of limits beyond critical spaces is better for the game than not.

#7 Andi Nagasia

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Posted 23 May 2015 - 10:19 AM

View PostFupDup, on 23 May 2015 - 08:58 AM, said:

Hellbringer Prime LT, hardpoints copied over to the RT...

it counters its self, so it acts as 2tons of dead Weight, :P
i also think this would fit into the TBR-A LT(3E) Category, no Duel ECMs, :)

Edit-

View PostEscef, on 23 May 2015 - 10:01 AM, said:

In lore, an omnipod only contained one weapon system or piece of equipment, and there were no hardpoints dictating how many weapon system you could put in an omnimech. If wanted to rip the ERPPCs out of your Adder Prime and replace them with 12 SPLs you could.

I'm pretty sure most of us would agree that some kind of limits beyond critical spaces is better for the game than not.

Agreed which is why ive suggested that only some pods and only what we already have,
as to give more options to some OmniMechs with out actually adding more work for PGI,

Edited by Andi Nagasia, 23 May 2015 - 10:33 AM.


#8 Chuck Jager

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Posted 23 May 2015 - 11:29 AM

Balance

If you do not understand, I can not explain it without writing more than most graduate level papers

#9 Andi Nagasia

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Posted 23 May 2015 - 12:36 PM

View PostChuck YeaGurr, on 23 May 2015 - 11:29 AM, said:

Balance

If you do not understand, I can not explain it without writing more than most graduate level papers

so your saying no because of balance? but they could be easily balanced,
just a single extra Energy on the MDD or WHK arm, or another Missile on a NVA,
nothing too Game Breaking or Game Changing, also i said some not all, :)

#10 Gremlich Johns

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Posted 23 May 2015 - 12:38 PM

no, I'm not OCD

#11 Navid A1

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Posted 23 May 2015 - 12:57 PM

Yes. I would buy that.

Not happening though... because PGI's omni pod system need them to be from an existing config pod.

#12 Xetelian

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Posted 23 May 2015 - 01:11 PM

The IFR could really use a LT missile point since it has only 1 torso weapon omni.

#13 Andi Nagasia

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Posted 24 May 2015 - 12:30 PM

View PostXetelian, on 23 May 2015 - 01:11 PM, said:

The IFR could really use a LT missile point since it has only 1 torso weapon omni.

in most cases it wouldnt be that hard to balance, and it would give more options,

#14 Deathlike

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Posted 24 May 2015 - 12:42 PM

View PostFupDup, on 23 May 2015 - 08:58 AM, said:

Hellbringer Prime LT, hardpoints copied over to the RT...


ggclose, rekt, no re


View PostMcgral18, on 23 May 2015 - 09:51 AM, said:

DUAL ECM!

What effect would that have on the Jesus Box?




But seriously...



Spoiler

Edited by Deathlike, 24 May 2015 - 12:44 PM.


#15 Quicksilver Aberration

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Posted 24 May 2015 - 12:43 PM

Timber Wolf A pod mirrored over, WHERE IS YOUR STALKER NOW?!?!?

#16 Mechwarrior Buddah

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Posted 24 May 2015 - 12:58 PM

Stop giving ideas of what to sell rather than fixing what we have

Then again, anything that makes the Warhawk more slots would be good

Edited by Mechwarrior Buddah, 24 May 2015 - 12:59 PM.


#17 Burktross

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Posted 24 May 2015 - 12:59 PM

View PostWM Quicksilver, on 24 May 2015 - 12:43 PM, said:

Timber Wolf A pod mirrored over, WHERE IS YOUR STALKER NOW?!?!?

think of the quirks though XD

View PostMechwarrior Buddah, on 24 May 2015 - 12:58 PM, said:

Stop giving ideas of what to sell rather than fixing what we have

It certainly could "fix" some clan under achievers.

#18 Mechwarrior Buddah

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Posted 24 May 2015 - 01:02 PM

View PostBurktross, on 24 May 2015 - 12:59 PM, said:

It certainly could "fix" some clan under achievers.


I dunno; am I weird Id rather have what we have fixed than monetize fixing the game?

Then again its probably the only way itll get fixed

Edited by Mechwarrior Buddah, 24 May 2015 - 01:02 PM.


#19 Burktross

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Posted 24 May 2015 - 01:09 PM

View PostMechwarrior Buddah, on 24 May 2015 - 01:02 PM, said:


I dunno; am I weird Id rather have what we have fixed than monetize fixing the game?

Then again its probably the only way itll get fixed

Monetize the game with cbill purchases.
k

#20 Mechwarrior Buddah

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Posted 24 May 2015 - 01:36 PM

View PostBurktross, on 24 May 2015 - 01:09 PM, said:

Monetize the game with cbill purchases.
k


thx but no; I monitized the game with near to a thousand dollars and now Im not a target audience. So N.O.P.E.





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