

I Met Mechwarrior God Tonight
#41
Posted 29 April 2016 - 06:41 AM
A blind monkey with no thumbs and build one in 8 minutes.
There's always the tag-tell lag in the graphics when you see it.
Sad really.
#42
Posted 29 April 2016 - 06:46 AM
#43
Posted 29 April 2016 - 06:47 AM
Stefka Kerensky, on 28 April 2016 - 11:37 PM, said:
Torrent.
I don't know if possible, but pgi should watch/register how the player's ping changes during a match.....and ban.
You do realize that some households have people that play games, watch videos, and download stuff all at the same time, right?
#44
Posted 29 April 2016 - 06:51 AM
Mystere, on 29 April 2016 - 06:47 AM, said:
You do realize that some households have people that play games, watch videos, and download stuff all at the same time, right?
yea, but also I don't believe that most warping warriors I see, it's because of that

edit: in fact u also wrote "some". I think "a few"
Edited by Stefka Kerensky, 29 April 2016 - 06:56 AM.
#45
Posted 29 April 2016 - 06:55 AM
Mystere, on 29 April 2016 - 06:47 AM, said:
You do realize that some households have people that play games, watch videos, and download stuff all at the same time, right?
And WHOSE PROBLEM IS THAT? NOT MWO's or our slowly dying playerbase. It is the person doing it. Playing MWO is not a right. DO you know how many popular games these days kick for ping fluctuations and packet loss? And thats just autokicks, not even vote based games. Every game I have with a votekick system, players actively KICKS BY MAJORITY VOTE the 3000 ping moonmen and the hobos with 900 packet loss. We need to be hard on lag. especially in a game so server based.
#46
Posted 29 April 2016 - 07:02 AM
TwentyOne, on 29 April 2016 - 06:55 AM, said:
So because someone's daughter is watching an HD video and a niece is downloading GBs of satellite data for her thesis the poor parent playing MWO needs to be banned?
That's like asking the security services to arrest all people wearing turbans because they look just like the terrorists.



#47
Posted 29 April 2016 - 07:09 AM
#48
Posted 29 April 2016 - 07:12 AM
#49
Posted 29 April 2016 - 07:13 AM
Mystere, on 29 April 2016 - 07:02 AM, said:
So because someone's daughter is watching an HD video and a niece is downloading GBs of satellite data for her thesis the poor parent playing MWO needs to be banned?
That's like asking the security services to arrest all people wearing turbans because they look just like the terrorists.



Temporarily kicked like most other games when your packet loss or ping goes apesh8t. Stop being so soft on lag, man. Most other games more popular and agreed on have autokick for excessive packet/ping or at least a votekick system. Nobody on planet earth should have 600 ping. It doesn't take .6 entire seconds for lightspeed internet to get from halfway across the planet to the MWO servers. The lowest ping anyone should even have without cheating is 300 ish. And that's from the farthest possible spot away on the planet. If you can't keep up with that then play another game that isn't so heavily internet dependent. Don't massively rubber band around and ruin it for everyone else if you know your internet is doomed.
#50
Posted 29 April 2016 - 07:25 AM
#51
Posted 29 April 2016 - 07:45 AM
Stefka Kerensky, on 28 April 2016 - 11:37 PM, said:
Torrent.
I don't know if possible, but pgi should watch/register how the player's ping changes during a match.....and ban.
I use Torrents all the time... I typically download and do not seed (I SPONGE) because I only care about myself and not others,ect.
I've never had a problem with the game. Maybe its Seeding that can cause you to lag switch? If I download too much my ping goes way up and the game is unplayable for me. I also do not torrent all the time I am playing.. this is occasional.
Maybe its the uploading that causes the lag switch?
#52
Posted 29 April 2016 - 07:47 AM
Johnny Z, on 29 April 2016 - 06:37 AM, said:
One of my team mates came across the blue line, pointed at the other goal tenders head just before crossing and put the puck right in his face in a game in front of a crowd. Its very dangerous. the glass in hockey arenas are bullet proof, and years ago guys still shattered that glass.
Anyway theres a difference between protection and making the pads large to assist in keeping the puck out of the net. The entire game has suffered HEAVILY from it. Even that's fine just make the nets larger. Its just a game but one that has suffered from the rules being slowly altered to allow such things is all. Just a observation I couldn't care less about.
The best example is on previous page comparing Rugby to North American football though. One game has pads the other doesn't, guess which game has more injuries and more serious injuries. One game all players can pass and kick, the other not so much, one game has 2 hour endurance, the other a lot of standing around etc.
Having played both games for years I can tell you don't have a clue.
Rugby is fun and tough but the decreased injury count is because the rules are designed to minimize injuries. There is no blocking, no flying tackles, scrums are set before any pushing, mauls and rucks require new players to enter in specific ways . . .
All of these differences reduce the number of hits as well as the typical speed of players during hits. American football has far more consistent and higher energy impacts. That higher energy coupled with probability leads to higher injury rates.
Quote
I am just hoping for clean play in this game is all.
I will say this much about rl though. I wasn't put in danger at work until there was guys who were getting paid to "prevent injuries" and do nothing else or looking to get paid to do nothing "aka prevent injuries". First time was when the scaffolding I was on magically came apart fairly high above concrete floor..... That happened at the Crystal on Kingsway near Metrotown mall. I did a large portion of the ballroom ceiling there to.



#53
Posted 29 April 2016 - 07:47 AM

#54
Posted 29 April 2016 - 07:48 AM
LORD TSARKON, on 29 April 2016 - 07:45 AM, said:
I've never had a problem with the game. Maybe its Seeding that can cause you to lag switch? If I download too much my ping goes way up and the game is unplayable for me. I also do not torrent all the time I am playing.. this is occasional.
Maybe its the uploading that causes the lag switch?
That said, you can replicate the same sort of thing uploading to YouTube while playing.
As a conscientious player, I make sure and disable BitTorrent, pause any YouTube uploads, and disable/shut down most other background applications, JUST SO, this sort of stupidity won't happen.
#55
Posted 29 April 2016 - 07:54 AM
LORD TSARKON, on 29 April 2016 - 07:45 AM, said:
I use Torrents all the time... I typically download and do not seed (I SPONGE) because I only care about myself and not others,ect.
I've never had a problem with the game. Maybe its Seeding that can cause you to lag switch? If I download too much my ping goes way up and the game is unplayable for me. I also do not torrent all the time I am playing.. this is occasional.
Maybe its the uploading that causes the lag switch?
It would be horrendous lag on both ends then... the player would be lagged in his movement and would see no real benefit. Uploads DO absolutely kill your throughput. If you have a really killer ISP with a T+ line and a really killer upload limit, sure... you won't even notice it. But.... if you have Bobby-Joe's ISP from the sticks (like me) and my wife decides to upload a ton of hi-res photos to her photo album thing, I'm lagged out so hard it's not funny. But... it doesn't kick me from the game.
What "lag switching" is called is Bandwidth Throttling, and has been in use for decades at this point. It slows down in packets, and then "bursts them through" and can be adjusted to server tolerances. This leaves the players end "playable" while the server thinks it is just regular ISP crud. This is a CHEAT flat out, no two ways about it.
#56
Posted 29 April 2016 - 07:57 AM
vandalhooch, on 29 April 2016 - 07:47 AM, said:
Having played both games for years I can tell you don't have a clue.
Rugby is fun and tough but the decreased injury count is because the rules are designed to minimize injuries. There is no blocking, no flying tackles, scrums are set before any pushing, mauls and rucks require new players to enter in specific ways . . .
All of these differences reduce the number of hits as well as the typical speed of players during hits. American football has far more consistent and higher energy impacts. That higher energy coupled with probability leads to higher injury rates.
I don't have a clue really? You made my point for me except the speed part. Its easy to have a top speed when most of the game is standing around. Meanwhile Rugby is none stop and the speeds are still up there. Which is also part of my point.
Edited by Johnny Z, 29 April 2016 - 08:02 AM.
#57
Posted 29 April 2016 - 08:04 AM
It's frustrating to be firing upon a target that just doesn't seem to be taking any damage, but this can happen in multiple scenarios that have nothing to do with hacking or cheating:
1. light mech is on lower terrain versus a heavier mech above it, but light is shielded mostly by the terrain. i.e. your head laser or high mounted laser hit, but the rest of your 50+ point alpha slams into the ground all the while the light mech is blasting you with its doom lasers.
2. lag shield, when either you or the light pilot has a significant latency and is teleporting on the map, it's difficult to have hits register, but not impossible.
3. opposite of number 1. light mech on high ground, heavy mech on low ground. heavy looks up to shoot, but most of its weapons either don't hit at all or hit only partially. Basically, you're hitting terrain and not the mech.
4. invisible walls. you're approaching an object/terrain detail edge which you can clearly see past, but you can't shoot through. There are multiple maps that have this issue: Vitric Forge, HPG Manifold, etc. This is a game perk/flaw depending on how you look at it.
We've all been bested by a light or any other mech now and then, but take it as a learning experience and ask what you could have done better. Was there a better position to engage, could you have pulled in a thunder buddy to help, did you torso twist properly to spread damage, did you lead the target properly, did your weapons have adequate clearance, or perhaps there wasn't much of anything that could have been done better because your mech reached critical damage and got taken out of the match.
It's a compliment to the pilots and units that get accused of hacking and cheating by the less skilled, less experienced pilots that inhabit the world of MWO, but the actual number of cheaters in this game is less than a percent of 1%, which means that the next time you get bested by a pilot in game it's most likely because they had the better position, better heat management, and took you out fair and square.
Please spend more time fighting lights in your assault and heavy mechs practicing insta legging and insta gibbing with a well placed alpha and less time forum warring. Your skills will only improve if you play the game, evaluate mistakes, and improve your game play style. In order to defeat the cookie you must be the cookie and think like the cookie so that you can strike fear into its tiny small pulse laser heart. Good luck and happy hunting mech warriors.
Edited by Tekamen, 29 April 2016 - 08:07 AM.
#58
Posted 29 April 2016 - 08:15 AM
http://mwo.smurfy-ne...fb96fbe92cc9cdf
Cheese build, but the armor on the arms/torsos is about 20-25 armor
There is no way it should be able to withstand 2 normal 30-40+ alphas while still run away
does PGI really extects us to eat this tripe?

*PGI* And now TRIPE

Edited by AztecD, 29 April 2016 - 08:16 AM.
#59
Posted 29 April 2016 - 08:22 AM
Johnny Z, on 29 April 2016 - 07:57 AM, said:
Have you ever even played the game? Standing around for line outs to be set. Standing around to set the scrum. Standing around during penalty kicks. Standing around for injury time outs. Standing around to be put back onsides by fullback kicks. There's plenty of standing around in a rugby match.
Care to explain how the fact that there are less player to player impacts per match in rugby match is some how an indication that rugby is "tougher?"
#60
Posted 29 April 2016 - 10:44 AM

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