Black Knights only came out for C-bills in Jan 19th, 2016, before that it was released for MC on Dec 15, 2015. You could say it was considered borderline since a number of players waited for it to come out either for MC or C-Bills.
Threads back in Sept 2015 had a few talking that the mech was a joke, primarily due to its low hardpoints. In Nov 2015 BK received huge structural quirk increase, making the mech look better for the Dec 15 2015 purchase and even more for the Jan 2016 purchase. Those structural quirks were scaled down in April 2016 but still better than its original release.
Like any other mechs, those that are considered borderline do not really shine and garner public notice until organized teams begin running all the same mech in a match, usually two waves. And prior to the CW/FW reset, the 260-ton limit certainly did not hurt it. Basically it is a downsized Battlemaster w/lower hardpoints and the speed to move quickly as one, or upsized the load out of the T-bolt 5SS.
The question though, is if the default structural quirks had never been changed, would it be where it is now after the C-Bill release?
Sept 2015 Original BK structural quirks
+8 Additional Structure (LT)
+8 Additional Structure (RT)
+6 Additional Structure (LA)
+6 Additional Structure (RA)
+8 Additional Structure (LL)
+8 Additional Structure (RL)
Nov 2015 Skill Tree reduction.
Nov 2015
Add Struc CT +23
Add Struc L/R Torso +16
Add Struc L/A Arm +12
Add Struc L/R Leg +16
Dec 2015- Released for MC
Jan 2016 - Released for C-Bill
April 2016
Add Struc CT +17
Add Struc L/R Torso +12
Add Struc L/A Arm +9
Add Struc L/R Leg +12
Edited by Tarl Cabot, 08 May 2016 - 07:39 AM.