Countdown To The Kodiak Release 1 Day Left!
#161
Posted 13 May 2016 - 10:27 AM
I don't care if they're quirked less, but they need twist and turn. Sure, drop the structure quirks, everything else, but please leave the twist and turn.
#162
Posted 13 May 2016 - 10:30 AM
They should all have some sort of agility quirks which fall in line with their hardpoint loadouts, and a unique set for the Spirit Bear.
Anything more, and you run the risk of further marginalizing the other clan assaults.
Edited by Nunatak73, 13 May 2016 - 10:30 AM.
#163
Posted 13 May 2016 - 10:30 AM
#164
Posted 13 May 2016 - 10:35 AM
Check out @russ_bullock's Tweet: https://twitter.com/...5062103040?s=09
He said it's because of hardpoint count.
#165
Posted 13 May 2016 - 10:35 AM
EAP10, on 13 May 2016 - 10:35 AM, said:
Check out @russ_bullock's Tweet: https://twitter.com/...5062103040?s=09
He said it's because of hardpoint count.
This too
https://twitter.com/...190924164759552
#166
Posted 13 May 2016 - 10:39 AM
#167
Posted 13 May 2016 - 10:44 AM
#168
Posted 13 May 2016 - 10:58 AM
#169
Posted 13 May 2016 - 11:03 AM
Rampage, on 13 May 2016 - 10:58 AM, said:
Well, energy weapons start to have diminishing returns.
No body is every going to run a build that alphas more than 8 lasers anyway, the hardpoints beyond that will likely go unused.
Even if all variants got the same quirks, the -3 and the SB are the better Kodiaks.
#170
Posted 13 May 2016 - 11:29 AM
Edited by Dee Eight, 13 May 2016 - 11:30 AM.
#171
Posted 13 May 2016 - 11:31 AM
#172
Posted 13 May 2016 - 11:32 AM
Dee Eight, on 13 May 2016 - 11:29 AM, said:
Yes and I'm sure you get head shots all the time.
Also, if you chain fire perfectly to avoid ghost heat, you can at best be staring for a total of 2.12 seconds. You might as well use DPS dakka if you are going to be staring for that long. I don't know where the 1 second comes from.
#173
Posted 13 May 2016 - 11:40 AM
Gas Guzzler, on 13 May 2016 - 11:03 AM, said:
Well, energy weapons start to have diminishing returns.
No body is every going to run a build that alphas more than 8 lasers anyway, the hardpoints beyond that will likely go unused.
Even if all variants got the same quirks, the -3 and the SB are the better Kodiaks.
Yeah maybe I should have left out the word "Alpha". I can easily see someone running a two button build with 5 lasers on one and 4-5 lasers on the other and push them 1/2 second apart. It would probably still have less face time as most AC builds.
I am not a fan of Assaults but I did buy the Kodiak base pack. I will give them a try and if they click with me then I will get the SB. If not, I will sell them all after stripping them. I figure with all the weapons, the c-bills for selling the chassis and the early adopters bonuses, I still got a good deal whether I like them or not.
#174
Posted 13 May 2016 - 12:05 PM
Gas Guzzler, on 13 May 2016 - 11:32 AM, said:
Yes and I'm sure you get head shots all the time.
Also, if you chain fire perfectly to avoid ghost heat, you can at best be staring for a total of 2.12 seconds. You might as well use DPS dakka if you are going to be staring for that long. I don't know where the 1 second comes from.
Its all a question of knowing where to aim. As to chain fire... WHY ? I can left, right, side mouse button on my own perfectly well.
#175
Posted 13 May 2016 - 01:10 PM
Dee Eight, on 13 May 2016 - 12:05 PM, said:
Its all a question of knowing where to aim. As to chain fire... WHY ? I can left, right, side mouse button on my own perfectly well.
Yes, and your duration will be 2.12 seconds, which is too long for laser vomit to be optimal.
Headshots don't happen very often because typically people are moving, in the game I play anyways. Most players I run in to don't seem to hold lasers on my head if I am moving.
Rampage, on 13 May 2016 - 11:40 AM, said:
It isn't going to be optimal though, and it will be insanely hot even if you do circumvent ghost heat.
#176
Posted 13 May 2016 - 01:42 PM
Thank goodness.....this just made my day better. Albeit its already Friday n all....but this!
N here I was curious if the KDKs were just gonna end up as poor bullet sponges cause there size n speed! (Well they still are for the first few weeks just like every new mech release.....people will intentionally focus them to figure out what they can n can't handle, just to pick on em while they know there not mastered, then come ***** on the forums that there OP whenever they get killed by one......same old stuff we do every mech release)
Least now my KDK-3 feels better n slightly more happy n able to have fun!
N hopefully my Spirit Bear will get to have its giggles
Least hopefully!!
Edited by TechChris, 13 May 2016 - 01:47 PM.
#178
Posted 13 May 2016 - 02:33 PM
#179
Posted 13 May 2016 - 02:40 PM
You really do anything!
we will not have time to turn against a Jenner II c !!! KDK-1 -5 FREEKILL !!!
Completely stupid
I hesitated between the collector and the Standard pack!
I bought the Collector's Pack for variant (S) and for $ 20 more, I got a rotten variant and very handicapped by the turn rate.thank you pgi
Next time I will buy the Standard or even rather ..... nothing.
I am really tired of being disappointed more with this game.
#180
Posted 13 May 2016 - 02:53 PM
(yes yes they will revise the IICs, but still)
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