http://www.ign.com/v...loper-breakdown
(time = 2:00 - 2:10)
This isn't how I expected it to be... I'd like to see Dead Mech carcasses littering the battlefield, serving as obstacles to impede movement through tight gulleys (think convoy ambushes - you destroy the first and last vehicles to choke the rest of them in) and perhaps a little explosion on death to sweeten the experience. Just keeling over and dying, then rapidly despawning is somewhat of a let-down... but this could very-well just be an artifact of game-incompleteness. It's just an early Beta, after all.
Edited by Prosperity Park, 07 May 2012 - 01:26 PM.