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Convince Me The Kdk Is Stronger Than An As7 Or Mal

Balance

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#41 QuantumButler

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Posted 19 May 2016 - 02:10 AM

It's not, because IS ballistics are far and away better than clan ballistics.

#42 Widowmaker1981

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Posted 19 May 2016 - 02:30 AM

View PostQuicksilver Kalasa, on 18 May 2016 - 12:17 PM, said:

There are drawbacks associated with both the Whale and Kodiak at that range, it is called poor projectile velocity, and it is what stops both from being able to actually compete with the Mauler at 500+.


Yeah, thats why my preferred loadout on the KDK-3 is wavering between 4xUAC5+2xLPL and 2xUAC5, 2xUAC10, TCV - i dont like vanilla UAC10s, projectile speed makes them very hard to use against moving targets at any kind of range.

#43 El Bandito

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Posted 19 May 2016 - 02:30 AM

View PostQuantumButler, on 19 May 2016 - 02:10 AM, said:

It's not, because IS ballistics are far and away better than clan ballistics.


Except Gauss.

#44 Widowmaker1981

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Posted 19 May 2016 - 03:04 AM

View PostEl Bandito, on 19 May 2016 - 02:30 AM, said:


Except Gauss.


Yeah, now we have Clan Battlemechs, better C-Gauss can't be a balance mechanism for locked Clan internals.. IMO IS Gauss should have its HP increased from 3 to 10, so its not quite as prone to blowing up as the clan one... better shielding for more tonnage?

#45 Bud Crue

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Posted 19 May 2016 - 03:07 AM

So, with only a few battles in QP where I saw Kodiaks severely under performing and wherein I was able to solo one in a Panther 10P, I felt that they were pretty bad. Easy to hit CT, not as fast as they were made out to be. No worries.
So to update, last night in group drops, all I seemed to see were waves of 4UAC10 Kodiaks laying waste. Still am not willing to say its OP, but I must admit trying to go up against them in Maulers* was not a winning proposition most of the time (edit: we won 1 out of 7); so I am not so sure about that particular asserted equivalence that some have bandied about. Will try Atlas tonight and see how that fares. But based on last nights half dozen drops or so Kodiak is better than Mauler far more often than not.

*Most Maulers running AC20 and UAC5 builds, with some folks supplementing with a few lasers and SRMs. But vast majority of engagements we were dropping ballistics Maulers with mixed lights and mediums for tonnage balance.

Edited by Bud Crue, 19 May 2016 - 03:45 AM.


#46 Speedkermit

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Posted 19 May 2016 - 03:10 AM

View PostxWiredx, on 18 May 2016 - 11:16 AM, said:

Kodiak is OP because it's the only mech that gets scarier when you paint it in pink.

Seriously, though, it isn't much better or worse in any regard than other tier 1/2 assaults. The Stalker still runs cooler with more large lasers, the Mauler's FLD DPS isn't any less impressive now, etc.

I will say that I haven't run a quad UAC10 Kodiak 3 yet, though. I ran it with the 400XL, quad UAC5s, and medium lasers last night and thought it was decent. I ran the Kodiak 1 with what is sure to become the meta: 2LPL and 5MPL (adding that 6th MPL makes it a little too hot). I ran the Spirit Bear near stock. Good impressions overall, but nothing I'd call terribly OP.


Definately not OP at all. Kodiaks are all to easy to core out with a centre torso that's bigger than Elvis.

#47 El Bandito

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Posted 19 May 2016 - 03:17 AM

View PostWidowmaker1981, on 19 May 2016 - 03:04 AM, said:

Yeah, now we have Clan Battlemechs, better C-Gauss can't be a balance mechanism for locked Clan internals.. IMO IS Gauss should have its HP increased from 3 to 10, so its not quite as prone to blowing up as the clan one... better shielding for more tonnage?


Extra HP sounds fine to me.

#48 Hippogryph

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Posted 19 May 2016 - 03:41 AM

The KDK-3 is going to be a fixture in Clan FW decks. As I expected, it's quite revolutionary, and should be compared not to the Atlas but to the Dire Wolf. The 4xUAC builds provide most of the firepower of a Direwolf plus enough speed to keep up with a battle group. Not to mention very high ballistic weapon mounts, which will allow it to fire from cover in a way no Dire Wolf can, and useful shield-arms. It will be of immense use on any FW map, barring perhaps Boreal Vault. The effectiveness of mid-tonnage Clan mechs such as the Stormcrow and Hunchback IIC will permit KDK-3s without sacrificing too much at the mid and back of FW decks.

The KDK-3 is instantly one of the top five assault mech chassis in the game, with an argument for Number One position.

The Spirit Bear, of course, is more comparable to an Atlas. It will have its occasional place in FW drop decks built around fast brawling pushes, e.g., on Emerald Taiga.

As all know, MercStar almost never drops Dire Wolfs or Atlases. It will drop Kodiaks, and often, I think.

#49 L3mming2

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Posted 19 May 2016 - 04:00 AM

View PostWidowmaker1981, on 19 May 2016 - 03:04 AM, said:


Yeah, now we have Clan Battlemechs, better C-Gauss can't be a balance mechanism for locked Clan internals.. IMO IS Gauss should have its HP increased from 3 to 10, so its not quite as prone to blowing up as the clan one... better shielding for more tonnage?


if they are going to ballance eatch weapon is vs clans there will be a load more witch need attention.. clan mg, clan spl's clan srm's ... if at all posible i would like it more if they balance them as a hole so both sides keep there flavor (at the moment i think ballance between clan and is is quite good) (between chassi's not so much do)

#50 Hit the Deck

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Posted 19 May 2016 - 04:18 AM

View PostEl Bandito, on 19 May 2016 - 02:30 AM, said:

Except Gauss.

And Machine Gun. Clan version is 100% lighter!

#51 Widowmaker1981

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Posted 19 May 2016 - 04:19 AM

View PostHit the Deck, on 19 May 2016 - 04:18 AM, said:

And Machine Gun. Clan version is 100% 50% lighter!


FTFY, lol. If it was 100% lighter it would weigh 0 tons. You could say the IS version is 100% heavier.

but no one cares about MGs, they suck

Edited by Widowmaker1981, 19 May 2016 - 04:20 AM.


#52 Lugh

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Posted 19 May 2016 - 04:26 AM

It's OP because it warhorn kill growl is one of the best in GAME!!! Bar None1!1!!!11!

You know it's true. Warhorns > All Posted Image

I haven't played yet this week with work kicking my butt, I cannot wait to try mine out.

View PostWidowmaker1981, on 19 May 2016 - 04:19 AM, said:


FTFY, lol. If it was 100% lighter it would weigh 0 tons. You could say the IS version is 100% heavier.

but no one cares about MGs, they suck

That would be infinitely lighter...

#53 Lupis Volk

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Posted 19 May 2016 - 04:26 AM

View PostGyrok, on 18 May 2016 - 11:03 AM, said:

So, all of you QQing about the KDK (I noticed there was no QQ over the unseen, which are arguably as strong), tell me why you think this mech is OP.

It's quite simple.

Clan tech. All IS players know Clan tech is OP and haz to be nurfed all teh time or teh world ends.

But in all seriousness. It's caused a massive temper tantrum because Clans have a Assualt that's good.

#54 pwnface

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Posted 19 May 2016 - 04:50 AM

View PostGyrok, on 18 May 2016 - 07:05 PM, said:


I am quite reasonable.


lol you troll

#55 Lugh

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Posted 19 May 2016 - 05:01 AM

View PostQuantumButler, on 19 May 2016 - 02:10 AM, said:

It's not, because IS ballistics are far and away better than clan ballistics.

Shhh. You might give the noobcake complainers the idea that if they could actually AIM and hit the broadside of a mech they could win and win easily....

#56 Widowmaker1981

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Posted 19 May 2016 - 05:02 AM

View PostLupis Volk, on 19 May 2016 - 04:26 AM, said:


But in all seriousness. It's caused a massive temper tantrum because Clans have a Assualt that's good.


Yep. Can't have that. Clans must be all heavies, all the time. No Clan Assaults in CW! Nerf the Bear!

#57 Hit the Deck

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Posted 19 May 2016 - 05:09 AM

View PostWidowmaker1981, on 19 May 2016 - 04:19 AM, said:


FTFY, lol. If it was 100% lighter it would weigh 0 tons. You could say the IS version is 100% heavier.

but no one cares about MGs, they suck

Oops, brain fart!

#58 Bishop Steiner

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Posted 19 May 2016 - 05:29 AM

View PostWidowmaker1981, on 19 May 2016 - 04:19 AM, said:


FTFY, lol. If it was 100% lighter it would weigh 0 tons. You could say the IS version is 100% heavier.

but no one cares about MGs, they suck

Only because no 6MG Spiders around to Make MGs Great Again!

Trump for MWO Balance President!

#59 Moldur

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Posted 19 May 2016 - 05:43 AM

The Kodiak is OP because almost half of every team is made of them. Mysteriously and completely unrelated, Kodiaks have been killing me a lot as of late. Obviously they need to get nerfed through the floor until they are unplayable.

Hey guys, have you sniffed any of this glue?

#60 Bishop Steiner

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Posted 19 May 2016 - 06:29 AM

View PostMoldur, on 19 May 2016 - 05:43 AM, said:

The Kodiak is OP because almost half of every team is made of them. Mysteriously and completely unrelated, Kodiaks have been killing me a lot as of late. Obviously they need to get nerfed through the floor until they are unplayable.

Hey guys, have you sniffed any of this glue?

think they decided to combine eating paint chips with glue huffing. And they mighta stuck their tinfoil hat wearing heads in the microwave, too.





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