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No Love For The Penalty System


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#1 jjm1

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Posted 02 June 2016 - 05:32 AM

Posted Image

Posted Image

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Two in a row. I'm afraid to play another match.

#2 Alistair Winter

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Posted 02 June 2016 - 05:38 AM

I know what you mean. I've lost count of all the times this has happened to me.

Oh wait. It has never actually happened to me :)

#3 McValium

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Posted 02 June 2016 - 05:52 AM

So instead of the mild inconvenience of 10seconds/2minutes wait you would prefer the return of Teamkilling abusers that do it for a whole evening, or the return of player dropping out of maps they dont like/parts of challenges they dont need anymore?. Sorry the system has improved the Statusquo.

#4 Voq

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Posted 02 June 2016 - 06:58 AM

I get the people who think it's not a big deal because it can be rare if it's just coincidence. And I agree that it needs to stay in place to stop griefers.

But, the point OP is making is it triggered as a TK at ONE dmg. I think it would be an easy fix to make it a 5-10 dmg threshold. Because any intentional TKers would be hard-pressed to pull that off that precisely.
But how often do any of us actually get those TK's with more than a few points?

#5 PhoenixFire55

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Posted 02 June 2016 - 07:03 AM

TK is a TK. You ruined someones match just because you took the risk of firing when a friendly was on the line of fire. Be it 1 damage or 101 damage it is your fault.

Penalty system should be even harsher. Like a 5000 c-bills per point of team damage instead of stupid 21 c-bills.

Accidents happen. Two in a row isn't an accident.

#6 a rabid chihuahua

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Posted 02 June 2016 - 07:03 AM

I agree a 1 point accidental fire setting off the team kill is a bit excessive, but its just a random occurance in the system, if it gets to over the top for a player either their up to something or juts have the worst luck ever. personaly I haven't had this happen so coudn't say what the problem is . just some it up to a bad game.

#7 Darian DelFord

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Posted 02 June 2016 - 07:05 AM

View Postjjm1, on 02 June 2016 - 05:32 AM, said:

Posted Image

Posted Image

Posted Image

Two in a row. I'm afraid to play another match.


Learn to Aim Better


View PostAlistair Winter, on 02 June 2016 - 05:38 AM, said:

I know what you mean. I've lost count of all the times this has happened to me.

Oh wait. It has never actually happened to me Posted Image


Never happened to me either.

View PostVoq, on 02 June 2016 - 06:58 AM, said:

I get the people who think it's not a big deal because it can be rare if it's just coincidence. And I agree that it needs to stay in place to stop griefers.

But, the point OP is making is it triggered as a TK at ONE dmg. I think it would be an easy fix to make it a 5-10 dmg threshold. Because any intentional TKers would be hard-pressed to pull that off that precisely.
But how often do any of us actually get those TK's with more than a few points?


DOES a TK trigger for 2 minutes on the first occurrence or is it on the 2nd occurrence?

#8 MeiSooHaityu

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Posted 02 June 2016 - 07:08 AM

Time to get snacks or a drink? Possibly a bathroom break *shrug*

Seriously, this should be a once in a rare blue moon type of thing. For such a rare occurrence, a 2 minute wait should not be a big deal.

Now if you are getting this penalty frequently enough to find it a real nuisance, then you have other problems and need to re-examine your trigger discipline.

#9 MeiSooHaityu

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Posted 02 June 2016 - 07:12 AM

View PostVoq, on 02 June 2016 - 06:58 AM, said:

I get the people who think it's not a big deal because it can be rare if it's just coincidence. And I agree that it needs to stay in place to stop griefers.

But, the point OP is making is it triggered as a TK at ONE dmg. I think it would be an easy fix to make it a 5-10 dmg threshold. Because any intentional TKers would be hard-pressed to pull that off that precisely.
But how often do any of us actually get those TK's with more than a few points?


They could add a minimal threshold, but seriously, how often does a player get a TK from applying one accidental point of damage? That by itself is an ultra rare occurence I'd imagine. Why bother with the programming time for something even more rare than an accidental TK? Heck, in all the hundreds of thousands or millions of matches played, I wouldn't doubt if that has happened so infrequently that you could count the occurrences on one or two hands lol.

#10 Hadrogh

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Posted 02 June 2016 - 07:17 AM

If you get 2mins it's already the 2nd penalty. Otherwise you would just receive 10s which isn't a problem at all.

#11 Idealsuspect

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Posted 02 June 2016 - 07:19 AM

No love for TKers or FFers.

#12 Sorbic

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Posted 02 June 2016 - 07:20 AM

The OP is what we call an outlier and is so rare that it shouldn't be a focal point in balancing. Especially when one considers the extra programming/possible glitches involved.

#13 process

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Posted 02 June 2016 - 07:22 AM

This particular case seems excessive, but it should also be exceptionally rare to get TKs in such quick succession.

#14 Stormbringer13

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Posted 02 June 2016 - 07:27 AM

if all it takes is 1 point of damage to kill someone, then it still counts as a TK. The method and manner of the death pales in comparison to the actual death.

maybe enemy kills shouldn't count if you only did 1 point of damage to them, just to even it out then. There should be a minimum damage threshold to reach before a kill counts....if that's your argument for TK.

#15 dario03

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Posted 02 June 2016 - 07:39 AM

View PostPhoenixFire55, on 02 June 2016 - 07:03 AM, said:

TK is a TK. You ruined someones match just because you took the risk of firing when a friendly was on the line of fire. Be it 1 damage or 101 damage it is your fault.

Penalty system should be even harsher. Like a 5000 c-bills per point of team damage instead of stupid 21 c-bills.

Accidents happen. Two in a row isn't an accident.


What about when someone runs into your arty? Your clearly marked, placed a good distance away, and right in their line of sight arty? Like the other day I was near a friendly spirit bear when he started backing up really fast because a Atlas, stormcrow and something else pushed around the corner he was at. Since the friendly moved way back and there was at least 3 enemies at the corner I put a arty on them. The enemies then started backing off and our spirit bear decided that he wanted to 1v3 them in my smoke. So he slammed his accelerator with masc and rocketed right into the smoke and took a ton of friendly fire.

Edited by dario03, 02 June 2016 - 07:40 AM.


#16 PhoenixFire55

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Posted 02 June 2016 - 07:58 AM

View Postdario03, on 02 June 2016 - 07:39 AM, said:

What about when someone runs into your arty? Your clearly marked, placed a good distance away, and right in their line of sight arty? Like the other day I was near a friendly spirit bear when he started backing up really fast because a Atlas, stormcrow and something else pushed around the corner he was at. Since the friendly moved way back and there was at least 3 enemies at the corner I put a arty on them. The enemies then started backing off and our spirit bear decided that he wanted to 1v3 them in my smoke. So he slammed his accelerator with masc and rocketed right into the smoke and took a ton of friendly fire.


A TK is a TK. Once again, you've chosen to use it the moment you did. Next time use VoIP to warn him or make sure all friendlies are even further before you use it.

Accidents like that happen, its hardly something to cry about tho. You can wait 20 seconds once every 100 games. If you are waiting more then problem is you.

#17 MoonUnitBeta

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Posted 02 June 2016 - 08:04 AM

View PostMcValium, on 02 June 2016 - 05:52 AM, said:

So instead of the mild inconvenience of 10seconds/2minutes wait you would prefer the return of Teamkilling abusers that do it for a whole evening, or the return of player dropping out of maps they dont like/parts of challenges they dont need anymore?. Sorry the system has improved the Statusquo.

Your implication that there’s no other alternative to the current penalty system suggests that you think what we have now is perfect?

There’s always a better way…
The fact that there’s simply no leeway to automatically resolve these types of obvious incidental accidents doesn’t mean we have to blindly accept it.

...

A simple threshold for 15 points of allowable team damage would absolve a lot of people from acquiring unnecessary penalties.

A mindful and aware player won’t even break that in 8 matches, but it does allow some protection FOR YOU against the idiots on the battlefield that decide NOW is the best time to walk in front of your AC/10 chain firing barrage. Or you happen to not be aware enough and your PPC or gauss goes plowing into a team mate who you didn’t notice.

Accidents happen, and we’re not asking for the entire system to come down. Just a little bit of breathing room for unavoidable accidents…

Edited by MoonUnitBeta, 02 June 2016 - 08:10 AM.


#18 dario03

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Posted 02 June 2016 - 08:06 AM

View PostPhoenixFire55, on 02 June 2016 - 07:58 AM, said:


A TK is a TK. Once again, you've chosen to use it the moment you did. Next time use VoIP to warn him or make sure all friendlies are even further before you use it.

Accidents like that happen, its hardly something to cry about tho. You can wait 20 seconds once every 100 games. If you are waiting more then problem is you.


If it happens multiple times sure but this was about who is at fault. In the example I gave it is on the the guy who took the damage. Since he shouldn't have made that move, the smoke was well in his sight, and actually iirc I did actually say look out for the arty.

#19 Sorbic

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Posted 02 June 2016 - 08:07 AM

View Postdario03, on 02 June 2016 - 07:39 AM, said:


What about when someone runs into your arty? Your clearly marked, placed a good distance away, and right in their line of sight arty? Like the other day I was near a friendly spirit bear when he started backing up really fast because a Atlas, stormcrow and something else pushed around the corner he was at. Since the friendly moved way back and there was at least 3 enemies at the corner I put a arty on them. The enemies then started backing off and our spirit bear decided that he wanted to 1v3 them in my smoke. So he slammed his accelerator with masc and rocketed right into the smoke and took a ton of friendly fire.


Currently you take a tiny penalty and move on. It is the risk of using an arty within striking distance of team mates esp if assaults (zoomed in?) are able to reach it before it goes pop. 5k would be excessive but the penalty would still be paltry even if it was quadrupled. Personally I'd like to see it over 100 per dmg point but too many people would only see the occasional bad rounds and frame those as the constants. Because people are stupid.

Edited by Sorbic, 02 June 2016 - 08:08 AM.


#20 Novakaine

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Posted 02 June 2016 - 08:07 AM

#learn2aim





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