the funniest part of this post is you are comparing a game that is NOT even out yet.... and a game that HIT-boxes, and even terrain means anything... To a real time line of sight FPS...
Guess what... in a turn based game on attack, we roll dice, and then say... Ohhh, under cover, add 30+ to no hit... FPS... i can maneuver a bit, and make my hit land
HBS... I don;t need to make modles, or animations... A tiny part a huge part of what the game needs, but the turn based game... such a tiny part over all... Yet it is already done..
I really hope that HBS makes a great game... and i hope that PGI's MWO game merge with them in a PVE area.. But man... Can you Please stop comparing PGI to a game that has not even come out??????
Rampage, on 22 June 2016 - 08:32 PM, said:
Re-scale is good and was the right thing to do IMO.
No need to go farther... Best thing they have done since the game launched..... (not directed towards you.. BUT to the others) Cry all you want if your mech grew.. Maybe you played OP hit boxed mechs your entire time.. WAAAAAAAA Every single mech i have played over 100 matches shrunk... So suck on that...
Edited by JC Daxion, 22 June 2016 - 08:42 PM.