Jenner Chassis
#1
Posted 26 June 2016 - 09:38 PM
#2
Posted 26 June 2016 - 09:42 PM
#3
Posted 26 June 2016 - 09:53 PM
JediPanther, on 26 June 2016 - 09:42 PM, said:
what?
You mean Light Mechs need to use tactics to kill Assaults and Heavies now?
IMPOSSIBRU!!!!!!!
#4
Posted 26 June 2016 - 09:54 PM
JediPanther, on 26 June 2016 - 09:42 PM, said:
#5
Posted 26 June 2016 - 09:58 PM
#6
Posted 26 June 2016 - 10:01 PM
#7
Posted 26 June 2016 - 11:07 PM
Larger torso in every direction, and less effective cover due to being taller
#8
Posted 26 June 2016 - 11:19 PM
2C doesn't fare much better in comparison to it's Spheroid brother
#10
Posted 26 June 2016 - 11:39 PM
#11
Posted 26 June 2016 - 11:41 PM
Stop standing still?
#13
Posted 26 June 2016 - 11:41 PM
JediPanther, on 26 June 2016 - 10:01 PM, said:
You're right, the new Jenners definitely aren't trash at all. The Clans still pack medium firepower and still have the speed. That's my point with the 1V though. It's crazy quirked and still not OP. Without all of it's many very generous quirks, it would be absolutely nothing.
#14
Posted 27 June 2016 - 12:14 AM
Jenner-K: Meh. Forget about brawling in this one. I wouldn't want to duel even a Locust. The best I could come up with was an old Raven-4X build: 2xLL 2xML for medium range side-poking. Not bad, but Raven does it better.
Locust-3M: Not as durable as the 1V, less alpha than the 1E, draws more aggro than PB.
But the 5xSPL make it a viscous ankle biter. SPLs are very heat efficient and accurate.
IIC Jenner: I don't have those but I have some experience fighting against them. Very easy to hit, but can soak damage with arms and side torsos (something that the IS Jenner is incapable of). When using C-SPLs they are IMHO a lesser threat than a Cheetah, but the SRM bombers can be quite deadly. Able to take you out in one good hit, even when your armor is not even breached.
Spider-5D: 3xMPL XL255 ECM: Surprisingly effective in solo queue. Draws little aggro thanks to ECM.
Tends to loose its arms and legs though.
Spider-5V: 2xMPL XL280 BAP: MPLs fire quick enough, but the poor torso pitch make them awkward to use. No point in jumping if you can't shoot down.
Edited by Kmieciu, 27 June 2016 - 12:42 AM.
#15
Posted 27 June 2016 - 12:19 AM
#17
Posted 27 June 2016 - 03:17 AM
#19
Posted 27 June 2016 - 03:51 AM
Most light mechs are in a bad place right now. PGI needs to make some universal changes to light mechs, not just throw a few structure quirk crumbs to specific variants. I know the players asked for incremental changes instead of nuke nerfing and godlike buffs every other month, but give me a break. It's not like the Commando and the Kit Fox are both teetering on the edge of becoming weapons of mass destruction.
#20
Posted 27 June 2016 - 04:46 AM
Bishop Steiner, on 26 June 2016 - 09:53 PM, said:
You mean Light Mechs need to use tactics to kill Assaults and Heavies now?
IMPOSSIBRU!!!!!!!
YOu realize that goes both ways right..... Remove the agility from the heavier chassis so they are not dancing ballerina's, hell while your at it why don't you remove the structure quirks from your assault mechs so lights actually have a chance of using said strategy.
The problem with the Jenner is it's the EASIEST to hit CT of any mech and got bigger by 20%. And its mobility reduced significantly.
BTW video shows how the JEnners CT can be hit from 360 degree on the same ish elevation. NO OTHER MECH CAN SAY THAT.
Edited by Darian DelFord, 27 June 2016 - 04:51 AM.
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