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How Do You Counter Streak Crows?


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#21 Loren Ward

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Posted 30 June 2016 - 07:05 PM

Just had a match in my Hunchback 4G where I did 500 damage and got two kills. I was still last man standing.

Unfortunately I'm a ******* and went for one more piece of intel and was literally two steps outside the pickup zone when the time ran out.

Still, I should not have to be doing 500 damage and getting two out of four kills to have a chance at winning a match.

(as I type this we just won one, me in 4G, 300 damage)

#22 WANTED

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Posted 30 June 2016 - 07:18 PM

Yen Lo and Ac 20. They haven't been scaring me much.

#23 Count Zero 74

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Posted 30 June 2016 - 07:45 PM

100% foolproof counter against Streakcrows. Posted it in this thread :

http://mwomercs.com/...ng/page__st__20

#24 Sader325

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Posted 30 June 2016 - 09:30 PM

I have never lost to streak crows, and I do not let anyone bring them when I form scout groups.



Streak mechs are terrible and if you can't function on a basic level that it takes to kill them than I'm sorry for you.

Edited by Sader325, 30 June 2016 - 09:31 PM.


#25 MischiefSC

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Posted 30 June 2016 - 09:52 PM

View PostSader325, on 30 June 2016 - 09:30 PM, said:

I have never lost to streak crows, and I do not let anyone bring them when I form scout groups.



Streak mechs are terrible and if you can't function on a basic level that it takes to kill them than I'm sorry for you.


They got a leg buff, which ensures their viability.

#26 Malcolm Vordermark

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Posted 30 June 2016 - 10:20 PM

View PostMischiefSC, on 30 June 2016 - 09:52 PM, said:


They got a leg buff, which ensures their viability.


Their legs have no quirks.

#27 Kalleballe

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Posted 01 July 2016 - 12:31 AM

Where is the source for this leg buff chatter.

#28 Joey Tankblaster

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Posted 01 July 2016 - 12:43 AM

There is no leg buff for the SCR.

Nice video although it shows basically a team focusing nicely on legs whereas the enemy drops in one after another.

#29 Contrex

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Posted 01 July 2016 - 12:56 AM

The problem about Crow is pretty simple:


4 newb claners vs 4 newb IS = Clan win.

On a fair level the Crow is ballanced. But when we dropped with with 3 groups on the same time scouting, winning nearly every single game and losing the planets intel anyway, something is going wrong.

So what we do have:

Fine balance on a level nearly everyone who is posting in here.
No balance on a level of people who never watch the forum and just play solo all the time....

I would leave it the way it is, if it would not have impact on FW.



Actualy it should be even in Claners interest to get rid of those easy games. At the moment you get the LongTom that fast, that you just ghostdrop. Do you have fun ghostdropping?

#30 Kmieciu

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Posted 01 July 2016 - 01:02 AM

Go for the Crow's side torsos, farm damage, get c-Bills.
My standing record is 900 DMG: 2 solo crow kills and 1 shadowcat using an Oxide. That's playing solo.

When running 4-mans we kill them far to fast for us to score more than 400 damage.
Skillcrows have max 12 DPS,while IS brawling mediums reach above 20 DPS.
What is more, the Streak Crow has to stare at you to maintain missile lock because of radar derp while AC20/SRM brawlers shoot instanly then torso twist to spread damage.

Edited by Kmieciu, 01 July 2016 - 01:03 AM.


#31 TWIAFU

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Posted 01 July 2016 - 02:04 AM

GFN-2N, SRM20, and Flamers make Crutchcrows cry "Not Fair!"

They do not like them so much, they want them nerf'd because they can kill the crutchcrows.

#32 WANTED

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Posted 01 July 2016 - 03:31 AM

Played all scouting last night. Really didn't see hardly but 1 streakcrow. All the units are running more DPS builds. Seen more HunchieIIc than usual running dual lbx ac20s.

#33 Big Tin Man

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Posted 01 July 2016 - 08:41 AM

Yen

Lo

Wang

Apply AC20 to legs until desired effect is achieved.

Poor man's alt is a Cent-AH with SRM4's and AC20.

#34 Husker Dude

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Posted 01 July 2016 - 08:58 AM

View PostRouken Vordermark, on 30 June 2016 - 06:35 PM, said:


Thats why you have team mates. The more streak crows they bring the worse off they are against a team of brawlers.



Yeah, the only real problem I have with Scouting mode is how unforgiving it is due to 4 v 4. If you just have the one guy on your team who decides they are going to do their own thing, either by taking a bad build or just running off on their own, it can sink the whole team. I'd rather drop solo in the Invasion queue than the Scout queue.

#35 nehebkau

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Posted 01 July 2016 - 09:29 AM

View PostNorthern Nomad, on 30 June 2016 - 05:36 PM, said:

I've played 5 scouting matches today, lost every single one to a 0/4 rout.

99% of the mechs I'm seeing are streak fit Stormcrows.

How do you counter these? Everything 55 tons and down seems to die basically instantly to two of them.


flamers or range!

Edited by nehebkau, 01 July 2016 - 09:29 AM.


#36 Jman5

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Posted 01 July 2016 - 09:42 AM

View PostHusker Dude, on 01 July 2016 - 08:58 AM, said:



Yeah, the only real problem I have with Scouting mode is how unforgiving it is due to 4 v 4. If you just have the one guy on your team who decides they are going to do their own thing, either by taking a bad build or just running off on their own, it can sink the whole team. I'd rather drop solo in the Invasion queue than the Scout queue.

If you're using in-game VOIP always make sure that everyone has mic audio enabled. Often times the guy running off by himself has it disabled so he doesn't hear your calls.

#37 Pariah Devalis

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Posted 01 July 2016 - 10:05 AM

View PostHusker Dude, on 01 July 2016 - 08:58 AM, said:



Yeah, the only real problem I have with Scouting mode is how unforgiving it is due to 4 v 4. If you just have the one guy on your team who decides they are going to do their own thing, either by taking a bad build or just running off on their own, it can sink the whole team. I'd rather drop solo in the Invasion queue than the Scout queue.

View PostJman5, on 01 July 2016 - 09:42 AM, said:

If you're using in-game VOIP always make sure that everyone has mic audio enabled. Often times the guy running off by himself has it disabled so he doesn't hear your calls.



On the other hand, 4v4 means if you have someone who's a great pilot, he or she can compensate tremendously for one or even two mech's shortcomings. It isn't easy, but the skill advantage comes out big time the fewer hostiles there are.

#38 AssaultPig

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Posted 01 July 2016 - 10:14 AM

streakcrows aren't actually very good against most of the IS brawler mediums; they pump out a lot of damage but it spreads all over the place, and they're not all that heat efficient. Assuming two evenly matched teams, four IS brawlers should rip 4x streakcrow apart.

of course, four enemies focusing down 1-2 friendlies is always gonna end badly.

#39 AssaultPig

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Posted 01 July 2016 - 10:22 AM

part of the issue is also that since the scrow is the best clan medium and has been since they launched, most clan players probably already drive them. So most clan players are bringing the best mech they can, while IS pubs are a grab bag at best. I was pubbing scout games last night and I saw so many commandos, cicadas, trebs, etc.

and I mean, drive whatever you want I guess, but it's frustrating that IS players seem so much more likely to bring inferior mechs

#40 Pariah Devalis

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Posted 01 July 2016 - 10:26 AM

View PostAssaultPig, on 01 July 2016 - 10:22 AM, said:

part of the issue is also that since the scrow is the best clan medium and has been since they launched, most clan players probably already drive them. So most clan players are bringing the best mech they can, while IS pubs are a grab bag at best. I was pubbing scout games last night and I saw so many commandos, cicadas, trebs, etc.

and I mean, drive whatever you want I guess, but it's frustrating that IS players seem so much more likely to bring inferior mechs


On the flip side, in the last 19 matches I've played, there were three KFX. I forgot that mech even exists!





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