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Is It The Mm? Ttk? Balance? Stagnation? Why Did This Game Seem To Just Suddenly Become...unfun?


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#221 Elizander

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Posted 05 July 2016 - 06:41 PM

View PostCathy, on 05 July 2016 - 01:53 PM, said:

Oh and while we're on a lurmy subject,

All my Archers have Lurms Bishop I refuse to play them without


I can respect this statement. :3

#222 Saint Scarlett Johan

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Posted 05 July 2016 - 07:11 PM

View PostBishop Steiner, on 05 July 2016 - 02:58 PM, said:

Boredom factors in, my friend, but it's a symptom, not the sickness


I think the actual sickness is simply the lack of depth and breadth.

View PostBishop Steiner, on 05 July 2016 - 04:19 PM, said:

haven't really found any (personally).

That's the thing, IMO.... I haven't found a single game that realyl grabbed me, not the way MarioWorld 64, Fallout, MW2 Mercs, KotOR, etc, did. (not even Fallout 4)

It seems that as pretty and functionality advanced as modern games are... they really lack in depth, immersion, originality, that je nai se qua that makes them endlessly replayable classics, IMO.


I just reinstalled the original COD. I forgot out infinitely harder, more in depth, and better it was than the current generation of shooters. Holy shjt did they dumb the series down.

To give you an idea, it still uses a health bar and the hardest difficulty there are no health packs in the entire game.

#223 DaZur

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Posted 05 July 2016 - 07:57 PM

View PostSjorpha, on 05 July 2016 - 04:21 PM, said:


Umm, still sounds like it's 100% the business fault for listening to bad advice. It's not like bad advice is hard to come by no matter what you are trying to do, so as a developer you are always fully responsible for finding the good advice, or if you're feeling edgy you could even try to make good decisions all by yourself.

I know I know that last alternative might be pushing it a bit, but I actually heard from someone who heard from someone about a developer that once did that.

Lol, that song...such nostalgia, I think I was 13 when it came out and we used to play that record while making D&D characters in the basement.

Seriously though, 4 years is quite a long time to play the same game, especially a game as small as this with only deathmatches on a few maps. It could be that you're just done with this game like you'd be done with most games in way shorter time, not because it's bad but simply has nothing more to give you. I doubt I'll be playing this much in 2 years, even if it develops well. I'm still having fun, I'll stop the moment I don't. That's not actually a big deal, it's just a glorified deathmatch shooter in the end, and I'm actually kind of ok with that, it's a pretty good one IMO.

You need to understand this minority was/is the most vocal faction of the community. What they lacked in numbers they made up in volume, amplification and manufactured metrics to support their myopacy...

If PGI does not cow tow to what seems to be the pulse of the community, they're labeled deaf and ignorant to the wants of the community. Conversely, they placate and they have to live with that decision good or bad.

They sold the farm and put it all down on e-sport nonsense... Much to the dismay of the staunch supporters who bought into their original pillars and inference of a stronger MMO component.

#224 Ex Atlas Overlord

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Posted 05 July 2016 - 08:06 PM

View PostBishop Steiner, on 04 July 2016 - 01:34 PM, said:

But... I can't. Just logged on for 5 matches.... and same stupidity when I ran 4 matches last week.


It's probably b/c PGI doesn't know how to do anything other make sure every mech released is the latest greatest..

Considering they choose the f2p option, it's pretty moronic to have your newest mechs make the previous ones pointless.

No reason to grind for a mech, b/c in 3 months there won't be a point to having it :D

#225 Saint Scarlett Johan

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Posted 05 July 2016 - 08:34 PM

View PostEx Atlas Overlord, on 05 July 2016 - 08:06 PM, said:


It's probably b/c PGI doesn't know how to do anything other make sure every mech released is the latest greatest..

Considering they choose the f2p option, it's pretty moronic to have your newest mechs make the previous ones pointless.

No reason to grind for a mech, b/c in 3 months there won't be a point to having it Posted Image


That's the point, buy them while they're good before they nerf it for the free to play crowd.

#226 Bishop Steiner

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Posted 05 July 2016 - 08:45 PM

View PostEx Atlas Overlord, on 05 July 2016 - 08:06 PM, said:


It's probably b/c PGI doesn't know how to do anything other make sure every mech released is the latest greatest..

Considering they choose the f2p option, it's pretty moronic to have your newest mechs make the previous ones pointless.

No reason to grind for a mech, b/c in 3 months there won't be a point to having it :D


Well they even screwed that up, if that were the plan

Rifleman
Archer
Phoenix Hawk

All tanked pretty hard.

Warhammer and Kodiak are top shelf offerings, Marauder solid. The IICs were a mixed bag (and the HBK was not all that well regarded initially).

So... If we're being generous, their master plan has a 50% hit rate?

Coming up?
Night Gyr should be pretty good to potentially great.... But the Viper? One hit wonder, Cyclops, mediocre at best, and Huntsman is anyone's guess.

They need an Assassin.

#227 LowSubmarino

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Posted 05 July 2016 - 08:54 PM

No....ppl dont shoot uavs.

Even though uavs really demolish and kill them all the time. I think most ppl dont see the connection between brutal deaths and uavs. They just think:

'Huh....look at them shooting those little ufos sky high again'.

And thats it.

Most ppl dont follow it up with:

'Damn....they can see and shoot me now. They can also missile me now'.

Ppl arent that smart haha.

They really arent. I think a lot of animials are much smarter than the average human or mwo player.

#228 Bishop Steiner

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Posted 05 July 2016 - 09:08 PM

View Postoneda, on 05 July 2016 - 08:54 PM, said:

No....ppl dont shoot uavs.

Even though uavs really demolish and kill them all the time. I think most ppl dont see the connection between brutal deaths and uavs. They just think:

'Huh....look at them shooting those little ufos sky high again'.

And thats it.

Most ppl dont follow it up with:

'Damn....they can see and shoot me now. They can also missile me now'.

Ppl arent that smart haha.

They really arent. I think a lot of animials are much smarter than the average human or mwo player.


So bloody true

#229 DaZur

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Posted 05 July 2016 - 09:15 PM

View Postoneda, on 05 July 2016 - 08:54 PM, said:

No....ppl dont shoot uavs.

It is my personal vendetta to seek out and destroy every last fricking UAV I run across... I've even on occasion elected to come to a dead stop in the open and absorb incoming fire to site up a UAV and pluck it from the skies. I've passionate that way... Posted Image

I see it two ways: 1.) I'm depriving the enemy of a tactical advantage. 2.) I'm pissing someone off on the opposing team because I unceremoniously ganked a consumable that in many cases the player paid for with their hard fought moola. Posted Image

#230 Wintersdark

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Posted 05 July 2016 - 09:54 PM

View Postoneda, on 05 July 2016 - 08:54 PM, said:

No....ppl dont shoot uavs.

Even though uavs really demolish and kill them all the time. I think most ppl dont see the connection between brutal deaths and uavs. They just think:

'Huh....look at them shooting those little ufos sky high again'.

And thats it.

Most ppl dont follow it up with:

'Damn....they can see and shoot me now. They can also missile me now'.

Ppl arent that smart haha.

They really arent. I think a lot of animials are much smarter than the average human or mwo player.


I like it when people don't shoot the opposing team's UAV's.

Shooting them down is the SECOND thing you do with them.

The first thing is you aim at them (so your rangefinder shows distance to the UAV ) then you drop an arty strike. That arty strike targets the ground under the UAV. Which is right in the middle of a clump of enemy mechs.

THEN you shoot down the UAV.

#231 Bishop Steiner

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Posted 05 July 2016 - 10:03 PM

View PostWintersdark, on 05 July 2016 - 09:54 PM, said:

I like it when people don't shoot the opposing team's UAV's.

Shooting them down is the SECOND thing you do with them.

The first thing is you aim at them (so your rangefinder shows distance to the UAV ) then you drop an arty strike. That arty strike targets the ground under the UAV. Which is right in the middle of a clump of enemy mechs.

THEN you shoot down the UAV.

if your potato computer lets you aim that precise.... (I really miss my desktop and old RAT7 mouse)

#232 Wintersdark

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Posted 05 July 2016 - 10:11 PM

View PostBishop Steiner, on 05 July 2016 - 10:03 PM, said:

if your potato computer lets you aim that precise.... (I really miss my desktop and old RAT7 mouse)
if you can shoot down the UAV, you can aim that precisely. If your laser would have hit it, you can arty strike it.

The rangefinder makes it extra easy because you know before popping arty if you'll hit or not.

Edited by Wintersdark, 05 July 2016 - 10:12 PM.


#233 Bishop Steiner

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Posted 05 July 2016 - 10:17 PM

View PostWintersdark, on 05 July 2016 - 10:11 PM, said:

if you can shoot down the UAV, you can aim that precisely. If your laser would have hit it, you can arty strike it.

The rangefinder makes it extra easy because you know before popping arty if you'll hit or not.

lasers you can walk on target. Poor dps mouse and tiny lagging laptop make PP placement a hell of a lot different. Be happy to let you use my rig if you think otherwise, bro. at 20 fps a lot of things don't cooperate for pinpoint

On my Desktop, 1 shot stop for PPCs and AC10s, every time. On this? Lol.

Edited by Bishop Steiner, 05 July 2016 - 10:17 PM.


#234 Wintersdark

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Posted 05 July 2016 - 10:18 PM

View PostBishop Steiner, on 05 July 2016 - 10:17 PM, said:

lasers you can walk on target. Poor dps mouse and tiny lagging laptop make PP placement a hell of a lot different. Be happy to let you use my rig if you think otherwise, bro. at 20 fps a lot of things don't cooperate for pinpoint

On my Desktop, 1 shot stop for PPCs and AC10s, every time. On this? Lol.
:( god, that must suck



#235 Wintersdark

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Posted 05 July 2016 - 10:23 PM

View PostKisumiKitsune, on 05 July 2016 - 10:15 PM, said:

I agree, super stale. They need a truly large-scale seeming game mode to make gameplay fresh.

Put CW game mode on Polar Highlands.
Put Conquest points at bases on equidistant edges 30 degrees from Omega
Allow Respawns at said bases
Ticket System
-Omega results in significant ticket loss
-Enemy loses 1 ticket per 5 seconds for every friendly base held
-2, 3, 4, 5 ticket loss for light, med, heavy and assault death on each team respectively.
Infinite respawns, with each mech in drop deck on a 5 min cooldown (If all on cooldown, closest to reset becomes available)

See what happens.


I just puked in my mouth a little.

But I'll meet you half way.

As described, but: no respawn .

Repair bays in the bases, ticket/point system representing repair resources available. Ticket/resource loss when OpFor holds omega as noted.



#236 jaxjace

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Posted 05 July 2016 - 10:26 PM

View Postwanderer, on 04 July 2016 - 07:50 PM, said:

No, it's a participation ribbon campaign where everyone ends up at the top. Please, tell me the people I'm seeing with AC/2 King Crabs, TAG and MG Locusts, and other quality builds running around in my T2-tier games I keep seeing are experienced, legit top players.



Sorry about the ac2 crabs, look its so much dakka, its a **** build, **** you i run 6 ac2s all the small lasers and all the srms to with the max xl engine BECAUSE WHY?

its not a triple large pulse laser like ever other one of my 150 mechs are. Sometimes you gotta break the monotony (that and one time 6 kills and 1200 damage! :D :D :D :D :D)

The game is less fun for all the reasons already listed, been here since February 2012, over 4 years in and over a thousand dollars later. Ive seen it all, ive done it all, ive killed thousands of players, and been killed thousands of times in return, ive watched the meta ebb and flow, ive had my fun, ive had my rage, at this point, i feel like if i dont play a few times a week i havent got my moneys worth. The game is just to put it simply, RIDDLED with flaws and its boring to boot.

The player-base might be getting dumber, or we are bleeding intelligence, or both and we all just have no patience for ******* anymore.

Also, I would like someone to PM when Johnny says something that isn't completely idiotic

View PostBishop Steiner, on 05 July 2016 - 10:17 PM, said:

lasers you can walk on target. Poor dps mouse and tiny lagging laptop make PP placement a hell of a lot different. Be happy to let you use my rig if you think otherwise, bro. at 20 fps a lot of things don't cooperate for pinpoint

On my Desktop, 1 shot stop for PPCs and AC10s, every time. On this? Lol.


been playing this game since the beginning with a pentium dual core 3.16 and a gtx 460 (2 years was a gtx9800)

And people wonder why i use lasers, ALOT. Its sad because ppcs are the cooooooolest weapon in the world to me, yet i cant hit **** with them. I miss gauss, gauss always went where i wanted it to.

#237 Ultimax

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Posted 05 July 2016 - 11:02 PM

If it wasn't for MRBC and some of the other player run tournaments, I'd probably stop playing this game.


8v8 or 12v12 on a team you practice regularly with against great opponents is where this game shines.


The rest is mostly a disaster.

#238 General Solo

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Posted 05 July 2016 - 11:12 PM

View PostIdealsuspect, on 05 July 2016 - 06:33 PM, said:


Me my 2 cent story is:
I've been here since late May, 2012.

1) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

2) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

3) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

....

99) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.


I am happy to fight a smart opponent, but i am not happy to fight a team with 8 totals ******* blinds sheeps as teamates.
( Fighting a total ******* blinds sheeps team don't make me happy, but make me asleep ).


We are entering a Pug Zapper Field
Engage pug shields
Double front

#239 MechWarrior849305

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Posted 06 July 2016 - 12:54 AM

1. Stagnant gameplay. Zero diversity. Every and each match is just the same.
2. Absent optimization. The game with engine twice as old than my rig shows 10-20 fps on ultra-low settings. I can play any new 2016th game on Steam with med-high sets with playable 40-50fps. "WTF?" I would say.
3. Derives from 2. "Connecting"-"Loading"-"Connecting"-"Refreshing"-"Loading"-"Connecting"-"Searching"-"Chose your Destiny!" - "Loading" - "Connecting" - "Ready Up b4es!!!!!!" -BAM! I'm actually in match! - Disconnect!!!11111
And these f****ing loading screens, I just hate them Posted Image Not to mention insta crit.errors just after login (up to 8 times by now, lucky if I have only 3-4 of them before I can finally login).

WHERE IS THE GAME???

Not any other game out there steals my playing time more than this piece of sh!t coding.

#240 prox

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Posted 06 July 2016 - 01:12 AM

I have a lot less urge to play the game since KDK release.
This be-all-end-all package of every positive aspect an assault can have without real downside makes taking any other mech kind of a permanent uphill battle, which was fun for the first weeks, but really got old (own big pack so it's not p2w whine). Good thing mauler got the nerfs it deserved.





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