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Is It The Mm? Ttk? Balance? Stagnation? Why Did This Game Seem To Just Suddenly Become...unfun?


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#61 Wintersdark

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Posted 04 July 2016 - 07:34 PM

View PostYeonne Greene, on 04 July 2016 - 07:33 PM, said:


People will fear dying in a respawn game because KDR. Actually, even games like Battlefield have a larger problem with cowardice than they do recklessness. Too often you have a bunch of players that want to just hang back and snipe or fly the always-OP airplanes, letting the enemy run amok through the control points since there are no boots on the ground. This kind of game is decidedly different from a game like Halo, where everybody runs headlong to their deaths at the hands of the sniper sitting on top of Blood Gulch's teleporter hill.
That only helps with a certain class of players - those who're more competitive and care about kdr.



#62 Hit the Deck

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Posted 04 July 2016 - 07:34 PM

View PostBishop Steiner, on 04 July 2016 - 01:34 PM, said:

I've been here since late May, 2012.

For all it's bugs, enjoyed the heck out of Closed Beta.
Soldiered through the Hell of 2013.
Persevered through a year and a half of Poptardery.
The Clan Invasion.

Etc.

But about a year ago, an odd thing happened.... I stopped wanting to log on.
...

It's actually a wonder why one wants to keep slogging through all these years (from 2013) like you did Posted Image

Well, maybe not when someone is so invested in the universe. Hopefully HBS will come to the rescue. No one can safe the MechWarrior franchise though, if you think that PGI is not capable of doing it.

#63 TLBFestus

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Posted 04 July 2016 - 07:36 PM

Late to the conversation here, but I feel your pain.

At least I've been relatively biatchy about it most of the time so I've been letting off steam in small batches, but yeah...I just can't get excited about the game anymore. Unless I'm with my friends, I maybe play 6 matches and shut 'er down and don't look at the game for several days or a week.

Even though I'm suffering from "Nothing grabs me" in general these days, MWO was a fall back position I could go burn an hour or so on, but not lately. I'd rather dabble in other things than fire up the game. Perhaps it's just become that "stale".



Glad to know that someone else is feeling the same ennui though.

#64 Y E O N N E

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Posted 04 July 2016 - 07:38 PM

View PostWintersdark, on 04 July 2016 - 07:34 PM, said:

That only helps with a certain class of players - those who're more competitive and care about kdr.


Not really. In my experience, there are more people concerned with their stats even at some level than there are people which remain completely ambivalent.

#65 Bishop Steiner

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Posted 04 July 2016 - 07:38 PM

View PostWintersdark, on 04 July 2016 - 07:30 PM, said:

It's what's stopped me from getting into WoWS. That's totally a game I'd love; I just adore naval combat. But... More PvP death matches? No thanks.

It's the cheap and easy route as the developers don't really need to actually make content.

I'm done with that. MWO was my first serious time in online deathmatch PvP games, and it will be my last.


2 things allow me to play WoWs.

F2P
Good combat mechanics

It's still shallow as crap, but hey, nothing invested, either..

That said, yeah. I can only imagine how fun WoWs would be worth a campaign mode

#66 wanderer

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Posted 04 July 2016 - 07:50 PM

View PostJohnny Z, on 04 July 2016 - 07:25 PM, said:

This system that is upward only works to have experienced legit players at the top.


No, it's a participation ribbon campaign where everyone ends up at the top. Please, tell me the people I'm seeing with AC/2 King Crabs, TAG and MG Locusts, and other quality builds running around in my T2-tier games I keep seeing are experienced, legit top players.

Go ahead. Tell me. I keep seeing a steady stream of stupid to shoot, personally. You'd think even T3 players would at least know the basics.

Quote

A long upward struggle to get to tier 1. Anyone says different is lying.


Most people shouldn't get to T1. XP bars are a PvE gaming artifact. Grind enough slimes! Level up! Repeat! But that's what we have here.

Quote

If players went down in tiers it would promote a thing called dethreating. It is something happens in match makers not as good as this one.

I'm not going into details but I can only imagine the match fixers are none to pleased with this current match maker. With more players involved it will only be way better. As the game gets more feature complete the situation for legit players will only improve.


You're not going into details because there will be no details. Your "match fixers" don't care because seal clubbing gives no penalties and resuming your clubfest is as easy as starting a new account. The delusionary world of "an exp bar tiering system is the perfect weapon against people looking for easy marks" is something I'd expect out of someone who's idea of gaming was Maple Story.

Oh, wait. That's the company Paul says he modeled his desires for MWO on.

Quote

As the cheats get banned and have to face a long uphill battle to get back to top tier, eventually ONLY excellent legit veteran players will be top tier. As it should be.


HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA-No.

I have a F2P-only alt I started just to see what things were like on the heavy grinding side.

Already T2. Like this account. Might actually be further along at this point. Guess where that puts me in matches? Right up there with the T1s, because there aren't enough T1s to play each other. And a glorified XP bar.

Quote

I laugh at the match fixers and cheats. So hard. That they have to deal with this match maker. Good times. Posted Image


That's because your army of match fixers and cheats are only in your head, probably appearing every time you shut down and someone punches an alpha through your cockpit.

And you have your happy little dreams that "They'll get theirs" and "T1 will be the heaven of skilled players".

I see T1 every day. I see what crawls out of the muck into T2. I see my own progress on the ol' Tier bars.

Get real. What you describe doesn't exist in MWO. Statistically, with the PSR system as it is, it can't because the same rancid performance in T5 will get you a gain in T1 as long as you happen to be carried, and even the worst skunking of a losing streak would be hard pressed to make up for the massive gains you end up by comparison with your carried scores.

The result is the inevitable slop-over of people who play a lot but aren't even really legit veterans, just legit target practice. The -really- skilled players get to use them as target practice, that is. Whoever happens to get them, anyway. It sorts nothing save for "time played" at this point.

#67 Nathan Foxbane

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Posted 04 July 2016 - 07:51 PM

For me it was a lot of little things which culminated into one big thing, a lack of desire to play even when I do have fun. I just cannot sustain the interest anymore.
TTK, balance, the fact that almost every gamemode devolves into a deathmatch, so many things which on their own I could easily deal with end up burning me out.

PvE is something I could seriously get into, especially if there is a campaign of some kind. I love a good campaign.

#68 Bishop Steiner

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Posted 04 July 2016 - 07:59 PM

View PostHit the Deck, on 04 July 2016 - 07:34 PM, said:

It's actually a wonder why one wants to keep slogging through all these years (from 2013) like you did Posted Image

Well, maybe not when someone is so invested in the universe. Hopefully HBS will come to the rescue. No one can safe the MechWarrior franchise though, if you think that PGI is not capable of doing it.


That's the key. Some people live Star Wars, Star Trek, D&D.

For me, it was the Battletech /Mechwarrior franchise. (Robotech and Rifts are distant runner ups)

I've been playing it in every way imaginable since 1987. Love the pulp fiction, the basic game, etc. Warts, flaws and all. The first edition source books are absolute gems for fluff.

So yeah, that had kept me invested. Hoping HBS can re-invest me. Though I'll be honest, their Dev casts haven't really done anything for me. How the game does more.

#69 Johnny Z

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Posted 04 July 2016 - 08:02 PM

View Postwanderer, on 04 July 2016 - 07:50 PM, said:



No, it's a participation ribbon campaign where everyone ends up at the top. Please, tell me the people I'm seeing with AC/2 King Crabs, TAG and MG Locusts, and other quality builds running around in my T2-tier games I keep seeing are experienced, legit top players.

Go ahead. Tell me. I keep seeing a steady stream of stupid to shoot, personally. You'd think even T3 players would at least know the basics.



Most people shouldn't get to T1. XP bars are a PvE gaming artifact. Grind enough slimes! Level up! Repeat! But that's what we have here.



You're not going into details because there will be no details. Your "match fixers" don't care because seal clubbing gives no penalties and resuming your clubfest is as easy as starting a new account. The delusionary world of "an exp bar tiering system is the perfect weapon against people looking for easy marks" is something I'd expect out of someone who's idea of gaming was Maple Story.

Oh, wait. That's the company Paul says he modeled his desires for MWO on.



HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA-No.

I have a F2P-only alt I started just to see what things were like on the heavy grinding side.

Already T2. Like this account. Might actually be further along at this point. Guess where that puts me in matches? Right up there with the T1s, because there aren't enough T1s to play each other. And a glorified XP bar.


That's because your army of match fixers and cheats are only in your head, probably appearing every time you shut down and someone punches an alpha through your cockpit.

And you have your happy little dreams that "They'll get theirs" and "T1 will be the heaven of skilled players".

I see T1 every day. I see what crawls out of the muck into T2. I see my own progress on the ol' Tier bars.

Get real. What you describe doesn't exist in MWO. Statistically, with the PSR system as it is, it can't because the same rancid performance in T5 will get you a gain in T1 as long as you happen to be carried, and even the worst skunking of a losing streak would be hard pressed to make up for the massive gains you end up by comparison with your carried scores.

The result is the inevitable slop-over of people who play a lot but aren't even really legit veterans, just legit target practice. The -really- skilled players get to use them as target practice, that is. Whoever happens to get them, anyway. It sorts nothing save for "time played" at this point.


Lvl grinds are trash. Lvl based power in games are trash. MechWarrior Online took the only good thing about an "EXP" bar and that's using it to quantify a players actual "EXP". Awsome.

Any other complaints you have would not be improved at all by any changes to the current best of any online game match maker.

Like I said before, the situation will only improve with time, as the game becomes more feature complete, with more player numbers.

The rest of your insults make me giggle because all I see is someone who doesn't like things being done properly.



#70 Bishop Steiner

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Posted 04 July 2016 - 08:07 PM

View PostJohnny Z, on 04 July 2016 - 07:25 PM, said:


This system that is upward only works to have experienced legit players at the top.

A long upward struggle to get to tier 1. Anyone says different is lying.

If players went down in tiers it would promote a thing called dethreating. It is something happens in match makers not as good as this one.

I'm not going into details but I can only imagine the match fixers are none to pleased with this current match maker. With more players involved it will only be way better. As the game gets more feature complete the situation for legit players will only improve.

As the cheats get banned and have to face a long uphill battle to get back to top tier, eventually ONLY excellent legit veteran players will be top tier. As it should be.

I laugh at the match fixers and cheats. So hard. That they have to deal with this match maker. Good times. :)

Odd. I'm halfway top Tier 1.

So I'm either a really good player our a cheat.

Except I'm not a good player, and I have neither the time, know how or "give a dang" to cheat. So your thesis seems flawed.

#71 Johnny Z

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Posted 04 July 2016 - 08:11 PM

View PostBishop Steiner, on 04 July 2016 - 08:07 PM, said:


Odd. I'm halfway top Tier 1.

So I'm either a really good player our a cheat.

Except I'm not a good player, and I have neither the time, know how or "give a dang" to cheat. So your thesis seems flawed.


Well contrary to the lies told on this forum, you don't go up in PSR unless you perform well. So PSR is not an EXP bar in that way. It does gauge players performance.

Its as good as it gets at this moment and going forward. Its the best match making system possible.

The group queue and match fixing can make a mockery of any match maker so that's neither here nor there.

Edited by Johnny Z, 04 July 2016 - 08:12 PM.


#72 Hit the Deck

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Posted 04 July 2016 - 08:12 PM

View PostBishop Steiner, on 04 July 2016 - 07:59 PM, said:

That's the key. Some people live Star Wars, Star Trek, D&D.

For me, it was the Battletech /Mechwarrior franchise. (Robotech and Rifts are distant runner ups)

I've been playing it in every way imaginable since 1987. Love the pulp fiction, the basic game, etc. Warts, flaws and all. The first edition source books are absolute gems for fluff.

So yeah, that had kept me invested. Hoping HBS can re-invest me. Though I'll be honest, their Dev casts haven't really done anything for me. How the game does more.

Thankfully for me perhaps, my experience of BT is just limited to the MechWarrior and MechCommander series so I don't have such high hopes in this game like those of you who are more involved with BT, moreover, I came here initially because of Alex Iglesias (MWO reviews were pretty meh back then so it was just for the 'Mech pr0n). I also don't have such a vibrant imagination and critical like I used to be so I can just enjoy the game for what it is :D

#73 Bishop Steiner

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Posted 04 July 2016 - 08:14 PM

View PostJohnny Z, on 04 July 2016 - 08:11 PM, said:


Well contrary to the lies told on this forum, you don't go up in PSR unless you perform well. So PSR is not an EXP bar in that way. It does gauge players performance.

Its as good as it gets at this moment and going forward. Its the best match making system possible.


No. PSR requires you to do well if you are on the LOSING team. If your team wins, no such requirement. You also lose a lot less PSR when you get down rated, than the amount you gain any time you go up.

You might actually want to read Russ and Paul's posts on PSR.

#74 Johnny Z

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Posted 04 July 2016 - 08:18 PM

View PostBishop Steiner, on 04 July 2016 - 08:14 PM, said:



No. PSR requires you to do well if you are on the LOSING team. If your team wins, no such requirement. You also lose a lot less PSR when you get down rated, than the amount you gain any time you go up.

You might actually want to read Russ and Paul's posts on PSR.


Right it combines performance and win/loss. These with amount of wins/losses and performance, makes the PSR.

This game is bare of many features or much content at the moment. The situation will only improve.

Edited by Johnny Z, 04 July 2016 - 08:19 PM.


#75 Novakaine

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Posted 04 July 2016 - 08:21 PM

MWO suffers from the bane of modern civilization.

The Lowest Common Denominator

#76 LORD ORION

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Posted 04 July 2016 - 09:07 PM

The game was more interesting when we had over the top weapon quirks so good players could do amazing things with their mechs.

Now we have bland and tanky IS mechs, and the game is more like Civil War era battles where you maneuver to stand in a line and trade shots at optimum weapon ranges.

I've taken breaks before, but right now it's different... I feel more like what you have described... play a couple of games and get bored and agitated at the same time.... even when playing with my unit in CW.

I've even recently not bothering to complete tournament goals...

#77 Johnny Z

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Posted 04 July 2016 - 09:23 PM

View PostLORD ORION, on 04 July 2016 - 09:07 PM, said:

The game was more interesting when we had over the top weapon quirks so good players could do amazing things with their mechs.

Now we have bland and tanky IS mechs, and the game is more like Civil War era battles where you maneuver to stand in a line and trade shots at optimum weapon ranges.

I've taken breaks before, but right now it's different... I feel more like what you have described... play a couple of games and get bored and agitated at the same time.... even when playing with my unit in CW.

I've even recently not bothering to complete tournament goals...


"Big things in July" :)

#78 Bishop Steiner

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Posted 04 July 2016 - 09:37 PM

View PostJohnny Z, on 04 July 2016 - 09:23 PM, said:


"Big things in July" :)


"Soon" the rallying cry of PGI.

Along with 90 days, etc.

#79 Gladius Vittoris

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Posted 04 July 2016 - 09:37 PM

View PostBishop Steiner, on 04 July 2016 - 01:34 PM, said:

I've been here since late May, 2012.

For all it's bugs, enjoyed the heck out of Closed Beta.
Soldiered through the Hell of 2013.
Persevered through a year and a half of Poptardery.
The Clan Invasion.

Etc.

But about a year ago, an odd thing happened.... I stopped wanting to log on.

What I notice... is I play 4-5 matches... then log off in disgust. But I can't quite put my finger on the issue.

Is it only one, or a mix?

I PUG for the most part so can't really comment on Group or FW play. But in QP a few things I notice, that IDK..were probably there before...but seem more pronounced now.

1) Epic Player Stupidity. I can't prove it, but it feels like the average player IQ has dropped by at least 50 pts. MM has always served up streaks of bad matches. But every drop feels like I'm surrounded by morons, now. Simple concepts like "shoot the enemy UAV" just elude people.

2) TTK. This has been an on again/off again battle... even in Open Beta, people would complain about Medium Mechs getting instagibbed. Well, it is massively worse now than ever.

3) Stagnant boring game modes and mechanics. Zero immersion.

IDK.. I could go on and on... but I really don't want to. I want a reason to play this game. But... I can't. Just logged on for 5 matches.... and same stupidity when I ran 4 matches last week.


It's the Esport Effect.
Years of Pgi Ceo pushing in that direction with toxic patches and game balance.
Now we do have a fps CS ....in all its glory

#80 Wintersdark

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Posted 04 July 2016 - 09:59 PM

View PostJohnny Z, on 04 July 2016 - 08:11 PM, said:


Well contrary to the lies told on this forum, you don't go up in PSR unless you perform well. So PSR is not an EXP bar in that way. It does gauge players performance.

Its as good as it gets at this moment and going forward. Its the best match making system possible.

The group queue and match fixing can make a mockery of any match maker so that's neither here nor there.


While I agree that the matchmaking isn't going g to get any better (fundamentally population limits mean it doesn't matter how good the system is, the output will be mediocre at best)...

But you don't have to do well to advance in tier. You just have to not do terribly. Win 50% of your matches, and perform poorly in all of them, and you'll still gain rating overall. It's actually challenging to lose rating.

If you're playing poorly, you'll just advance slower, requiring more matches, but you'll still get there.





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