

Nuclear Strike instead of Naval Bombardment on Commander Skill Tree?
#41
Posted 17 July 2012 - 02:30 AM
#43
Posted 17 July 2012 - 02:39 AM
Langstes, on 17 July 2012 - 02:36 AM, said:
Maverick, how long have been into mechwarrior/battletech that you did not have knowledge of this.?????
Only a noob would make that mistake.
Well if he played just the video games, I do not recall reading of the Ares convention anywhere, nor mentions of nukes/wmd, so the question stays absolutely legit to me

#45
Posted 17 July 2012 - 02:52 AM
Again, naval PPCs work so much better for this purpose.
#46
Posted 17 July 2012 - 02:55 AM
#47
Posted 17 July 2012 - 03:02 AM
#48
Posted 17 July 2012 - 03:10 AM
Twisp, on 17 July 2012 - 02:52 AM, said:
Thats gonna be a cool display.
Think about it - Naval size PPC weaponry designed for space warfare and designed to travel for thousands of kilometers.
Still, I think a naval gauss cannon would be more efficient - and probably pack a punch that creates a very large hole...as it goes from head to ******* of an atlas in the blink of an eye...
#49
Posted 17 July 2012 - 03:10 AM
Langstes, on 17 July 2012 - 02:36 AM, said:
Maverick, how long have been into mechwarrior/battletech that you did not have knowledge of this.?????
Only a noob would make that mistake.
It's a common mistake amongst wannabe "veterans" that people don't realize Ares Conventions became obsolete come First Succession War and are no longer binding or enforceable. It's merely "guidelines" now, which means anyone is free to ignore them if they think they can take the heat (and they do).
Quote
I guess people just remember them vaguely because of "cool" name and namedrop it at every opportunity to flaunt perceived superiority.
Langstes, how long have you been into mechwarrior/battletech that you did not have knowledge of this.?????
Edited by Alex Wolfe, 17 July 2012 - 03:16 AM.
#50
Posted 17 July 2012 - 03:13 AM
#51
Posted 17 July 2012 - 04:13 AM
they even had ships that were based around nuclear missiles, like the Killer Whale, in 3050ish
not saying we should have nukes in this game but "no, we wont have nukes because NO ONE IN BATTLETECH WOULD EVER USE EVIL NUCLEAR WEAPONS!!!!" is and idiotic thing to say if you know anything about the game
#52
Posted 17 July 2012 - 05:03 AM
Jason1138, on 17 July 2012 - 04:13 AM, said:
They aren't saying noone nuked each other, they'e just saying NOONE used them after 1st Succession Wars until Jihad, which is the period we're in. Using them would be a suicide, since all others would declare them as the bad guys and wipe them out of the Inner Sphere for good.
#53
Posted 17 July 2012 - 05:22 AM

#54
Posted 17 July 2012 - 05:29 AM
Edited by Thanatos676, 17 July 2012 - 05:30 AM.
#55
Posted 17 July 2012 - 05:29 AM
#56
Posted 17 July 2012 - 05:43 AM
#57
Posted 17 July 2012 - 05:43 AM
Thanatos676, on 17 July 2012 - 05:29 AM, said:
And the "others" are wrong, it's a common misconception. The Ares Conventions were only in effect until First Succession War. They're not legally binding anymore and nobody is enforcing them, the only thing that keeps the Houses from using nuclear weapons is the good ol' fear of retaliation.
Edited by Alex Wolfe, 17 July 2012 - 05:43 AM.
#58
Posted 17 July 2012 - 05:55 AM
Go play some arcade shooter, please dont come back...
#59
Posted 17 July 2012 - 06:03 AM
#60
Posted 17 July 2012 - 06:09 AM
On that line I hope that the comander skills do not allow for a "push a button someone dies" type of effect.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users